The Speed of Combining
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Temptresss - Lost City
Posts: 28 Arc User
I recently combined Liangyi stones into Santsai... a large number of them. Even with the option to make the Max amount, the speed is absolutely brutal if your doing any more than 100. Is there no way to add a Make All option for the stones and the soulgems as well? Thanks!
-Edit-
Oh, another thing I noticed while sitting around waiting for the gems to finish, is the pricing. There is something wrong with a Liangyi costing the same as a Santsai, and so on... all the stones are the same value until the Perfect Stone, which is only 100 ea. I noticed that with most items it seems left up to the player entirely to hunt down what the value of something truly is. This is incredibly frustrating when you are a lower lvl player, or you come across a new item you haven't encountered before. It is too easy to get ripped off by more experienced players out to scam their way to the hundred millions.
I play a game called Runescape, and recently... after many many years of complaints from players about being scammed, and mods having to deal with players crying to them about being ripped off, they finally put in the time to build the Grand Exchange. This, like a stock market, fluctuates based on the volume of purchases, and the prices of those items purchased, allowing for players to spend a fair percentage above or below the listed price. Thus altering the value of items over time. The creation of this pretty much removed the ability for experienced players to scam other inexperienced players, unless they were completely new to the game and oblivious to the Grand Exchange. I understand that, not only from a programming point of view, but also having to determine the average player-decided value of all in game items would be a massive undertaking. But this is a suggestion box, and this is just a suggestion. I know in Runescape only the people who used to make money off scams complained. For everyone else from mods to honest players, it relieved a lot of headaches.
According to the 3x stones for the next lvl of stone, this would be the actual value:
If Yiyuan costs 10 gp
Liangyi is the combination of 3 Yiyuan equaling - 30 gp
Santsai is the combination of 3 Liangyi - 90 gp
Ssuhsiang is the combination of 3 Liangyi - 270 gp
And so on up to the Perfect Stone, which should be priced at $65,610
10x3 = 30
30x3 = 90
90x3= 270
270x3 = 810
810x3 = 2430
2430x3 = 7290
7290x3 = 21870
21870x3 = 65610
Sorry if my math is off i need to go check and see if my stones are done =D
-Edit-
Oh, another thing I noticed while sitting around waiting for the gems to finish, is the pricing. There is something wrong with a Liangyi costing the same as a Santsai, and so on... all the stones are the same value until the Perfect Stone, which is only 100 ea. I noticed that with most items it seems left up to the player entirely to hunt down what the value of something truly is. This is incredibly frustrating when you are a lower lvl player, or you come across a new item you haven't encountered before. It is too easy to get ripped off by more experienced players out to scam their way to the hundred millions.
I play a game called Runescape, and recently... after many many years of complaints from players about being scammed, and mods having to deal with players crying to them about being ripped off, they finally put in the time to build the Grand Exchange. This, like a stock market, fluctuates based on the volume of purchases, and the prices of those items purchased, allowing for players to spend a fair percentage above or below the listed price. Thus altering the value of items over time. The creation of this pretty much removed the ability for experienced players to scam other inexperienced players, unless they were completely new to the game and oblivious to the Grand Exchange. I understand that, not only from a programming point of view, but also having to determine the average player-decided value of all in game items would be a massive undertaking. But this is a suggestion box, and this is just a suggestion. I know in Runescape only the people who used to make money off scams complained. For everyone else from mods to honest players, it relieved a lot of headaches.
According to the 3x stones for the next lvl of stone, this would be the actual value:
If Yiyuan costs 10 gp
Liangyi is the combination of 3 Yiyuan equaling - 30 gp
Santsai is the combination of 3 Liangyi - 90 gp
Ssuhsiang is the combination of 3 Liangyi - 270 gp
And so on up to the Perfect Stone, which should be priced at $65,610
10x3 = 30
30x3 = 90
90x3= 270
270x3 = 810
810x3 = 2430
2430x3 = 7290
7290x3 = 21870
21870x3 = 65610
Sorry if my math is off i need to go check and see if my stones are done =D
Post edited by Temptresss - Lost City on
0
Comments
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Temptresss - Lost City wrote: »I recently combined Liangyi stones into Santsai... a large number of them. Even with the option to make the Max amount, the speed is absolutely brutal if your doing any more than 100. Is there no way to add a Make All option for the stones and the soulgems as well? Thanks!
