Is Blazing Scarab really that useless?

Kirashan - Dreamweaver
Kirashan - Dreamweaver Posts: 200 Arc User
edited May 2009 in Venomancer
It's a tough question for me. I've been vehemently against it due to its' long cooldown and excessively long DoT time (30 sec? Come on, even in PVP you don't need that. In PVE 30 secs is like 3 or 4 kills!), but I know that there are those out there that use it. I was wondering if there's a valid reason for me to be leveling this skill up or if I should just drop it now. I currently have the skill at level 3.
Post edited by Kirashan - Dreamweaver on

Comments

  • IceJazmin - Heavens Tear
    IceJazmin - Heavens Tear Posts: 4,206 Arc User
    edited May 2009
    It's a tough question for me. I've been vehemently against it due to its' long cooldown and excessively long DoT time (30 sec? Come on, even in PVP you don't need that. In PVE 30 secs is like 3 or 4 kills!), but I know that there are those out there that use it. I was wondering if there's a valid reason for me to be leveling this skill up or if I should just drop it now. I currently have the skill at level 3.

    If you have the points level it, if you don't than wait. For boss killing 30 seconds is not a long time, and since is DOT, you can use other skills as well as you do additional damage. Also, it recharges a **** load of Chi when you use it, so its nice to add to one of your grinding combos so you always maxed out chi.
    Too often we loose sight of life's simple pleasures. Remember, when someone annoys you, it takes 42 muscles in your face to frown, BUT, it only takes 4 muscles to extend your arm and slap that mother#$@%#^! upside the head.
  • Daerys - Sanctuary
    Daerys - Sanctuary Posts: 1,022 Arc User
    edited May 2009
    It's reasonably useful vs Wood bosses and in some cases Metal bosses. If nothing else it generates more chi than Venomous for about the same damage. I'm not sure if it overrides a Wizard burn effect, so keep that in mind when you're with one.
  • Tearvalerin - Sanctuary
    Tearvalerin - Sanctuary Posts: 3,787 Arc User
    edited May 2009
    im pretty sure it stacks with wizard's, but in general besides its chi increase, its pretty useless
  • Zorish - Harshlands
    Zorish - Harshlands Posts: 310 Arc User
    edited May 2009
    Maybe at PvP for killing a barb? To make charm tick? Something all your skill are in cooldown, I dont. I have it mostly for chi and bosses, its like almost non levelled.
  • Literature - Harshlands
    Literature - Harshlands Posts: 822 Arc User
    edited May 2009
    i got it and maxed it at like lvl 50 by mistake. Used to be bummed out about the lost gold but now I make so much gold....it doesn't really matter. You will max everything later anyway. ;o
  • Zorish - Harshlands
    Zorish - Harshlands Posts: 310 Arc User
    edited May 2009
    i got it and maxed it at like lvl 50 by mistake. Used to be bummed out about the lost gold but now I make so much gold....it doesn't really matter. You will max everything later anyway. ;o


    You have Herc Literature, I hate you!!!!!!! b:chuckle
  • Tearvalerin - Sanctuary
    Tearvalerin - Sanctuary Posts: 3,787 Arc User
    edited May 2009
    i have both legendary pets, hate me more, i enjoy hate
  • Popsouteggs - Heavens Tear
    Popsouteggs - Heavens Tear Posts: 14 Arc User
    edited May 2009
    i think level 3-5 is fine at around 50 to have it at, its not all that bad for pve maybe it is kinda useless for pvp aside from hitting tanks with it but i have mine at 2 right now and i only use it on metal and wood mobs or one of those increased life mob
    its not a "DONT GET IT!!!" skill its more of a "balance its level as you go" skill cuz it is useful in some aspects..but i wouldn't max it early..
  • XKIAx - Heavens Tear
    XKIAx - Heavens Tear Posts: 373 Arc User
    edited May 2009
    Personally, I find that this skill is useful only for getting Chi. Its damage is pitiful, and a 30 sec DOT (i think) is just simply too long.
    But like i said, useful for getting your Chi up together with lucky/noxious and spamming double spark when you want.
  • Literature - Harshlands
    Literature - Harshlands Posts: 822 Arc User
    edited May 2009
    i have both legendary pets, hate me more, i enjoy hate

