im new, and need help choosing a classss D:
blackrabbit0
Posts: 3 Arc User
kae so i found this game and ITS SOO COOOL but im stuck on choosing a class. i LOVE DD classes so i like the blademasters , and wizards but i read alot of threads and it says clerics can do ALOT of damage .
can yu please put like the pros and cons of bladsemaster wizard and cleric , itll help me out ALLOOT b:pleased
thannks(:
can yu please put like the pros and cons of bladsemaster wizard and cleric , itll help me out ALLOOT b:pleased
thannks(:
Post edited by blackrabbit0 on
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I as Wizard and come join us in Santuary
They do a lot of damage later on and for Rebirth Partys, Everyone is always looking for a LA Wizard. (Compared to Clerics where there are tons of)
Besides that, BM is just all around good. Axes win.
Outside the list, Everyone Loves a Barb0 -
Top three Damage Dealers in the game are Wizard, Cleric, and Archer. Wizard and Cleric both do massive magic-based ranged damage, while Archer does high physical ranged damage. Cleric has a skill that adds some physical damage based off their magic attack, while Archer has skills that add magical damage based on their physical attack. (Wizard does only Magic, pure and simple.)
Wizard is my personal favorite out of all the classes. Barbarian then Blademaster make up my top three. Cleric, then Archer and Venomancer my bottom three.
I like Wizard best because of the diverse skills. You get 3 elements, which you can use to take advantage of the weakness in Water, Fire, and Metal mobs - doing even MORE damage. Clerics, meanwhile, only do Metal damage which only gives them an advantage over one type of mob. The channel and casting times for Wizard are the longest in the game, but it evens out very well with the damage they deal. In short-term battles (supposedly under 15 seconds) a Wizard will out-damage anything its own level. So they say. Archer is supposed to be able to out-damage a Wizard in longer time frames. I haven't seen the math proof for either claim though
Wizard gets you to think on your toes, and is more engaging (for me) than any other class. Most PvE server wizards are Arcane Robes, which means they need to Kite a bit more (string the mob at a distance while maintaining attacks), so that they don't take as many physical hits to their small HP bars. Archers in early levels are also instructed to Kite some because they get small HP bars too, but they get knockback skills that keep mobs at a distance later. PvP Wizards tend to favor Light Armor, which gives much more physical protection, while still giving decent magical protection against magic classes and mobs.
Cleric is similar to wizard, but with a variety of healing skills (Wiz has one healing spell) in addition to attack skills. There are far, far, far more Clerics than Wizards. And a cleric will be followed by cries of "Heal Pl0x" and "res plz" wherever they go, taken for granted, and generally have their own personal interests trampled upon by people whose only concern is themselves. They tend to forget that clerics arent' their personal slaves That is why I like Wizard better. Same high damage, less servitude. (And this from a woman who is usually spending her time helping others. There can be too much helping...) Clerics are always in demand, while the demand for Wizards comes later in the game when bosses are Magical (Wizards tank them well), and TWs need great DD's to take out the catapullers - a Wizard specialty. In a pinch a wizard can act as backup and heal a squadmate on quests, but this isn't recommended for dungeons as the skill is too slow. Clerics are and will always be the best dungeon healers ^x^ More skills that heal, with less casting time, means they can heal more often and use the healing on a greater number of people.
As for Archer... I'll admit, the class has its fun points. But it's also rather frustrating, especially after playing Wizard (awesome PvE DD) and Barbarian (poor attack power but great PvE defense, and high dex makes grinding easy). Things go a bit slower than it did for me on Cleric or Wizard, with the mobs getting to my Archer more easily than either of those two (My archer is full dex so I have her with top damage for her level, too). But the option to fly out of the way when you're in trouble, from any level, is nice to have if you need it. Archer has no healing skill of their own. And eats pots like MAD.
Sorry I'm not more constructive on Cleric and Archer but they don't appeal to me personally to much... Wiz and Barb FTW ^x^
PS: Blademaster is fun too. It's a melee class, and probably fourth on the list for DD if you don't count a Veno's pet. not sure how it compares to those. But the wide skill variety and animations make it very enjoyable to play. Not to mention the huge weapons selection, tailor those to your personal visual tastes or the skill path you want to choose, either way, very cool. They're more of a Secondary Tank/DD than anything - called upon if you can't find a Barb to tank a dungeon a lot.
Wizards are the least common class in the game, making the demand for them high later on. Clerics are probably second most common, after Venomancers which I could swear make up 30-40% of the server population sometimes. Blademasters and Barbarians are also uncommon in certain levels. Lots of Barbs in the starter towns, very few later on.Leader of Howl on Harshlands (Recruiting.)
"Now Garmr howls loud before Gnipahellir, The fetters will burst, and the wolf run free..."