-Edit-
Oh, another thing I noticed while sitting around waiting for the gems to finish, is the pricing. There is something wrong with a Liangyi costing the same as a Santsai, and so on... all the stones are the same value until the Perfect Stone, which is only 100 ea. I noticed that with most items it seems left up to the player entirely to hunt down what the value of something truly is. This is incredibly frustrating when you are a lower lvl player, or you come across a new item you haven't encountered before. It is too easy to get ripped off by more experienced players out to scam their way to the hundred millions.
I play a game called Runescape, and recently... after many many years of complaints from players about being scammed, and mods having to deal with players crying to them about being ripped off, they finally put in the time to build the Grand Exchange. This, like a stock market, fluctuates based on the volume of purchases, and the prices of those items purchased, allowing for players to spend a fair percentage above or below the listed price. Thus altering the value of items over time. The creation of this pretty much removed the ability for experienced players to scam other inexperienced players, unless they were completely new to the game and oblivious to the Grand Exchange. I understand that, not only from a programming point of view, but also having to determine the average player-decided value of all in game items would be a massive undertaking. But this is a suggestion box, and this is just a suggestion. I know in Runescape only the people who used to make money off scams complained. For everyone else from mods to honest players, it relieved a lot of headaches.
According to the 3x stones for the next lvl of stone, this would be the actual value:
If Yiyuan costs 10 gp
Liangyi is the combination of 3 Yiyuan equaling - 30 gp
Santsai is the combination of 3 Liangyi - 90 gp
Ssuhsiang is the combination of 3 Liangyi - 270 gp
And so on up to the Perfect Stone, which should be priced at $65,610
10x3 = 30
30x3 = 90
90x3= 270
270x3 = 810
810x3 = 2430
2430x3 = 7290
7290x3 = 21870
21870x3 = 65610
Sorry if my math is off i need to go check and see if my stones are done =D
Hmm..they could make it a lil faster but not much in case people accidently click and make stones they didnt want to or if they change their mind about trying to combine.0 -
Temptresss - Lost City wrote: »
According to the 3x stones for the next lvl of stone, this would be the actual value:
If Yiyuan costs 10 gp
Liangyi is the combination of 3 Yiyuan equaling - 30 gp
....
=D
If Yiyuan costs 10, Liangyi would be at least 31, otherwise making no money on it?0 -
_makina_ - Sanctuary wrote: »Hmm..they could make it a lil faster but not much in case people accidently click and make stones they didnt want to or if they change their mind about trying to combine.
Well, I'm not saying to do away with the original option to just make Max, they could just have another button which says All, so a player could select the stone they want to convert to, click the All button, and make all at once. Clicking it would instantly do the conversion of stones saving hordes of time if you're doing mass amounts. Otherwise if you're unsure about what you want you could sit through the Max option while it slowly grinds out the 3-1 stone conversions one at a time.0 -
Taniquetil - Harshlands wrote: »If Yiyuan costs 10, Liangyi would be at least 31, otherwise making no money on it?
I'm sorry I don't understand the question. Right now as things stand, ALL stones are the same value of 10 coins, until you get to the final Perfect Stone, which is valued at the price of a mere 100...
So yiyuan is 10 and also liangyi is 10, but it takes 3 yiyuan to make 1 liangyi... so in making it, if you went and sold it to a shop (I would not recommend this) then you would only get 10 coins, losing 20 coins more that you would have made by just selling the yiyuan to the npc and not converting the stones at all.
I understand the principle behind this pricing: It is up to players to decide the value of an item and sell it to other players for the correct amount.
However, it is the reason behind such huge fluctuations is prices you see when you check out the player shops scattered all around Archosaur.
I won't get too far into it, cause it's completely off topic, but this also ties directly into the reason why people would be much less interested in buying gold with real cash. The value of your money is too greatly depreciated once you turn it into gold.
Just look at the price of gold in the Auction, the cost in gold of any Boutique item, and then the price that Boutique items actually sell for in game money. There is a considerable discrepancy.0
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