Multi-elemental Wizards?

Zorianna - Dreamweaver
Zorianna - Dreamweaver Posts: 6 Arc User
edited July 2009 in Wizard
Do most wizards focus on only one element (fire/water/earth) or is it common to see Wizards with multiple elements? I initially wanted to make a Fire Wizard, but after looking more in depth at their skills I can't decide.

It seems like Earth has the most amount of useful spells, but there are spells in all three elements that look very useful/interesting. How feasible would it be to make a Wizard that specializes in Earth magic, but with maybe 1-2 skills from Water/Fire that I also level up and use often?
Post edited by Zorianna - Dreamweaver on

Comments

  • Maerlyn - Lost City
    Maerlyn - Lost City Posts: 6 Arc User
    edited June 2009
    Most wizards on this game don't specialize in a specific element, instead on certain skills. Keep your pyrogram and gush to level, they are your main spells, switch between them in lower levels. Stone Rain is good as your early game "nuke", level it as you see fit, but dont worry if its not at max. The earthen barrier is the one you want to use most of the time, although the others are useful against enemies of their element. Later in the game you get sandstorm which will become one of your main spells, as it does a BUNCH of damage, also will of the phoenix which pushes enemies back. By that time you shoudl have a better handle on what you need, and can judge for yourself. Also be sure to read the stickied guides, especially Pandora's as it is very well written and to the point.
  • Anemone - Harshlands
    Anemone - Harshlands Posts: 117 Arc User
    edited June 2009
    Most of them use all elements. They start off maxing the 3 starter skills (one of each element), but tend to focus on stone barrier/water shield and less so on pyroshell. Then you get divine pyrogram (some love it, some hate it, it's not particularly useful before getting sutra). Dragon's Breath is for zhen, so once you get it leave it low leveled until 60+ where you can then decide what level you need to keep up with other people in your server.

    Then the next level of elemental skills: Will of the phoenix (some love it, some hate it, it's a wonderful skill to max, but few ever do), sandstorm (everyone loves it, always level it), and frostblade (not a priority).

    The one after that: Emberstorm (don't bother unless you're 90+ with the hell book imo), force of will (excellent skill, useful even at level 1 + useful later for different reasons, people level it up when they can but attack skills come first), glacial snare (hardest hitting single-target mage skill, 80% slow, what's not to love? it has a beastly cooldown of 15s)

    And lastly, the ults: Blade Tempest (go-to spell for killing robes throughout most of midgame, most level this first because it has PvE value too for killing increased magic resistance mob), BIDS (prettiest skill a mage ever gets imo, most don't level it til 80+, slows what it doesn't kill), Mountain's Seize (very high probability of stun, the damage difference is not that high between BIDS and MS.. some prefer it, 1s longer channeling). Ults are a matter of preference.

    All that being said: With masteries, most tend to raise earth first because maxed earth mastery+earth skills = 2-3 shotting water mobs. The reason some people prefer MS over BIDS is partly because they have high earth mastery and low water mastery, so the dmg diff is even smaller. Fire usually comes next, then lastly water specifically for Snare and BIDS.

    Skills people skip over leveling the most: crown of flame, pitfall, hailstorm (tho it can be nice to have at 80+ for tw), emberstorm
    Formerly /Haiku/ of Lost City.
    Still cognitive atrophy at its finest.
  • Zorianna - Dreamweaver
    Zorianna - Dreamweaver Posts: 6 Arc User
    edited June 2009
    Thanks for all the info and help guys. I read some of the stickied guides, but none of them covered elemental focus (or lack thereof).

    One more question, which would be a better path for a wizard looking for pure Damage Dealing ability, sage or demon? I doubt I'll even make it that far with a character, but it's nice to know the benefits of each. From what I've seen it looks like Demon might be better for pure DD.
  • King_Solomon - Heavens Tear
    King_Solomon - Heavens Tear Posts: 1,341 Arc User
    edited June 2009
    at very low levels we're forced to focus only few spells (regardless of the element) due to lack of spirit. at mid levels the fire/earth/water masteries make it harder and then most prefer to neglect 1 element completely to manage keeping other elements and masteries up to the highest possible level. even then you'll be able to upgrade only few spells... at lvl 59 you should pick all 3 AOE ultimates and then focus only the one you like the most.

    right now, at lvl 80, i can barely keep my ice dragon up to my lvl due to lack of spirit. other lvl59 spells are terribly neglected. i assume only at 9X it will change.
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  • Anemone - Harshlands
    Anemone - Harshlands Posts: 117 Arc User
    edited June 2009
    Depends. Some of the highest damage a mage can deal is when their channeling isn't present, so the more you can spam Sutra the higher your DPS potential.

    If you're using nothing but gush+pyro, not talking about using any of your sparks for anything, yes demon would win.

    @King, it's impossible to keep up with all the skills, yeah. You wind up leveling the skills you use the most, which varies from person to person. It does get better further into 8x/9x, until you start trying to use 99 books.
    Formerly /Haiku/ of Lost City.
    Still cognitive atrophy at its finest.
  • WitchBurner - Sanctuary
    WitchBurner - Sanctuary Posts: 1,394 Arc User
    edited June 2009
    I remember a few weeks ago someone said they were a fire-mage, every was going wtf does that mean?
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  • Leprechaundh - Sanctuary
    Leprechaundh - Sanctuary Posts: 82 Arc User
    edited June 2009
    Do most wizards focus on only one element (fire/water/earth) or is it common to see Wizards with multiple elements? I initially wanted to make a Fire Wizard, but after looking more in depth at their skills I can't decide.

    It seems like Earth has the most amount of useful spells, but there are spells in all three elements that look very useful/interesting. How feasible would it be to make a Wizard that specializes in Earth magic, but with maybe 1-2 skills from Water/Fire that I also level up and use often?

    There is no way in hell to make a useful wizard with only one element. Look more at the effect of a spell, rather than the element.
  • Tsuyoginos - Heavens Tear
    Tsuyoginos - Heavens Tear Posts: 133 Arc User
    edited July 2009
    I've never seen this. BM's have to specialize in a weapon because of the amount of skills they have. Wizards don't have that many so they can use all three. One of the greatest parts about being a wizard is that we can trump three out of the five elements (Metal, Water, and Fire).
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