What should i spec my barbarian into??

Sidewinderr - Lost City
Sidewinderr - Lost City Posts: 2 Arc User
edited May 2009 in Dungeons & Tactics
strength dex and all that? i dont understand it , or what it does for that matter. all i know is that at max level (like in all other mmorpg's) its gonna mean something.

so give me an idea on whats good.

Try not to sound to intense with game slang etc, i dont understand perfect world slang yet!

Only what i can remember from wow.

Thanks.
Post edited by Sidewinderr - Lost City on

Comments

  • karutchi
    karutchi Posts: 1 Arc User
    edited May 2009
    A barbarian is best off putting enough str to use heavy armor, enough dex to use sword/blade and the rest into magic. Magic is really important, considering your skills take alot of mana, so you'll need it. When you get arouund lvl 80-90, you might want to restat your vit down to 3, and put the extra points into mag.


    Cheers


    On a more serious note : Enough str and dex for dual axes, rest into vit. Maybe a few points extra in dex.
  • Corsen - Heavens Tear
    Corsen - Heavens Tear Posts: 14 Arc User
    edited May 2009
    Right...

    Please read this [thread=63271]guide[/thread] and this [thread=11141]guide[/thread] at some point, to complement what I'm gonna say.
    A. How each stat affects your other attributes
    Strength (+4 Str adds +1 DEF; +6 Str adds +4 DEF)
    increases attack power for melee weapon
    increases physical defense
    Armor stat requirement: Usually 0.5 STR every level for magic robes, 1 STR for light armors, and 2.5 STR for heavy armors.

    Dexterity (+1 Dex = Accuracy +8 and Evasion +8)
    increases attack power for range weapon
    increases evasion
    increases accuracy
    increases critical hit rate (Every 20 DEX gives 1% more critical hit rate)
    Armor stat requirement: Usually 1 DEX every level for light armors, 0.5 DEX for heavy armors, and of course 0 for magic robes.

    Vitality (+1 Vit = Max HP +17)
    increases physical defense
    increases magic defense
    increases HP
    increases HP regeneration rate (NOTE: HP regen is reduced by 75% when in combat mode)

    Magic (+1 Mag = Max MP +7)
    increases magic attack power
    increases magic defense
    increases MP
    increases MP regeneration rate (NOTE: MP regen is reduced by 75% when in combat mode)

    Lv Up Bonus: Max HP +34, Max MP +14

    This is taken out of the first link and might answer some of your questions.

    Now to the actual stat allocation of your Barbarian or Werebeast (WB).

    Dai actually lists the build stat allocation for you.
    A. Str-Based Damage Dealer
    Armor: Heavy
    VIT = 1 each level
    STR = 3 each level
    DEX = 1 each level

    Comments: Levels quickly at low levels, but the low HP will kill you later. If you
  • Corsen - Heavens Tear
    Corsen - Heavens Tear Posts: 14 Arc User
    edited May 2009
    I tried changing the above post without luck.

    My advice, read Dai's guide in the barbarian section. It's very comprehensive.

    Stat according to the requirements of your gear for the next 10 levels. Add every leftover point into VIT.