"Invalid Skill"
Rocky_Buzz - Heavens Tear
Posts: 4 Arc User
There's something Irritating me....
I play as Blademaster and use combo's all the time....
When i am fighting with Range Enemy's,, They run away from me....
(But that's not what Irritates me.)
If they Run Away and I'm using my combo's,, I automatcicly walk to them....
But if i reach them, and the Range Enemy runs away from me again,,
then "Invalid Skill" approched,, And my character stops with the combo....
Now i must select the Attacks Manually because the Cooldown....
Can this be fixed???
(Srry for my Langue.. My English is not so good 8-)
I play as Blademaster and use combo's all the time....
When i am fighting with Range Enemy's,, They run away from me....
(But that's not what Irritates me.)
If they Run Away and I'm using my combo's,, I automatcicly walk to them....
But if i reach them, and the Range Enemy runs away from me again,,
then "Invalid Skill" approched,, And my character stops with the combo....
Now i must select the Attacks Manually because the Cooldown....
Can this be fixed???
(Srry for my Langue.. My English is not so good 8-)
Post edited by Rocky_Buzz - Heavens Tear on
0
Comments
-
English language = Not required.
The interruptions are a way of controlling your kill speed. Instead of relying solely on the macros, make sure you have skills hot keyed, in case you get interrupted. It happens to wizards all the time.Good post? d=(^_^)=b
Bad post? q=(-_-)=p
Troll post? t(^_^)t0 -
I know that "Invalid skill" approched when you do a attack but the target is out of range limit. But normally (Without specials) your character will follow and continue attack. But that isn't if you are in combo... I don't like that... b:tired
(I had my skills already hot keyed, but thanks for saying)0 -
This really bugs me, because when I knock enemies out of range with my archer, their attacks keep going, even without them moving. Sure, after their attack is done, they have to run to me again, but as long as they are in range for a split second, they get to do their attacks. The only time I don't see this is with some of the really long spells. Some of those get interrupted by knockback, but only on occasion.0
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