Future of Territory Wars
truthful1
Posts: 14 Arc User
As most of us watched Calamity steam roll over what was thought to be the top contender, Equinox, DW server now officially has one supreme guild. I think many of us can agree that there is no equal TW guild currently to compete with this obvious powerhouse. So what does this leave for the future of TW? Total land control? A coalition of smaller guilds coordinating attacks? Boredom and disbandment? I’d love to hear from others as to their predictions of how the map will play out and how that may come about.
Please feel free to attack my decision to remain anonymous, as it proves you have nothing of value to say.
Post edited by truthful1 on
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Comments
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Interesting question, I hope they will restart TW map like they do in Malaisian version.I kill things b:victory0
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There is one big thing to take into consideration. The grind between level 70-90 is faster than the grind between 90-94 (Crazy stones aside)
The difference in PVP strength will grow less and less noticible as more and more players catch up. After a certain point where its Lv 90+ vs Lv90+ in TW, victory will depend on both the number of simultaneous fights, as well as the coordination of the faction as the difference between a level 97 and a level 92 will be almost negligible.
Calamity has promised to leave land to the smaller TW-ready factions such as Bushido, Armagaddeon as we contend with our biggest opposition.
Calamity members are also worried about Equinox stability. We draw a fine line between Territory domination and end-game TW fun. We may be percieved as "go for the throat" type faction, but these concerns plague us as well. For many, the grind up to level 90 has been tedious, and the reward unfruitful.
As for the future, I believe though we may be unrivaled, we are not outmatched. The server's biggest war is up ahead - perhaps a combined effort between Armgaddeon, Dynasty, and Equinox. In all honesty, I am looking forward to the loss of Calamity's first land to pop a few egos and to see whether the foundation we built Calamity on (Community, Respect, and Quality > Quantity) holds true for all our members.
Though I can't make a prediction, I know that every PvE server is fast paced. Factions will rise and fall; guilds form and break in record time. The fates of Lost City, Sanctuary, and Heavens Tear are completely different. Will we follow in their footsteps or will Dreamweaver weave it's own fate? Whats fun is being here to see it happen, and perhaps.. maybe even take part in something big.0 -
As a Equinox member, i am very happy to see that even though we lost. The faction is still striving and growing. Most of the "greedy" members our out and we are left with the core of Equinox who will be there until the end, scratch that, be there even when its the end.
In all it was fun, had a great time (Seraphim got me twice >.<). Look forward to future TWs.
The server is catching up, i think i need to stop being lazy and actually work harder xD.
See ya in game.
-MizuoniSins are Scissors. Psychics are Rocks.
Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
...and Clerics are Mushrooms.
Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze0 -
There will always be a challenge even if calamity gets almost all the territories. Imagine this:
If Calamity had to fight 5 territory wars in 15 minutes. That would be pretty hard to do if you ask me.
Other factions will join together and create some kind of alliance to bring down other clans.
Etc. Who knows what.
Equinox will be the second best For a very long time, and then dystany and arma will be tied with 3rd. I just hope calamity will let people keep their hard-earned territories. Some factions will take years to become as good as Calamity.0 -
Henery - Dreamweaver wrote: »...If Calamity had to fight 5 territory wars in 15 minutes. That would be pretty hard to do if you ask me. ...
Not possible, you can only have 3 TW's a day from what I understand of the TW system. If you could have 5 TW's within 15 minutes, everyone and their dog would attack eachother 'cause someone would be bound to get land through default.....when they would otherwise have no chance against a faction that already owns land.
@Mizuoni nice sig ^.^ *rolls eyes and shakes head*0 -
ya i had to show my uber smexy body
calamity cant keep their hands of meh
my milkshake brings calamity to DT b:cuteSins are Scissors. Psychics are Rocks.
Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
...and Clerics are Mushrooms.
Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze0 -
Mizuoni - Dreamweaver wrote: »ya i had to show my uber smexy body
calamity cant keep their hands of meh
my milkshake brings calamity to DT b:cute
sorry I have to Vomit on you..
btw 5 same time could be possible depending on ppl online, and stretgh of the other guilds attacking. 5x EQ would be too much tho.
but ye still max is 3, so no harm.I'm sorry for misspelling / mistyping and grammar b:surrender
102 - Archer - Heartz0 -
u can have 9 tws a day. 3 in the morning, 3 in the afternoon, 3 at night.
so 27 tws in a weekend. we are still far far away from the time where ppl are able to overload calamity to 4 tws at one sitting.0 -
(Accidently double posted so I deleted this one).0
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Arliana - Dreamweaver wrote: »u can have 9 tws a day. 3 in the morning, 3 in the afternoon, 3 at night.
so 27 tws in a weekend. we are still far far away from the time where ppl are able to overload calamity to 4 tws at one sitting.
It's actually only 21 TWs every week since the Friday doesn't have morning or afternoon TW.0 -
we need a limit on how many land one faction can hold at once0
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ewwwwwwwwwwwwww no.
everyone get bored and thats it.
TW wouldnt even be fun anymore.
not to mention once you reach that land limit. you are just going to defend your land, and if a faction cant beat the land holding factions everyone is just going to give up.Sins are Scissors. Psychics are Rocks.
Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
...and Clerics are Mushrooms.
Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze0 -
Wolfgang - Dreamweaver wrote: »Not possible, you can only have 3 TW's a day from what I understand of the TW system. If you could have 5 TW's within 15 minutes, everyone and their dog would attack eachother 'cause someone would be bound to get land through default.....when they would otherwise have no chance against a faction that already owns land.
@Mizuoni nice sig ^.^ *rolls eyes and shakes head*
actually you can have more than 3. Nefarious got attacked by a ton of factions one weekend and they had 5 TWs one night and 4 the next night.BILLY MAYS LOVE YOU0 -
World domination? Why I never....
Wish pvp server could attack pve server b:thanksPvE = F2P PvP = P2P0 -
bring it on hehe b:thanksSins are Scissors. Psychics are Rocks.
Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
...and Clerics are Mushrooms.
Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze0
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