Physical damage amplification stackings

Desiree - Harshlands
Desiree - Harshlands Posts: 635 Arc User
edited May 2009 in General Discussion
List of physical damage amplification skills:
- BM's Heaven's Flame (dragon)
- Cleric's Dimensional Seal
- Veno's Ironwood Scarab
- Veno's Amplify Damage
- Veno pet's Pierce

From what I've gathered, as a veno, Amplify Damage stacks with Ironwood's debuffs, but Ironwood is the same debuff as a pet's Pierce skill. On the other hand, what about Ironwood vs Dimensional Seal or Amplify Damage vs Dimensional Seal?

Now with the genies there's also two other skills I'm considering: Tangle Mire and Extreme Poison. What skills do they stack with/over-ride and do they conflict with each other or do they stack? At lvl 10, Tangle Mire provides a greater percent defence reduction (30% vs Extreme Poison's 20%) but it would be a waste of Stamina and Energy if it didn't stack with the veno debuffs. Extreme Poison's description says it stacks with Heaven's Flame, but what about Amplify? Also, seeing as there were some mistakes in the genie skill translations, is there other stackings/conflicts missing from the description?

Ideally in PvP as a veno I can Ironwood, Fox-form, Amplify Damage, and Purge if necessary. With a genie, I plan on getting either Tangle Mire or Extreme Poison. But if either of these two skills over-ride other debuff skills or even each other, I'd like to know so I can adjust the skills I'd be using.

Any sharing of knowledge/experimentation please? b:surrender

~Desiree
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Post edited by Desiree - Harshlands on

Comments

  • Konariraiden - Heavens Tear
    Konariraiden - Heavens Tear Posts: 6,505 Arc User
    edited May 2009
    EXTREME POISON!! YOU MUST GET IT!!! b:angry

    When maxed, it's 20% Extra Damage for 10 seconds, and I'm almost certain that it stacks with all of those skills. :D
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  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited May 2009
    There is a subtle difference between a defence debuff and amplified damage. A defense debuf on a low defense level 1 mob would have little effect while amplified damage always has an effect. Of the skills you listed BM's dragon veno's amp and extreme poison are all amplified damage and all stack.

    I'm not sure if the defense debuffs stack.
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  • Tearvalerin - Sanctuary
    Tearvalerin - Sanctuary Posts: 3,787 Arc User
    edited May 2009
    defense debuffs dont stack if itssplayer/skillwise, genie ones add on to the player ones though.

    amplified dmg is not a defense debuff, it increase dmg taken by a %, like amp + extreme poison =+40% more dmg taken + ironwood = -30% pdef. they all work in unison
  • Leaderalan - Lost City
    Leaderalan - Lost City Posts: 327 Arc User
    edited May 2009
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  • Desiree - Harshlands
    Desiree - Harshlands Posts: 635 Arc User
    edited May 2009
    defense debuffs dont stack if itssplayer/skillwise, genie ones add on to the player ones though.

    amplified dmg is not a defense debuff, it increase dmg taken by a %, like amp + extreme poison =+40% more dmg taken + ironwood = -30% pdef. they all work in unison

    That makes things a bit clearer but then theres still the actual status effect stacking. From what I've heard, since Pierce and Ironwood have the same status effect icon, they actually override each other (i.e. the last pdef debuff overrides the previous pdef debuff).

    Both Amp and Extreme Poison are amplifiers, but do they actually stack (i.e. a full 40%) or is it really just the same effect? I am usually in human form where my mag attacks can do lots of damage and, unless it is against a barb, turning into fox form, getting close enough to debuff and amplify, then running back to continue with magic attacks would not be as efficient as staying in human form constantly using magic attacks and using the genie to Extreme Poison. The genie skill description mentions Heaven's Flame, but not Amplify Damage ; /

    Same with Ironwood and Tangle Mire. Ironwood has a fast enough cooldown that I can cast it again before the effect runs out. Casting Tangle Mire in 1vs1 PvP would then be a waste if the effect didn't stack.

    Clarification from testing or from GMs would be best.

    ~Desiree
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  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited May 2009
    I said quite clearly extreme poison does stack and yes it has its own debuff icon.
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  • Tearvalerin - Sanctuary
    Tearvalerin - Sanctuary Posts: 3,787 Arc User
    edited May 2009
    they do stack -____-;

    Pet skills overide player skills and vice versa.
    Genie skills stack with player/pet.

    you over complicate things
  • aazadan
    aazadan Posts: 0 Arc User
    edited May 2009
    They stack, and it's multiplicative rather than additive. Ironwood/Pierce are a defense debuff, not a damage modifier. Here's some data from my pet vs Chientien. Ironwood is max, poison is at 24%.

    994 base
    1108 ironwood
    1193 amplify
    1469 amplify/poison
    1648 all 3

    Ironwood=11.47% boost
    Amplify=20.02% boost
    Amplify+Poison=47.79% boost
    Amplify+Poison+Ironwood=65.79% boost

    There's some weird rounding in there as Amplify+Poison should be 48.8% for an expected boost, but it's close enough that I assume some sort of mitigation factor was coming into play there.