What makes Babarians rock and end-game?

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Rakthor - Lost City
Rakthor - Lost City Posts: 305 Arc User
edited May 2009 in Barbarian
What the title says. b:thanksb:thanks
****** wrote the title wrong**
WHAT MAKES BARBS ROCK AT END-GAME, and when people say that a class rocks at end game what do they generally mean? do they mean like damage wise, popularity within parties etc. Also, which class is considered generally the best at end game or near end game (80ish?).
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Post edited by Rakthor - Lost City on

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  • Unconquered - Lost City
    Unconquered - Lost City Posts: 24 Arc User
    edited May 2009
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    Hell barbarian with all skill books can have over 50% crit rate at any given moment after bestial onslaught, add berzerk axes to that and its deadly.

    Perdition/Armageddon can 1hit light/robe classes if it zerks or crits, and if the opponent has terrible gear you don't need either.

    invoke the spirit reduces all damage taken by 90% for 15 secs

    solid shield (genie barb-only skill) reduces all damage taken by 60% for 12 secs.

    tree of protection (genie) gives you about 20k hp for 6 seconds + heals you.

    Barbs can amplify+tree of protection+ perdition/armaggedon and wreck an opponent if timed right. The amp from the genie adds 20% damage (at lv1 with base genie stats) and tree of protection boost your HP by 60% for a couple seconds, during which you can perdition for basically double damage.
    If hell barb, add 10% more dmg from Perdition.

    beastial rage now creats a magical bubble which absorbs up to 2,000 damage if your HP is below 50%.

    barb mighty swing with 50% stun chance or 60% if hell, never misses now.

    alacrity of the beast (tiger form) can freeze for 3 seconds (50% chance).

    If hell, frighten has a chance to stun, and roar deflects 100% physical damage to opponent for some given seconds. Strength of the titans grants 5% crit increase for a minute (you can then re-cast it..)


    All of that is great, refined barbs are strong if they can hold an opponent in range to do anything.
    If not there's really not barbs can do, they're made to annoy in pvp.
  • Bolinhas - Lost City
    Bolinhas - Lost City Posts: 117 Arc User
    edited May 2009
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    b:chuckle what he said
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  • XxRaynaHeart - Sanctuary
    XxRaynaHeart - Sanctuary Posts: 366 Arc User
    edited May 2009
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    What they mean is that as a Barb, when you inch closer to level 100, you will pwn.

    You will totally pwn.
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    MizukiMinoru ll Charisma Executor ll Active
  • Morandres - Harshlands
    Morandres - Harshlands Posts: 11 Arc User
    edited May 2009
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    What Unconquered said was pretty much why WB will annihilate. With these new genie skills, such as Unconquered pointed out, some combos can be extremely devastating. Plus it's hard to say WB is not the most fun class to play b:laugh
  • missqq
    missqq Posts: 277 Arc User
    edited May 2009
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    HP and beserk makes them OP
  • NaturesSoul - Sanctuary
    NaturesSoul - Sanctuary Posts: 92 Arc User
    edited May 2009
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    he sayed how demon barbs rock at end game wat about sage barbs how do they rock at end game
    DO NOT FEED - DaNGER DO NOT TRY TO PET WILL BITEb:avoid
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    faction:Charisma
    ALTs: lvl 32 veno,lvl 21 archer,lvl 13 cleric,
    lvl 12 BM,lvl 7 wiz,lvl 20 sin,lvl 18 psychic