Genie Vs StunStun (BM/barb)

Annor - Heavens Tear
Annor - Heavens Tear Posts: 330 Arc User
edited July 2009 in Archer
I admit to not knowing excessive amounts about genies, and when it comes to them, I've generally been following the advice I've seen posted here... I.E. dex genie, buff/debuff skills primarily.

My biggest problems in PK/pvp tend to be BMs/Barbs, the combination of high HP, and stuns to interrupt strings of damage abilities (our metal cycling is, or at least seems incredibly slow). So... I was wondering if anyone uses an infliction genie to seek out a kill opportunity.

I.E. Wings of Grace > Thundershock > Lightning Strike + Genie Metal Attack > Thunderous Blast > Winged Pledge

(obviously the nice thing about this would be the thundershock debuff increasing the genie's damage)
Meek with words, abrupt with arrows.
Post edited by Annor - Heavens Tear on

Comments

  • Devoted - Lost City
    Devoted - Lost City Posts: 3,634 Arc User
    edited July 2009
    meh i always time wings of grace right before their heiro ticks. then hope for crits ;/
  • U_got_sniped - Lost City
    U_got_sniped - Lost City Posts: 292 Arc User
    edited July 2009
    i use occult ice if the barb/BM gets close. its another skill with wrong discriptionb:surrender instead of freezing it stunsb:laugh.
    too bad the range suck...
  • Waterboy - Lost City
    Waterboy - Lost City Posts: 405 Arc User
    edited July 2009
    I admit to not knowing excessive amounts about genies, and when it comes to them, I've generally been following the advice I've seen posted here... I.E. dex genie, buff/debuff skills primarily.

    My biggest problems in PK/pvp tend to be BMs/Barbs, the combination of high HP, and stuns to interrupt strings of damage abilities (our metal cycling is, or at least seems incredibly slow). So... I was wondering if anyone uses an infliction genie to seek out a kill opportunity.

    I.E. Wings of Grace > Thundershock > Lightning Strike + Genie Metal Attack > Thunderous Blast > Winged Pledge

    (obviously the nice thing about this would be the thundershock debuff increasing the genie's damage)


    as soon as there charm is 1 shot away from tickin get some distance, spark, stun(or aim low), thunder combo and genie thunderstorm last if there get close(hope for some crits)