Howl! The winds of Ragnarok come borne upon this she-wolf's feet.0 -
It might help if you read some of the guides in the various Class sections of the forums.[SIGPIC][/SIGPIC]
RoidAbuse is awesome, only he would sell his sperm for gear!!
"Toughest monster? ..... RedsRose b:surrender" - Kantorek
Where is my 1 v 1 Kan? b:mischievous0 -
wizard FTW b:cute
clerics are good too read my sig to find out whySins are Scissors. Psychics are Rocks.
Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
...and Clerics are Mushrooms.
Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze0 -
Mizuoni - Dreamweaver wrote: »wizard FTW b:cute
clerics are good too read my sig to find out why
lol....and yay :PClerics are like cops...they always seem to be around.....until you actually need one b:surrender - DeadRaven
[SIGPIC][/SIGPIC]0 -
I like the Cleric and wizard classes (I'm a mage, through and through).
Clerics have great damage potential, and can heal/buff- but the Wizard's attack animations are cooler (and more damage)
Both are squishy (easy to kill with physical damage) but the Cleric has two PDEF skills (Vanguard Spirit and Plume Shell, which absorbs 80% of damage when maxed) and the cleric has spammable healing spells. NOTE: do not, I REPEAT, DO NOT LEVEL UP BLESSING OF THE PUREHEARTED. Get it, but leave it at level one.Full power to the Vagiroscope!0 -
It really depends on what you want to do. PVP, PVE, TT (Twilight Temple), TW(Territory Wars). There are strengths and weaknesses for each class depending on what you want to see yourself get into. There are guides stickied that will hep you for clerics.
Blademasters are kool because they can AOE grind easily, which gets you more exp and more coin faster. In later levels, after 7x, wizards deal more damage than clerics. Clerics can DD and lay some hurt, but you will be expected to heal.[SIGPIC][/SIGPIC]0 -
I love magic, what is Phantasy, goblins and pixxies without magic? so I started with a Wizard, i really loved their dmg and the animations, then I got owned by a Cleric in a duel.... "wtf a HEALER killing a badass DD?" i said, then I thought of trying a Cleric even though I hate HEALERS.... "omg what's that Quincy bow I have and wtf is with that dmg?", Cleric won.
I tried all Classes but Clerics won me from the first second, i had never thought that a healer could do so much in a game (buff, debuff, heal, DD..), since then I enjoyed and still enjoy every single momment playing on it. b:victory[SIGPIC][/SIGPIC]0 -
Keyne - Heavens Tear wrote: »It really depends on what you want to do. PVP, PVE, TT (Twilight Temple), TW(Territory Wars). There are strengths and weaknesses for each class depending on what you want to see yourself get into. There are guides stickied that will hep you for clerics.
Blademasters are kool because they can AOE grind easily, which gets you more exp and more coin faster. In later levels, after 7x, wizards deal more damage than clerics. Clerics can DD and lay some hurt, but you will be expected to heal.
i decided to make a PVE pure magic wizard , what would be a good built for it ?0 -
you can read my guide in the wizard forums.
you can go pure mag
4 mag 1 str
5 mag
9 mag 1 str over two levels
or you can go LA
3 mag 1 str 1 dex
6 mag 2 str 2 dex over two levels
i recomend LA from lvls 1-60 then restat to pure from 60+
or you can restat to pure at lvl 90.
but as a wizard there is no reason to be LA past lvl 96
here is my guide
http://pwi-forum.perfectworld.com/showthread.php?t=309021Sins are Scissors. Psychics are Rocks.
Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
...and Clerics are Mushrooms.
Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze0 -
Mizuoni - Dreamweaver wrote: »you can read my guide in the wizard forums.
you can go pure mag
4 mag 1 str
5 mag
9 mag 1 str over two levels
or you can go LA
3 mag 1 str 1 dex
6 mag 2 str 2 dex over two levels
i recomend LA from lvls 1-60 then restat to pure from 60+
or you can restat to pure at lvl 90.
but as a wizard there is no reason to be LA past lvl 96
here is my guide
http://pwi-forum.perfectworld.com/showthread.php?t=309021
Why would Cleric read guilde for Wizards?Looking for a decent casual understanding Faction.0 -
MystiMonk - Sanctuary wrote: »Why would Cleric read guilde for Wizards?
Wizards and Clerics are almost the same thing.[SIGPIC][/SIGPIC]0 -
MystiMonk - Sanctuary wrote: »Why would Cleric read guilde for Wizards?
the OP said they are making a wizard and asked for a build for their wizard.
read before you post
kthxbai b:byeSins are Scissors. Psychics are Rocks.
Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
...and Clerics are Mushrooms.
Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze0 -
Mizuoni - Dreamweaver wrote: »the OP said they are making a wizard and asked for a build for their wizard.
read before you post
kthxbai b:bye
LoL ^^ b:chuckleb:sweat0
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