Is there a database which shows coords?

tommy919
tommy919 Posts: 3 Arc User
edited May 2009 in The Crafting Nook
I looked through a few and some either didn't have coordinates for monsters or the coords were totally wrong. I'm looking to harvest some mats for lvl3 crafting. IE: Silk Threads, Oils, etc. I get some here and there but from mobs that drop the crafted mats less than 10% drop rate.

Thanks and this info will help everyone.
Post edited by tommy919 on

Comments

  • tommy919
    tommy919 Posts: 3 Arc User
    edited January 2009
    I was using this database to find out which monsters drop the mats I need but they don't give coords for the monsters. I was googling alot of other PW wiki's and sites and none of them give the right coords for the monsters
  • tallia
    tallia Posts: 0 Arc User
    edited January 2009
    tommy919 wrote: »
    I was using this database to find out which monsters drop the mats I need but they don't give coords for the monsters. I was googling alot of other PW wiki's and sites and none of them give the right coords for the monsters

    It actually does in the "World" block at the top above the map which has dots where the coords point to.
  • tommy919
    tommy919 Posts: 3 Arc User
    edited January 2009
    o ok, some monsters don't show coords while some do, thats why I was confused. Thanks, guess this might be the only database I need.
  • dunda
    dunda Posts: 1 Arc User
    edited January 2009
    The ones that do not have cords do not exist in most cases.

    Grinding materials like these can be painful even when you do it at level. Almost impossible if you are killing green mobs. If you need a lot I would grind for cash or DQ drops and buy from players. Watch the price you pay though some people overprice them. The top price you should pay would be less than the cost if you bought gold from the AH and then bought the stuff from the cash shop.
  • Fleuri - Sanctuary
    Fleuri - Sanctuary Posts: 1,763 Arc User
    edited January 2009
    I did some calculations, and maybe they will help someone else.

    If gold was costing 100,000 coins, npc vendor prices would be:

    Cotton Thread, Grease, Animal Fur: 60 silver for 40 = 1500 coins each

    Silk Thread, Concentrated Glue, Purified Oil, Rough Fur: 1 gold for 40 = 2500 coins each

    Logs, Pig Iron, Sandstone, Coal Dust: 60 silver for 20 = 3000 coins each

    Compound Thread, Strong Glue, Compound Oil, Leather: 2 gold for 50 = 4000 coins each

    Azureworm Silk, Colored Glue, Glaze, Reinforced Leather: 2 gold for 60 = 3333 coins each

    Rough Lumber, High-carbon Steel, Gravel, Coal: 1 gold for 20 = 5000 coins each

    Vega String, Super Glue, Compacted Glaze, Superior Leather: 3 gold for 60 = 5000 coins each

    High-Grade Lumber, Steel Alloy, Corundum Powder, Charcoal: 2 gold for 30 = 6667 coins each

    Fine Lumber, Refined Steel, Rubstone Powder, Anthracite: 2 gold for 25 = 8000 coins each

    Lumber Essence, High Alloy Steel, Granite, Extruded Charcoal: 3 gold for 30 = 10000 coins each

    So, for example, if gold cost 110,00 coins each then you would add 10% to those prices.

    Also, our level 4 production quests require second tier drops (2500 coins each), which drop from level 37 monsters and lower. When you are level 37 (or lower), you gain experience rapidly from monsters, which makes gathering these difficult for a single character. Meanwhile, you need a lot of these materials.

    Each weapon you smith requires three copper bars, which means 6 high carbon steel, 6 concentrated glue and 6 rough furs per weapon. They also each need 3 yellow jades. Sawtooth Blades require 12 purified oil, Ornamented Bows require another 12 rough fur, and Heretic Banishing Patakas require 13 silk thread. So for one round of attempts, you need 18 high carbon steel, 18 concentrated glue, 30 rough furs, 9 yellow jades, 12 purified oil and 13 silk thread. If each required 10 attempts, multiply those numbers by 10.

    Blacksmith skills have the highest drop requirements -- others seem easier. (Blacksmith needs 18 glue, 30 furs, 12 oils, and 13 threads for one round of attempts.)

    Tailor items each require only 1 yellow jade and 2 hard rim muslin (or 4 silk threads, 4 coals and 4 purified oil for each item). StoneBlood Bazubands require another 2 high carbon steel, Glowing Cuisses require 5 rough fur, and Wraith Robes require 3 rough lumber. So drop requirements for one round of attempts would be 5 rough fur, 12 silk threads and 12 purified oil.

    Jewelry requirements are 1 yellow jade and 2 amulet wood per item (4 rough lumber, 4 concentrated glue, 4 purified oil for each item). Dragon Scale Necklace needs 3 gravel, Wavewatcher Pendant requires 6 rough fur, and Ring of Magical skies requires 3 gravel. So drop requirements for one round of attempts would be 6 rough fur, 12 concentrated glue and 12 purified oil.

    Since you will need to make multiple rounds of attempts and can almost certainly benefit from making some additional gear for yourself there would be almost no cost advantage to buying anything less than the bulk quantities you get from the cash shop, if you are going to be buying any of these items instead of collecting through some other means. And because of the level issues you are going to need help collecting items which drops -- and thus you will need to help others, or run a lot of alternate characters, if you are going to pass any of these tests.
  • DraukaGrissa - Sanctuary
    DraukaGrissa - Sanctuary Posts: 41 Arc User
    edited May 2009
    tommy919 wrote: »
    o ok, some monsters don't show coords while some do, thats why I was confused. Thanks, guess this might be the only database I need.

    Also, some mobs that don't have coords, I've found to be inside dungeons. (Correct Me if I'm mistaken)
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