New Content?

Adroit - Lost City
Adroit - Lost City Posts: 4,628 Arc User
edited July 2009 in General Discussion
Just curious who would prefer new content all the time, or maybe a patch that fixes many of the current bugs. Just bored b:chuckle
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Post edited by Adroit - Lost City on

Comments

  • AinaMizuako - Sanctuary
    AinaMizuako - Sanctuary Posts: 1,041 Arc User
    edited July 2009
    Is it too much to ask for both? b:sad
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    oh look, i'm inactive again.

    b> leviciti b:cry
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited July 2009
    Is it too much to ask for both? b:sad

    apparently it is b:sad
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  • Susylu - Heavens Tear
    Susylu - Heavens Tear Posts: 1,786 Arc User
    edited July 2009
    both... but if i had to choose, new content ftw! most bugs are not that major that you cant play without fixing 'em. without new content this game would get way boring after a while...
  • Baraya - Dreamweaver
    Baraya - Dreamweaver Posts: 148 Arc User
    edited July 2009
    PW has never had enough new content (if any). Why should they start now? b:chuckle b:shutup
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  • Rolonith - Heavens Tear
    Rolonith - Heavens Tear Posts: 26 Arc User
    edited July 2009
    Imma say bugs, theres a lot of things that need some refinement, like when im walking around and suddenly i disconnectb:sad
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited July 2009
    Imma say bugs, theres a lot of things that need some refinement, like when im walking around and suddenly i disconnectb:sad

    dunno if thats a bug or not... might be your internet XD

    I'd vote for one patch that fixes all the rebirth bugs, and maybe something that addresses flesh ream.. just me tho b:laugh And after that patch work on some new content again :P
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  • Rolonith - Heavens Tear
    Rolonith - Heavens Tear Posts: 26 Arc User
    edited July 2009
    dunno if thats a bug or not... might be your internet XD

    yeah the internet thing crossed my mind as soon as i was writing the reply lol
  • WitchBurner - Sanctuary
    WitchBurner - Sanctuary Posts: 1,394 Arc User
    edited July 2009
    I think they've fixed City of abominations recently, people have been getting in for months( then crashing through the floor and freezing). The past two weeks it's been unbuggy, but the quests from the npc's are still missing.

    Also I'm with Adroit, fix the bugs currently prevalent. Then add more content so we don't end up with just more things in need of fixing.
    Currently flying internet spaceships around dodixie, moving to amarr soon.

    Send me a mail if you wanna ask/request anything

    Sanctuary's retired king of wizards alongside queen Saintblu.
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited July 2009
    I think they've fixed City of abominations recently, people have been getting in for months( then crashing through the floor and freezing). The past two weeks it's been unbuggy, but the quests from the npc's are still missing.

    they do fix some bugs, just seems like the bugs are being created faster than they are being fixed.. Rebirth the teleport to the chests just stopped working.. I rly can't remember a time when the arena worked (not the cube one.. that costs alot of coin) Ofc the flesh ream has been an issue forever... I dunno.. must be some reason they haven't been fixed yet..
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  • Rolonith - Heavens Tear
    Rolonith - Heavens Tear Posts: 26 Arc User
    edited July 2009
    I guess u got a point now that i think about it, new content is rly needed cause im starting to see all the same stuff xD (and yep, i think adroit and you are right.. =/)
  • Monochrom - Sanctuary
    Monochrom - Sanctuary Posts: 128 Arc User
    edited July 2009
    Uhm new content..Cuz I don't really see the bugs xD Atleast I'm fine while playing lol. Could anyone list some of the current bugs? >.>
  • Rolonith - Heavens Tear
    Rolonith - Heavens Tear Posts: 26 Arc User
    edited July 2009
    Uhm new content..Cuz I don't really see the bugs xD Atleast I'm fine while playing lol. Could anyone list some of the current bugs? >.>

    What i really meant, was bugs like that cube of fate one where you appeared and suddenly it was like PK was turned on and you were killed every time..