    How'd you get a nix? So far I'm at 13m of my farm. b:laugh
  • Insergapwn - Harshlands
    Insergapwn - Harshlands Posts: 101 Arc User
    edited May 2009
    I use it and find it fairly useful, if there's resources nearby I can fire it up on a mob and send my pet to attack while I gather up resources. It's also extra damage against mobs with increased life, increased mag resist or the bosses.
  • Solandri - Heavens Tear
    Solandri - Heavens Tear Posts: 2,843 Arc User
    edited May 2009
    I really like Blazing. First of all, you'll be hard-pressed to kill 3-4 mobs your level in 30 seconds solo. I've timed it and typically it takes about 15-20 seconds to kill one. Lower level stuff or those super-easy enthusiasts maybe you can do in 10 sec, but those tend to be exceptions. The quests tend to send you after mobs higher than your level.

    Level 10 Venomous (attained at level 45) does wood damage equal to 100% of base magic damage + 966 for 68.8 mana.

    Level 6 Blazing (attained at level 44) does wood damage equal to 100% of base magic damage, and 2316.2 fire damage over 30 sec (77.2 per sec) for 71.3 mana.
    It achieves the same damage as venomous in 12.5 seconds, and better mana efficiency (damage per mana) in ~13 seconds (varies slightly with your base magic attack).

    Level 10 Blazing (attained at level 64) does 100% of base magic damage + 3927 over 30 sec for 103.7 mana.
    It achieves the same damage as venomous in 7.4 seconds, and better mana efficiency in ~20 seconds (varies considerably with your magic attack).

    So most of the time in regular grinding, opening with a Blazing + Ironwood or maybe even Ironwood + Blazing combo is better than a Venomous + Ironwood or Ironwood + Venomous combo. Basically, if the Blazing comes close to recycling (15 sec) by the time the mob dies, you've gotten your damage and mana's worth out of it. If it recycles before the mob dies, you've almost definitely done better than Venomous.

    It's really useful against increased life mobs, or in higher level FBs and TT, especially solo, where the mobs have a ton of hp and take a lot longer to die. And of course in boss fights. It usually runs its full duration, which gives close to if not the best damage per cast and damage per mana we can do.

    I use it all the time with my herc against multiple targets. Have the herc bash the first target as you toss Blazing on it, then switch it to another target and start your Ironwood + Venomous combo on that target. By the time you kill the 2nd target, Blazing has done good damage (a lot better than venomous) against the 1st target.

    As near as I can tell, only the DD portion seems to give aggro. That is, the DOT portion does not seem to give any aggro. There may be a bug though where if you've tossed a DOT on one target, when a second target dies the first target immediately aggros on you. I'm still trying to figure this one out, not even sure if this is how it happens, but it's happened often enough that I feel I should warn you about it.
  • Desiree - Harshlands
    Desiree - Harshlands Posts: 635 Arc User
    edited May 2009
    Venomous scarab = base + 100% weapon + ~900
    Blazing scarab = base + ~3000 over time

    At higher levels, the 100% weapon damage becomes more than 3000 over time. If you're grinding with a phoenix like I do, the mob's usually dead before 30 seconds (even if its a special mob, I don't bother thinking about it - I just hit the macro button).

    I still use burning scarab in my "non-stop DD vs bosses" macro:
    Walk behind -> Venomous -> Ironwood -> Venomous -> Blazing -> Venomous -> Noxious -> Lucky
    ^ macro never stops due to skill cooldowns nor lack of chi (assuming you had enough chi to start the first Ironwood.
    [SIGPIC][/SIGPIC]
  • Solandri - Heavens Tear
    Solandri - Heavens Tear Posts: 2,843 Arc User
    edited May 2009
    Hmm, you're right about the + weapon damage. Hadn't noticed the "and" in there. I'll have to recalculate later. No time to do it now.
  • Tearvalerin - Sanctuary
    Tearvalerin - Sanctuary Posts: 3,787 Arc User
    edited May 2009
    How'd you get a nix? So far I'm at 13m of my farm. b:laugh
    got it in 6 days doing RB gamma >>
  • Tearvalerin - Sanctuary
    Tearvalerin - Sanctuary Posts: 3,787 Arc User
    edited May 2009
    isnt his name pro?
    2009-05-1914-45-24.jpg
  • Zorish - Harshlands
    Zorish - Harshlands Posts: 310 Arc User
    edited May 2009
    i have both legendary pets, hate me more, i enjoy hate

