Wings of Grace

RamArch - Lost City
RamArch - Lost City Posts: 218 Arc User
edited May 2009 in Archer
I believe the skill Wings of Grace, yes its a nice skill but i beleive it doesnt last for the time it says. I think it is like 5-8 seconds when it surpose to be 15 seconds. What is going on
[SIGPIC][/SIGPIC]
Post edited by RamArch - Lost City on

Comments

  • dmk04
    dmk04 Posts: 1 Arc User
    edited April 2009
    Hi,

    I've also noticed some bugs with wings of grace against some other skills.

    Wings of Grace description:
    "Focus all of your energy to become immune to all negative effects, reduce all damage taken by 30% for 15 seconds and increase speed by 30%. Immune to all damage while casting."

    1. the negative effects you have before casting are not removed after casting Wings of Grace.
    -> I'm still affected by negative effects and am supposed to be immune to ALL negative effects.

    2. against "Force of Will" (wizard skill that silence the target), you get "silenced" even if you are under Wings of Grace effect.
    -> silence is a negative effect so I'm supposed to be immune to it under Wings of Protection effect.

    3. its the same thing with Sharpened tooth arrow from archers, max HP debuffed even if under Wings of Grace effect.
    -> max HP debuff is a negative effect so I'm supposed to be immune to it under Wings of Protection effect.

    I've sent a ticket to PWI yesterday about that. I invite you and all others to do the same, if we get enough people, maybe those bugs will be corrected.

    Bye
  • Zelfine - Sanctuary
    Zelfine - Sanctuary Posts: 112 Arc User
    edited April 2009
    Wings of Grace negates negative effects to your movement. Stun, slow, freeze etc.
    b:bye PW.
    I'll still troll the forums >:D
  • Caleas - Sanctuary
    Caleas - Sanctuary Posts: 2 Arc User
    edited May 2009
    Hi,

    That is not what the description says: "to become immune to all negative effects".
  • sage0nemage
    sage0nemage Posts: 0 Arc User
    edited May 2009
    It has a 3 second casting so that 15 second stuff only is 12 seconds.
  • Caleas - Sanctuary
    Caleas - Sanctuary Posts: 2 Arc User
    edited May 2009
    I don't think so. Protection against negative effects starts after cast is over (when you are using an attack skill, the monster get hit after cast time is over... it's the same with others skills).
  • sage0nemage
    sage0nemage Posts: 0 Arc User
    edited May 2009
    Caleas, it starts after the channelling is over, 12 seconds.
  • Kusider - Heavens Tear
    Kusider - Heavens Tear Posts: 68 Arc User
    edited May 2009
    Caleas, it starts after the channelling is over, 12 seconds.

    Did you not just contradict yourself?
  • JayBay - Heavens Tear
    JayBay - Heavens Tear Posts: 4 Arc User
    edited May 2009
    I find it completely useless to be honnest.
    Lets face it it's using a spark, and it's supposed to be an emergency skill (What with the decreased DMG taken and increased movement speed) and yet it takes so damn long that by the time it's cast you'll have been killed by whatever you were trying to get away from.

    All in all, I find it to be only of use against BM's with their stuns, you can throw it on and run. Other than that though it's almost useless.
  • Osiris - Dreamweaver
    Osiris - Dreamweaver Posts: 218 Arc User
    edited May 2009
    I find it completely useless to be honnest.
    Lets face it it's using a spark, and it's supposed to be an emergency skill (What with the decreased DMG taken and increased movement speed) and yet it takes so damn long that by the time it's cast you'll have been killed by whatever you were trying to get away from.

    All in all, I find it to be only of use against BM's with their stuns, you can throw it on and run. Other than that though it's almost useless.

    Actually you are invincible during the 3 seconds casting time. That makes you able to resist uber attacks like tempest with only using 1 spark. It also gives you enough time to use potions in precarious situations and prepare your next steps.
    Oh, and don't forget the 30% damage reduction and the increased speed, even is the 'maineffect' of the spell is imho the least usefull thing about it.

    Considering how many times this spell has saved my life - yeah, its totally worth it.
  • Valirah - Sanctuary
    Valirah - Sanctuary Posts: 522 Arc User
    edited May 2009
    Actually you are invincible during the 3 seconds casting time. That makes you able to resist uber attacks like tempest with only using 1 spark. It also gives you enough time to use potions in precarious situations and prepare your next steps.
    Oh, and don't forget the 30% damage reduction and the increased speed, even is the 'maineffect' of the spell is imho the least usefull thing about it.

    Considering how many times this spell has saved my life - yeah, its totally worth it.

    Exactly, it's that 3 seconds of invulnerability that is a life saver. It gives the cleric enough time to pop a heal and the tank a chance to regain aggro when you have pulled aggro during a boss fight.