3RD Genie skill

CrimsimSeal - Sanctuary
CrimsimSeal - Sanctuary Posts: 4 Arc User
edited May 2009 in Wizard
hi i have a dicsipline genie atm (white one) and im planning to get xtreme poison for 2nd skill but any ideas on what to get for 3rd skill?
Post edited by CrimsimSeal - Sanctuary on

Comments

  • wnight
    wnight Posts: 0 Arc User
    edited May 2009
    As Nuker take any debuff which looks nice to you.There is also skill which decrease channeling time (-6% or -8%) at lvl 10,down side of it requires 3 types of affinities. Also there is nice skill which make you immune to Sleep/Silence if you're targeting pvp.
    I took Elemental Weakness, but honestly haven't seen it as great debuff since there is No time duration indescription and only 12% debuff at lvl 3 (Genie couldn't afford higher since it's only baby lvl 52)in addition has really High demand in affinity and energy cost.Me pesonally would get rid of Initial skill and put much more usefull skill instead. No offence but Disciples Initial skill most horrible of all Initial Genie skills.
    But if speaking about Nukers best friend i would switch to Longivity Genie due to it's initial skill which can't be learned and it gives awesome debuff even for that short time Wizard under Sutra will really enjoy it.
    Bottom Line there few usefull skill which requires deep testing though and couple hidden which can be complete blast. I personally went Nukers way so i took all possible skills in order to amplify damage whether them debuffs that lowers magic defense or simply amplify my damage ( Extreme Poison b:sin) b:bye
  • CrimsimSeal - Sanctuary
    CrimsimSeal - Sanctuary Posts: 4 Arc User
    edited May 2009
    could u put the name of the -% channling skill ?
  • Tequila_wolf - Heavens Tear
    Tequila_wolf - Heavens Tear Posts: 193 Arc User
    edited May 2009
    relenless courage
    2 wood 1 fire 2 earth
    lvl 5 skill description
    a couragous song that increases your battle prowess
    increase your attack speed by 20% your movement speed by 30%
    and your channeling speed by 10% lasts 8 seconds
  • CrimsimSeal - Sanctuary
    CrimsimSeal - Sanctuary Posts: 4 Arc User
    edited May 2009
    isn;t relentless courage only useful for archers
  • Rinnve - Lost City
    Rinnve - Lost City Posts: 473 Arc User
    edited May 2009
    It is, 'cause -10% channeling doesn't change much. Even -20% doesn't. Extreme poison is much better.

    To the op: make genie forget starting skill (+50% flying speed). I now have extreme poison and tree of protection; tree is a must for pvp. For third skill i now aim to mage star, it seems like nice grinding aid. (On higher levels i'll replace it with something more pvp-ish... may be.)
    --
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  • wnight
    wnight Posts: 0 Arc User
    edited May 2009
    -x% channeling change a lot for mages otherwise people wouldn't bother to search after such bonus , agree that it doesn't kick till later levels aka 70+. Me personally still poor for such fancy items(with lucky exception to have Amulet of Legion ) even only with bonus of Amulet only i felt difference in casting long chains, so -10% is awesome but due to low number of slots i have chosen debuffs.