    You in a PvE why should I envy you? b:victory


    b:chuckle OFC Im joking Im still working for my Herc, but Im so lazy actually!!! One day Ill be there with my nix abusing its bug!
  • Tearvalerin - Sanctuary
    Tearvalerin - Sanctuary Posts: 3,787 Arc User
    edited May 2009
    why should you envy me ;o? i dont have to deal with pissy unskilled noobs killing me out of spite because they suck too bad to kill people lower, of the same, or equal level
  • Zorish - Harshlands
    Zorish - Harshlands Posts: 310 Arc User
    edited May 2009
    Yeah... Can I join Sanc??? Make a slot in your guild, I hate being pked :(.... bu!!!!
  • Venomeow - Sanctuary
    Venomeow - Sanctuary Posts: 246 Arc User
    edited May 2009
    I only found use for ironwood, venomous, and lucky, because for PvE at least, I only hit max of 3 times before the thing is dead. Mostly the same for PvP, cooldown time is enough for me. I never had the extra spirit/money for skills that I wasn't going to use. Level 1 blazing :D
  • Zoe - Heavens Tear
    Zoe - Heavens Tear Posts: 3,814 Arc User
    edited May 2009
    I use blazing all the time. Actually I use most of my skills now, even frost. After putting in all the coin/spirit to max them it would be stupid to not us them.
    Main characters
    Celestial Sage Venomancer Zoe - 100
    Sage Barbarian Malego - 91
  • vagrant0
    vagrant0 Posts: 290 Arc User
    edited May 2009
    I only found use for ironwood, venomous, and lucky, because for PvE at least, I only hit max of 3 times before the thing is dead. Mostly the same for PvP, cooldown time is enough for me. I never had the extra spirit/money for skills that I wasn't going to use. Level 1 blazing :D

    Would agree, unless going with an arcane build, where you end up having quite a bit of excess spirit, it usually doesn't make sense in pve. Sure, takes 7.4 seconds to do the same damage as venomous, but if you're killing in 2-3 casts of venomous (less than 7 seconds), you really aren't gaining anything.

    Long story short, if you have the spare coin and spirit, it can't hurt. If you're tight on both, you can live without it. The advice to skip it is really done because it makes teaching someone how to use the class easier, and leaves them with more options later.
  • Otani - Dreamweaver
    Otani - Dreamweaver Posts: 34 Arc User
    edited May 2009
    yeah I was eyeing this too as so far all I have are spells that do wood damage.

    The guides say it's **** but as came up in this thread, it's hard to sort out for sure whether the advice in the guides are aimed at what's useful for pvp, or what's useful for pve. Pvp seems emphasized...sometimes it's mentioned in an analysis of a skill, sometimes not.
  • vagrant0
    vagrant0 Posts: 290 Arc User
    edited May 2009
    yeah I was eyeing this too as so far all I have are spells that do wood damage.

    The guides say it's **** but as came up in this thread, it's hard to sort out for sure whether the advice in the guides are aimed at what's useful for pvp, or what's useful for pve. Pvp seems emphasized...sometimes it's mentioned in an analysis of a skill, sometimes not.

    Can't really ever trust guides for pvp since situations always change (genies), and in a game like this you kinda need to know how to play your own character right, rather than expect a handful of skills to be the sole means of doing anything (stunlock rogues in wow - b:faint). As is veno has phoenix, which almost fits with that description.

    The best venos are those that find their own way of doing things, and take advantage of the versatility that the class offers.

    Technically speaking, since this is a long DoT with most of the damage being fixed regardless of stats, it could even be useful when maxed to fox form builds as an opener.

    Combined with extreme poison and magic defense debuffs, it can also be rather potent since the damage for the dot is calculated at the time of contact, instead of individually, so you'd be doing 32% or more extra damage per tick. Might not be worth it based on your own personal build and routine, but not exactly worthless if used right.