wtf? whats the chance of this!?

Tearvalerin - Sanctuary
Tearvalerin - Sanctuary Posts: 3,787 Arc User
edited April 2009 in General Discussion
2009-04-2718-59-30.jpg

death ):
Post edited by Tearvalerin - Sanctuary on

Comments

  • Nayiro - Sanctuary
    Nayiro - Sanctuary Posts: 1,275 Arc User
    edited April 2009
    i Lol'ed

    (10char)
    Back.
  • Zephyrx - Lost City
    Zephyrx - Lost City Posts: 1,563 Arc User
    edited April 2009
    That's one extremely badass monster!

    I give it the Zephyr Seal of Approval!
    Position: Professional Forum Troll
    Position Details: Be able to incite people to flames and perform miracles such as telling people what's right and what's wrong. Be able to dish out flames to other people so fire extinguishers are needed to put out the flames. Most of all, giving others a piece of reality.

    ZephyrX is better than crack... he's your Anti-Drug
  • Vixe - Heavens Tear
    Vixe - Heavens Tear Posts: 419 Arc User
    edited April 2009
    That just made my day, right there. b:thanks
  • Tearvalerin - Sanctuary
    Tearvalerin - Sanctuary Posts: 3,787 Arc User
    edited April 2009
    well i made it away alive, what killed me was going afk and getting spagetti... somehow there just happened to be a party who just randomly decided to PK my afk body lol. (why a bunch of 7x are hanging out in a 95-96 zone god only knows)
  • Hataa - Heavens Tear
    Hataa - Heavens Tear Posts: 19 Arc User
    edited April 2009
    saved for luls XD There's probably what... 5% chance of mobs getting sac assault? Maybe less. That's kinda cool.
    [SIGPIC][/SIGPIC]
  • Kilala - Lost City
    Kilala - Lost City Posts: 233 Arc User
    edited April 2009
    u need a make over scroll maybe thats what it was tryin to tell ub:chuckle
  • manfor
    manfor Posts: 117 Arc User
    edited April 2009
    I didn't think that bosses could get such statuses. I'd never seen one that had any.

    BTW, whats the exact effect of sac assault? I know it takes away health to give it a big boost in attack, but I'm wanting to know the approximate %. I never cared all that much before but now I'm wondering just how high that guys attack must be.
    Satellite Internet: The permanent "hold on a sec" connection

    Always ready with the S'mores and hot dogs for when the flames get going.
  • gelato
    gelato Posts: 0 Arc User
    edited April 2009
    What if that happened on a subbbed tt run...Your worst nightmare

    b:shocked b:cry b:shocked
  • Damewort - Sanctuary
    Damewort - Sanctuary Posts: 573 Arc User
    edited April 2009
    Hehe... that one would be fun to kill ^^ Figthing with strong SA is like playing Russian roullet: who will die first - you or the boss/mob?

    Some time ago I was helping with cult.49. Happened that another squad was killing the same bosses and we just moved in the circle after them... and all bosses who respawned after them was Increased Attack, Increased Defence, Increased Life. The Drake who respawned after us was Weak. Talk about being fair...

    @manfor - I think sac assault takes half of life and makes attack twice as strong, but don't quote me on that...
  • Loltank - Harshlands
    Loltank - Harshlands Posts: 747 Arc User
    edited April 2009
    Only minibosses/culti bosses can get status changes like sac assault, etc.

    My Culti quest for 49, the omnipotent drake had increased attack, and the yansheng clone(forgot the name) was weak.

