What would your ideal World Quest order be? (Minimal Teleporting)

Xanthir - Sanctuary
Xanthir - Sanctuary Posts: 100 Arc User
edited June 2009 in General Discussion
What do you think the best possible order for WQ would be?

If you had to spent less than... say... 20k on teleports, what do you think the best order for WQ would be?

Mine would be:

1, 2, 5, 8, 9, 12, 15, 18, 19, 22, 25, 27, 30
Post edited by Xanthir - Sanctuary on

Comments

  • Untamedchaos - Sanctuary
    Untamedchaos - Sanctuary Posts: 383 Arc User
    edited June 2009
    Hmmm... 1 4 7 10 13 16 19 22 25 28 30, minimal teleporting, I'd come up with something cheaper but I'm too tired and lazy :D
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  • Xanthir - Sanctuary
    Xanthir - Sanctuary Posts: 100 Arc User
    edited June 2009
    lol, guess ya didn't really think that one through, that's actually a rather inefficient route in the first half.
  • Untamedchaos - Sanctuary
    Untamedchaos - Sanctuary Posts: 383 Arc User
    edited June 2009
    nah, the teleports are so cheap it doesnt make a difference
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  • Xanthir - Sanctuary
    Xanthir - Sanctuary Posts: 100 Arc User
    edited June 2009
    Hmmm... 1 4 7 10 13 16 19 22 25 28 30, minimal teleporting, I'd come up with something cheaper but I'm too tired and lazy :D
    nah, the teleports are so cheap it doesnt make a difference

    just being the devil's advocate here, but if you make it more efficient in the first half, you need to tele less, which means that you can tele more later :)
  • Untamedchaos - Sanctuary
    Untamedchaos - Sanctuary Posts: 383 Arc User
    edited June 2009
    Good point xD
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  • SATII - Lost City
    SATII - Lost City Posts: 202 Arc User
    edited June 2009
    Fly everywhere. Then it costs 0.
  • Calinda - Heavens Tear
    Calinda - Heavens Tear Posts: 58 Arc User
    edited June 2009
    If i cut off Misfortune and Tusk, i'm a happy girl xD
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  • Enina - Heavens Tear
    Enina - Heavens Tear Posts: 263 Arc User
    edited June 2009
    1-2-5-8-9-12-14-17-19-22-25-27-30 is probably my preferred route. Skipping Misfortune and Sundown Town (plus that damned guard), skipping Dreamweaver and skipping Whetstone keep. I usually ride on the route, though, hence my preference of Dreaming Village -> Village of The Lost -> Sanctuary (and from there flying to East Barrier) at the end, and Broken Bridge -> Silver Pool -> Archosaur at the start.
  • volst
    volst Posts: 180
    edited June 2009
    Detailed:
    1 tele 3 cube/then run 6 7 run 8 run 9 run 10 run to walled/tele to ether/run to 14 fly to ether/tele to lost/fly to 17 fly to lost/tele to plume/tele to bamboo/run to 19 run 22 23 run 24 run or tele 27 fly to arch/tele to 1k/fly to 30

    Simple:
    1 3 6 7 8 9 10 14 17 19 22 23 24 27 30

    Fast and cheap. 11.4k optimum/19.4k max(tele 24 to 27).
  • Vidalaire - Heavens Tear
    Vidalaire - Heavens Tear Posts: 389 Arc User
    edited June 2009
    The maximum number of books you can skip is 3. So 10-14 is impossible.

    The OP's route is my preferred route. Since I fly the major of my WQ, cutting off out of the way places really saves time. The OP's route eliminates the need to go to Hidden Orchid, Misfortune, and Dreamweaver. Although, sometimes I'd pefer going to Dreamweaver and skipping Tusk Town instead.
  • coldice2000
    coldice2000 Posts: 145 Arc User
    edited June 2009
    I'd say

    1 4 5 8 9 12 14 17 19 22 23 26 27 30

    I hate not being able to skip the major city part in the beginning, but it doesn't really matter. My stupid blue manta gets me no where fast.
  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited June 2009
    I'd say

    1 4 5 8 9 12 14 17 19 22 23 26 27 30

    I hate not being able to skip the major city part in the beginning, but it doesn't really matter. My stupid blue manta gets me no where fast.

    This would be mine with the possible exception of changing 5+8 to just 7. Hidden orchid seems quicker than Camila Gardener.
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  • Jrudora - Lost City
    Jrudora - Lost City Posts: 445 Arc User
    edited June 2009
    From an RQ's perspective...

    1 2 5(yay) 8 10 (yay) 13 (yay) 16 (yay) 19 22 23 26 27 (yay) 30 :P

    From my own perspective... and realistically speaking

    1 2 5 6 9 12 14 17 19 22 23 26 27 30

    2 to 5 requires very little teleporting, 9 to 12 means skipping misfortune, 14 to 17 means skipping sundown, 19 to 22 means skipping dreamweaver, and 27 to 30 skips the annoying boat.