    Stuff like that <.<
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited July 2009
    Uhm new content..Cuz I don't really see the bugs xD Atleast I'm fine while playing lol. Could anyone list some of the current bugs? >.>

    http://pwi-forum.perfectworld.com/showthread.php?t=288111
    that's a big list of current bugs b:chuckle
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  • Tearvalerin - Sanctuary
    Tearvalerin - Sanctuary Posts: 3,787 Arc User
    edited July 2009
    Fixes/Changes


    -Hot Color Packs no longer contain Random Pigments. Players will always receive 1 specific colored pigment.


    -Fixed an issue where Barbarians in Tiger Form performing the Ancestral Rage skill would become stuck in a running/rolling animation.


    -Fixed an issue where Venomancer were unable to change into Fox Form while unarmed.


    - All Cube of Fate Lottery rooms (51 - 59) require a certain amount of coins to proceed, or to receive the initial quest. Text for the Lottery NPCs have been re-localized to reflect this cost
    .


    - Twilight Temple Act II: Symphony of Fate - Removed the bridge that leads to the Astralwalker. A new NPC will now teleport players across to the platform.


    -Fixed an issue with the Chat Smileys had overlapping animations and were named incorrectly.


    -Mrs. Zoologist is now correctly named in the Coordinates Assistant.


    -Re-localized All Territory War Intro text

    read the patch notes, theyre fixing / changing alot of **** >_>; this thread is pointless
  • GideonBG - Dreamweaver
    GideonBG - Dreamweaver Posts: 19 Arc User
    edited July 2009
    Hmm... personnally I prefer both. But It would be better if they fixed the bugs and then updated new content, if eventually the new content has bugs.
    Semper Fidelis

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    - Mahatma Gandhi
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited July 2009

    read the patch notes, theyre fixing / changing alot of **** >_>; this thread is pointless

    Most of those fixes were just created... Every week there are new bugs, I'm not entirely sure there are less bugs now than last week (and that is assuming more weren't created with this patch)... And you didn't even mention the few bugs that have been around forever and never get fixed.
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  • Dianocus - Sanctuary
    Dianocus - Sanctuary Posts: 137 Arc User
    edited July 2009
    Maybe you should read the updates to see what bugs they are fixing. Plus the GM's have stated before that they try to add new content as well as fix bugs. Don't be so greedy. This thread is pointless.
  • Tearvalerin - Sanctuary
    Tearvalerin - Sanctuary Posts: 3,787 Arc User
    edited July 2009
    Most of those fixes were just created... Every week there are new bugs, I'm not entirely sure there are less bugs now than last week (and that is assuming more weren't created with this patch)... And you didn't even mention the few bugs that have been around forever and never get fixed.
    some of those glitches have been around a while. and there are not 'new bugs every week.' there hasnt been a patch for a while, the smilie error being the most recent, but at least it got fixed. youre getting glitch fixes, so stop with the whining
  • Baraya - Dreamweaver
    Baraya - Dreamweaver Posts: 148 Arc User
    edited July 2009
    Here's some "new content" that I want: make current game features actually work well. Like the placement of the genie display or the squad display. Why can't they add some extra code to make the game remember where those were the last time I played? Why can't they make the game remember my pets' settings so I don't have to constantly select defense mode and the primary auto-attack skill? Why can't they prevent new system messages from interrupting my typing in the chat box?
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  • Tearvalerin - Sanctuary
    Tearvalerin - Sanctuary Posts: 3,787 Arc User
    edited July 2009
    Here's some "new content" that I want: make current game features actually work well. Like the placement of the genie display or the squad display. Why can't they add some extra code to make the game remember where those were the last time I played? Why can't they make the game remember my pets' settings so I don't have to constantly select defense mode and the primary auto-attack skill? Why can't they prevent new system messages from interrupting my typing in the chat box?
    adding code isnt as simple as you may think either, you cant just type (example code) sefyhiuefs= edfsf if kfskdfjnjdf is sdfsdf. it just doesnt work that way; its long and complicated, let alone i doubt the devs here are allowed to even do that.
  • Baraya - Dreamweaver
    Baraya - Dreamweaver Posts: 148 Arc User
    edited July 2009
    adding code isnt as simple as you may think either, you cant just type (example code) sefyhiuefs= edfsf if kfskdfjnjdf is sdfsdf. it just doesnt work that way; its long and complicated, let alone i doubt the devs here are allowed to even do that.
    What are you talking about? PWE doesn't have any "devs." It's all over in China. PWE is just a host company like all the others except that it's owned by PW-CN. As for typing code, get a clue. These are simple fixes for simple problems, if you have the source code (like if you're the guy who originally wrote it). PW-CN just needs to get off their lazy ***es and do something.
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  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited July 2009
    some of those glitches have been around a while. and there are not 'new bugs every week.' there hasnt been a patch for a while, the smilie error being the most recent, but at least it got fixed. youre getting glitch fixes, so stop with the whining

