How much longer can i grind on foxwings for?
Rakthor - Lost City
Posts: 305 Arc User
What level can i grind on foxwings for? before their exp and drop rate becomes real bad, and once I reach that limit, what mobs should I move onto next?
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Post edited by Rakthor - Lost City on
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I didn't really think that foxies were all that great considering at lvl 60, if I remember correctly, you can do your hourlies + 1 man army for Adalwolf Geomancers. They dropped pretty well and the bonus 40k xp +2 rep from doing the hourly +1 man made it an easy call for me, IMO. Adalwolf Geomancers die pretty easily as well.I post in forums. This one and others. That's why I post.0
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Michael_dark - Lost City wrote: »I didn't really think that foxies were all that great considering at lvl 60, if I remember correctly, you can do your hourlies + 1 man army for Adalwolf Geomancers. They dropped pretty well and the bonus 40k xp +2 rep from doing the hourly +1 man made it an easy call for me, IMO. Adalwolf Geomancers die pretty easily as well.
whats the hourly?[SIGPIC][/SIGPIC]0 -
The best thing to do i think is quest but grinding is alot of fun when ther are sum great drops and some high paid items b:cool0
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Grind until you start like noticing a drop in their EXP....
Like you know, after they like turned totally like green, you noticed you only get like 90% of the EXP... Like yea?Michael_dark - Lost City wrote: »I didn't really think that foxies were all that great considering at lvl 60, if I remember correctly, you can do your hourlies + 1 man army for Adalwolf Geomancers. They dropped pretty well and the bonus 40k xp +2 rep from doing the hourly +1 man made it an easy call for me, IMO. Adalwolf Geomancers die pretty easily as well.
You can also double it up by taking Justice Quests for Adawolf Geomancers.... Basically 20k more EXP up every hour or so (Though you gotta run to Dreamweaver Port after an hour, so that's a hassle, but it is worth it = Less grind). Then also add in a Crusader Quest somewhere.... and then add in those Oracles and Authentic Works if you got them...Position: Professional Forum Troll
Position Details: Be able to incite people to flames and perform miracles such as telling people what's right and what's wrong. Be able to dish out flames to other people so fire extinguishers are needed to put out the flames. Most of all, giving others a piece of reality.
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baealerat123 wrote: »The best thing to do i think is quest but grinding is alot of fun b:cool
another poor soul that fell victim to the evil magic of grindingb:shocked0 -
Michael_dark - Lost City wrote: »I didn't really think that foxies were all that great considering at lvl 60, if I remember correctly, you can do your hourlies + 1 man army for Adalwolf Geomancers. They dropped pretty well and the bonus 40k xp +2 rep from doing the hourly +1 man made it an easy call for me, IMO. Adalwolf Geomancers die pretty easily as well.
at what level can i start grinding on foxwings and adawolfs? then, at what level do i get my hourlies?I Want To Eat Estasi & Send Her Into Extasy!! b:victory
May The Force Not Be With You!0
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