Our Server is just plain exciting
TheDan - Sanctuary
Posts: 3,495 Arc User
Heaven's Tear
HarshLands
DreamWeavor
Lost City
Sanctuary
I couldn't be more overjoyed by our server, it's by far the best isn't it?
Post what you think.
HarshLands
DreamWeavor
Lost City
Sanctuary
I couldn't be more overjoyed by our server, it's by far the best isn't it?
Post what you think.
BM PvP Guide: pwi-forum.perfectworld.com/showthread.php?t=1320761
YouTube channels: youtube.com/TheDan912 and youtube.com/TheDanPWI
YouTube channels: youtube.com/TheDan912 and youtube.com/TheDanPWI
Post edited by TheDan - Sanctuary on
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Comments
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Thanks Dan, I was wondering what you guys were up to.0
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Sanctuary's tw's are more exciting and lively then Lost City. CQ on lost city is just letting certain guilds (GuardianZ and non kos guilds) hold land or they would of owned the map by now.0
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Our server is not balanced. Only 2 powerfull facs, the others factions that almost do TW weekly didnt stand a chance against leg or nefHappy Sauce face
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Manufactured by Konariraiden0 -
The TW system is pretty lame... it's just too easy to defend. Even if you have 20 lands all being attacked at once, you only ever have to defend 3 at a time. The more attackers pile on, the more unlikely the top threats will be grouped together and it gets easier.
Personally I would like to see the maximum attacks at once restriction removed completely. No one guild should be able to hold more land then they can simultaneously defend.[SIGPIC][/SIGPIC]
Refining Simulator - aster.ohmydays.net/pw/refiningsimulator.html (don't use IE)
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Socket Calculator - aster.ohmydays.net/pw/socketcalculator.html0 -
just oh! so thrilling indeed.....[SIGPIC][/SIGPIC]Duke Shouts: WTT PWI for Your Credit Card! It is the duty of all warriors to do so NAO! b:bye LeirtA - Lost City PWI = Pay2Win International
b:bye Quit as of 10/09 b:bye0 -
Holy ****........I'm sooooo thinking of moving to harshlands now >>>>>>0
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Ayano-chan - Sanctuary wrote: »Holy ****........I'm sooooo thinking of moving to harshlands now >>>>>>
do it and die
*gets spoon ready*0 -
nef's territory looks like it has a gunElena Costel: I wash my hands of this affair.
Legerity: *drags you back* *stains your hands with said affair*
Elena Costel: Noooo... I don't want to have a dirty affair with Lady Legerity...
Qui: b:dirty0 -
More avg guilds merge would make 1 powerful guild >.>0
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ayano-chan - Sanctuary wrote: »holy ****........i'm Sooooo Thinking Of Moving To Harshlands Now >>>>>>
Dramadramadramadramadramadramadramadramadramadramadramadramadramadramadramadramadramadramadramadramadramadramadramadramadramadramadramadramadramadrama0 -
<3333333333 our map.
By the way, who the hell is eating the Dreamweaver map? o.o[SIGPIC][/SIGPIC]
oh look, i'm inactive again.
b> leviciti b:cry0 -
Dreamweaver Tws are boring, gotta end in a draw , 1v1, Cala vs EQ , but may things change, but right now them are so away from the rest factions0
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AinaMizuako - Sanctuary wrote: »<3333333333 our map.
By the way, who the hell is eating the Dreamweaver map? o.o
May I ask exactly what you are implying with your signature?[SIGPIC][/SIGPIC]Duke Shouts: WTT PWI for Your Credit Card! It is the duty of all warriors to do so NAO! b:bye LeirtA - Lost City PWI = Pay2Win International
b:bye Quit as of 10/09 b:bye0 -
I haven't checked out the Territories on the other servers with the exception of Heavens' Tear before the Dreamweaver server opened. Thanks for the post.
In regards to Dreamweaver, I see alot of weekly guildhopping. I'm not sure if that happens on the other servers but it does happen on Dreamweaver, in what appears to be a weekly event. If people became loyal to a factions cause regardless of lands won and lost, there would be more competition (which would apply to any server in any game).Batista (85 Cleric) {Semi-Retired Character}
Venom (55 Venomancer) {Main Character - On Vacation}
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territorywar.info (Dreamweaver TW Maps) (Updated 08/28/2010)
battleoftheimmortals.com (Under Major Construction)0 -
Ours seems to be the only server where all high levels are grouped into two factions instead of spread out over several guilds, people are jumping to them purely for money. It's embaressing tbh, makes me wish Seppuku and Nemesis didn't disband.Currently flying internet spaceships around dodixie, moving to amarr soon.
Send me a mail if you wanna ask/request anything
Sanctuary's retired king of wizards alongside queen Saintblu.0 -
I kind of like Dreamweaver looks like Sanct. around the new year.Someone is owning in The Lost City.Looking for a decent casual understanding Faction.0
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Asterelle - Sanctuary wrote: »The TW system is pretty lame... it's just too easy to defend. Even if you have 20 lands all being attacked at once, you only ever have to defend 3 at a time. The more attackers pile on, the more unlikely the top threats will be grouped together and it gets easier.