    lolz you remind me of my little brother... just wants to whine about what anybody says.. I think we all know that those "fixes" are just fixing the recent bugs that were created.. Looking back a few months... the only real difference that affects me is that rebirth is even more bugged with the teleport to the chests. None of the other "fixes" were even a problem back then... these patches are just fixing 90% of the mess from the last patch. Anyway I'm off to see what's new in PWI b:bye
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  • Tearvalerin - Sanctuary
    Tearvalerin - Sanctuary Posts: 3,787 Arc User
    edited July 2009
    read the patch notes like i said noob lol. (stuff not included on the page, but on forums)

    Fixed an issue in Valley of Reciprocity where players were unable to teleport into Happy Valley.

    Mo Zun and Master Li now warn players that the Sage/Demon choice is irreversible.

    Blessing of the Condor (Genie Skill) now correctly states that it is a self-only buff.

    Wind Shield (Genie Skill) text now correctly states that it increases evasion, not dexterity.
  • PoisonArtz - Harshlands
    PoisonArtz - Harshlands Posts: 7 Arc User
    edited July 2009
    they do fix some bugs, just seems like the bugs are being created faster than they are being fixed.. Rebirth the teleport to the chests just stopped working.. I rly can't remember a time when the arena worked (not the cube one.. that costs alot of coin) Ofc the flesh ream has been an issue forever... I dunno.. must be some reason they haven't been fixed yet..

    why o why do people QQ so much about nix's? sure they do full damage but so what lol, if thats the case then just like a player; knockback skills shouldnt work on pets so is that little trick a bug also? not being able to use a nix in an instance should be fixed also huh? since thats prolly a bug too right? wrong..if nix's ream was a bug dont u think PW would've fixed that over the months? and PW-MY nix does full damage as well with flesh-ream and there programs an files are way ahead of ours...get use to the deaths sweety cause nix prolly wont be even looked at any time soon...and im speakin from both ends, killed with nix an been killed ALOT by one..b:bye
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited July 2009
    why o why do people QQ so much about nix's? sure they do full damage but so what lol, if thats the case then just like a player; knockback skills shouldnt work on pets so is that little trick a bug also? not being able to use a nix in an instance should be fixed also huh? since thats prolly a bug too right? wrong..if nix's ream was a bug dont u think PW would've fixed that over the months? and PW-MY nix does full damage as well with flesh-ream and there programs an files are way ahead of ours...get use to the deaths sweety cause nix prolly wont be even looked at any time soon...and im speakin from both ends, killed with nix an been killed ALOT by one..b:bye

    From what I hear it is a bug... if it's not a bug.. it's sure overpowdered. And I think you answered your own question.

    @Tearvalerin
    :O didn't show that fix where I looked.. and lol @ calling me a noob
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  • Tearvalerin - Sanctuary
    Tearvalerin - Sanctuary Posts: 3,787 Arc User
    edited July 2009
    lol read the forums one, its on there
  • PoisonArtz - Harshlands
    PoisonArtz - Harshlands Posts: 7 Arc User
    edited July 2009
    From what I hear it is a bug... if it's not a bug.. it's sure overpowdered. And I think you answered your own question.

    @Tearvalerin
    :O didn't show that fix where I looked.. and lol @ calling me a noob

    From all the red comming off of it, I think it has to much powder on alsob:chuckle...
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited July 2009
    From all the red comming off of it, I think it has to much powder on alsob:chuckle...

    b:chuckle typo
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  • PoisonArtz - Harshlands
    PoisonArtz - Harshlands Posts: 7 Arc User
    edited July 2009
    b:chuckle typo

    lol i know but i seen that and couldnt resistb:cute
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited July 2009
    lol i know but i seen that and couldnt resistb:cute

    hehe b:cute
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