Your thoughts on genie skill, "Mage Star"
Lady_Selan - Sanctuary
Posts: 29 Arc User
I personally find this skill only useful when solo grinding with my wizard. It allows me to start up dragon breath taking like no damage from magic mobs while killing them for a bit. Unfortunately the problem is mage star overwrites cleric HP/MP regen buff and powders meaning it isn't really useful anymore for someone who hates using MP charms. I just want to know if it's really worth keeping just so I can aoe grind magic mobs without problem or should I just stick with something else?
Post edited by Lady_Selan - Sanctuary on
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I tested it and find it as one of most crappiest genie skills. Damage block is nice but too weak, just one-two hits; also, it wipes down cleric buffs - or, more important, apoth mp/hp regen potions. There are much more useful skills. Too bad only one wiz-specific skill is useful, aquaflame armor. But windshield is better, damage reduction is somewhat lower and it is not useable in the water but there is no damage amplification which can easily lead to self-pwnage. Developers do not like wizards in this game--
PWonline.ru, Sirius: Иней, 70 cleric - off.
PWI, Lost City: Rinnve, 7X wiz (frozen);
Allods Online, Раскол: Риннве, 2X occultist0 -
Thanks for the info. I wasn't too happy about seeing my HP/MP regen buffs being ruined and the 120 energy cost but it was only useful when AoE grinding alone. Looks like I gonna need a stone of refreshment (if that's the correct name). I also heard new genie skills coming out soon so I going to see what happens first.0
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i use mage star when im being ganged by mobs or in pvp, but yeah there are better genie skills...Calamity b:dirty b:victory
[SIGPIC]http://img188.imageshack.us/img188/7469/sinttulo1jvg.jpg[/SIGPIC]0 -
A pick of useful skills,
1.Holy path- Makes grounded pvp much easier, also generally nice to have.
2.Wind shield- Makes us less squishy for a small amount of time.
3.Metal shieldy thingy- Nulifies half a clerics arsenal.
4.Wood shieldy thingy- Nulifies Veno spells(Not much use =\)
5.Cauterize- Removes bleed
6.Blood clot- Prevents bleed
7.Occult Ice- Chance to freeze opponent (control skills ^-^)
8.Extreme poison- Amps all damage on your target
9.Adrenaline Surge- Prevents sleep
10.Fortify- Prevents stun
11.Spark- Combined with undine you end up doing close to 100% of your potential Fire Damage
12.Cloud Eruption- Gives 100+ chi to you and people trying to kill you =\(Kinda like a sage chi buff with a downside)Currently flying internet spaceships around dodixie, moving to amarr soon.
Send me a mail if you wanna ask/request anything
Sanctuary's retired king of wizards alongside queen Saintblu.0 -
don't learn it, it waste your Affinity point and useless.
tree of protection is way better but not that much as we are originally low hp.
pwi programmer hate wizard.
and i found no wizard GM so far.
i think GM afraid to roll a wizzy LOL[SIGPIC][/SIGPIC]0 -
lol, I also notice some other classes getting more magic shields to deal with wizards which is a good clue they hate us. Anyways thanks for the help. I will choose Occult Ice to replace mage star. b:cute0
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Whiteleo - Lost City wrote: »don't learn it, it waste your Affinity point and useless.
tree of protection is way better but not that much as we are originally low hp.
pwi programmer hate wizard.
and i found no wizard GM so far.
i think GM afraid to roll a wizzy LOL
I agree GM's don't have much love for us wizzies. b:surrender
Heck Dvorak the leader of the GM's (Great Minds) is a BM.
Not to mention a great deal of the GM's are in fact BM's or Veno's.
They way i see it no matter what happens we wizzies will prevail and take our rightful place as the head of Perfect World.[SIGPIC][/SIGPIC]
"Those with power, fear us! Those without power, seek us!"0 -
Witchburner - Sanctuary wrote: »11.Spark- Combined with Blade Tempest you end up doing close to 100% of your potential Fire Damage
Fixed it ^.^Spoons you will forever be missed in this community0 -
Tree of Protection and Extreme poison are the only two that are ESSENTIAL to us. Your other two skills are a matter of preference, but I'm leaning towards Holy Path, and Windshield. Maybe occult ice, but that would entail dumping a whole bunch of affinities into water.0
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I'd remove spark from my list... only seems effective in pve now. It got nerfed in the warsong expansion, use poison/elemental weakness instead for more damage.Currently flying internet spaceships around dodixie, moving to amarr soon.
Send me a mail if you wanna ask/request anything
Sanctuary's retired king of wizards alongside queen Saintblu.0 -
1. Tree of Protection
2. Extreme Poison
3. Franzy
4. Holy Path
Tree = life saver
Extreme Poiso + BT = arcane DEAD
Franzy + BT (in TW) = all arcane DEAD
Holy Path = escape from high lvl pker LOL[SIGPIC][/SIGPIC]0 -
And so it begins.
Monkey see monkey do. Moronic 7x and 8x wizards.b:surrenderWondering how much longer these **** packs are going to be around.0 -
Mage star is utter ****.Quit.0
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Fireblood - Harshlands wrote: »Mage star is utter ****.
It is not ****, but it is just that there is much better skill that deserve that spot than Mage Star.0 -
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holy path is a waste, just make a few lev4 speed pills and see who runs faster and longer ;p0
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Yeefong - Heavens Tear wrote: »holy path is a waste, just make a few lev4 speed pills and see who runs faster and longer ;pQuit.0
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