Personally I would like to see the maximum attacks at once restriction removed completely. No one guild should be able to hold more land then they can simultaneously defend.
Agreed... no limit on simultaneous attacks/defends... if Legendary wants to attack EVERY one of Nef's lands at once why stop them? If other factions want to all coordinate an attack on Legendary at the same why not? More factions having a piece of the map would definitely make it a hell of a lot more interesting.. As is it gets stagnant and the TW aspect of the game becomes useless... Aren't you guys getting bored of one nef attack leg, one leg attacking nef and 7 small factions attacking either lasting 20 mins at most every week?0 -
Our Map is a reflection from the Real World... people dont know how to work together.
If the High levels of Outlaw, Regicide, Validus, Rebirth form a new faction, with all people above 75+, I am sure they stand a chance... they just need to work together (thing that wil never happen on this server).Happy Sauce face
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Manufactured by Konariraiden0 -
ooooor, how about people level and get to that point? b:cuteb:cuteb:dirtyb:cute0
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Dominatiger - Sanctuary wrote: »Our Map is a reflection from the Real World... people dont know how to work together.
If the High levels of Outlaw, Regicide, Validus, Rebirth form a new faction, with all people above 75+, I am sure they stand a chance... they just need to work together (thing that wil never happen on this server).
More complex than simple levels. Steel had the largest portion of high lvls on the top 50 list when it existed. It both didn't win in attacks, or successfully defense against either Nef or Leg.
You need people dedicated to TW, who will show up and spend alot of money to even have the chance to take over a territory. They have to be geared properly, know their class, know the other classes, and willingness to keep trying.
It will not be as easy or as simple as people like to think. The most likely way there will be a fall, is going to be from internal drama more than external force. Unless one of the two just has too many people busy on a particular day, or other confluence of bad timing, it is unlikely to happen another way.0 -
but everione kwons that steel was an epic fail.
Everione kwons that the big part of the top players is there cause spent rivers of money to play, they have almost a level 100 char and use the level force, they lack inteligence and in most of then dont even know "how" they char works.
Thats what happen to steel... and you guys have the proof... they dont exist on the map otherwise they had a few territorys.
And its because of Steel... that no one make a new powerfull faction, cause the entire server had seen tons of noob levels failing against Nef and Leg.Happy Sauce face
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Manufactured by Konariraiden0 -
Harshlands is still way more fun than Sanctuary imo. More QQ on HL, it's quite entertaining. Reminds me of everyone crying about Verticoli....loooooool.0
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Saveless - Harshlands wrote: »Harshlands is still way more fun than Sanctuary imo. More QQ on HL, it's quite entertaining. Reminds me of everyone crying about Verticoli....loooooool.
Happens on every pvp server. On lost people Q.Q about Vixxen, RQ, etc. It is quite entertaining b:pleased. b:victory0 -
I know, but Harshlands really does have the most QQ'ing I've ever seen.0
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haizzzzz savelesssssssssssssssss how is u doing get on the cleric so i kill moarrrrrrrrrrrrrrrb:chuckle0
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Oh I get it...that was SARCASM right??!!
ALL the other servers look more exciting than Sanctuary with it's 2 monopolizing
guilds... (with all due respect to Leg & Nef!! b:chuckle0 -
ZzzKyantezzz - Sanctuary wrote: »haizzzzz savelesssssssssssssssss how is u doing get on the cleric so i kill moarrrrrrrrrrrrrrrb:chuckle
this, ladies and gentlemen, is why each generation gets more and more stupid. Make sure he cant reproduce!!
b:cuteb:cuteb:dirtyb:cute0 -
rawrpedobear wrote: »this, ladies and gentlemen, is why each generation gets more and more stupid. Make sure he cant reproduce!!
b:cute
hater QQ more plzb:cute0 -
Asterelle - Sanctuary wrote: »The TW system is pretty lame... it's just too easy to defend. Even if you have 20 lands all being attacked at once, you only ever have to defend 3 at a time. The more attackers pile on, the more unlikely the top threats will be grouped together and it gets easier.
Personally I would like to see the maximum attacks at once restriction removed completely. No one guild should be able to hold more land then they can simultaneously defend.
For that to happen they will also have to raise the faction limit from 180 to a bigger number....which might be tedious cause more drama is bound to happenb:laughIn the end all that remains are the good memories you had with them.0 -
Basically, there's 2 things needed to be done here.
1. Sanctuary players have to help themselves first, as good as Nef or LG, they
can only hold 200 members each. That's only a portion of the high lvls of
server. The others must first unite and form a big faction like that size of Nef
and LG.
2. The developers have control over this one, but i definitely agreed on
removing the cap on how many factions can attack a faction at once. If
they cant defend it, then they dont deserve to hold the all those lands. This
will also eliminate fake bidding, as it can no longer disrupt the time slotting
for TW.0
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