    I didn't realize it was all that uncommon. Tanking the drake at 49 with his increased attack was a *****, though.
    [SIGPIC][/SIGPIC]
  • truekossy
    truekossy Posts: 7,021 Arc User
    edited April 2009
    Nobody ever pays attention to or bothers to remember those little tips from the beginning of the game.

    lolauu.jpg
  • Devarsi - Sanctuary
    Devarsi - Sanctuary Posts: 542 Arc User
    edited April 2009
    why would we pay attention to those annoying little pop up boxes

    i remember one of those 49 culti bosses had sacrificial assault and i had like a low 40s healer and no charm when i was lvl 60.. i died >.< i was like whoa that was unexpected
  • truekossy
    truekossy Posts: 7,021 Arc User
    edited April 2009
    why would we pay attention to those annoying little pop up boxes

    Because they're secretly plotting world domination and only YOU can prevent forest fi-- stop them!
  • Literature - Harshlands
    Literature - Harshlands Posts: 822 Arc User
    edited April 2009
    Thats a quest boss? I'm sure that would be no big deal to someone that lvl. >:o
  • LordofBlade - Heavens Tear
    LordofBlade - Heavens Tear Posts: 13 Arc User
    edited April 2009
    well if its a boss it would probaly be a challenge, especially for a bm ^^
  • Solandri - Heavens Tear
    Solandri - Heavens Tear Posts: 2,843 Arc User
    edited April 2009
    I always thought it was funny how people left those "increased attack", "increased defense" etc. mobs because they were annoying to kill, not realizing they give extra exp.

    And what's with the panther for sale for 750k and the ancient arbor for 200k? I thought Sanctuary had inflated coin costs? The prices for those on HT are around 800k-900k and 400k-450k.
  • Tearvalerin - Sanctuary
    Tearvalerin - Sanctuary Posts: 3,787 Arc User
    edited April 2009
    Sometimes people are desperate sol. They sell **** for stupid prices.
  • Isala - Sanctuary
    Isala - Sanctuary Posts: 1,607 Arc User
    edited April 2009
    I always thought it was funny how people left those "increased attack", "increased defense" etc. mobs because they were annoying to kill, not realizing they give extra exp.

    My favorite are the increased movement speed mobs. As long as they aren't kiting mobs... SA just flat out annoys me while soloing FBs. Tearing through a golem in 2 shots... Not fun. Now... The ones that always make my laugh are the exploding mobs with increased Magic Resist... I pull out my bow. And fire a few shots into them. Then, just before they die, I switch back to my magic weapon and heal pet. I've gained a little bit of MP while they die, and all it took was a few arrows, which I can gain back while grinding. I know I could still use spells on them, but why bother? It's just going to bounce off anyway.
  • truekossy
    truekossy Posts: 7,021 Arc User
    edited April 2009
    SA+Melee when not on an elite should just be enamed to "Free EXP". They're so easy to kill it's kinda saddening.
  • HuntresPrime - Lost City
    HuntresPrime - Lost City Posts: 298 Arc User
    edited April 2009
    that would be my ''OH SH***'' moment of the day
  • Aesthor - Heavens Tear
    Aesthor - Heavens Tear Posts: 3,845 Arc User
    edited April 2009
    Eh, well you can count it as a blessing it isn't Increased Life, else you'd be standing there ages trying to kill it :P
    [SIGPIC][/SIGPIC]
    ಥ_ಥ MOAR.
    SkyKoC - How long is yours?
  • Nayiro - Sanctuary
    Nayiro - Sanctuary Posts: 1,275 Arc User
    edited April 2009
    Eh, well you can count it as a blessing it isn't Increased Life, else you'd be standing there ages trying to kill it :P

    silverfrost + Increased Life = Q_Q
    Back.
  • Aesthor - Heavens Tear
    Aesthor - Heavens Tear Posts: 3,845 Arc User
    edited April 2009
    silverfrost + Increased Life = Q_Q

    Ouch...I'd just have waited to do my quest some other day :x
    [SIGPIC][/SIGPIC]
    ಥ_ಥ MOAR.
    SkyKoC - How long is yours?
  • quoll
    quoll Posts: 26 Arc User
    edited April 2009
    silverfrost + Increased Life = Q_Q

    Try Jewelscalen + sac assault
  • HuntresPrime - Lost City
    HuntresPrime - Lost City Posts: 298 Arc User
    edited April 2009
    and they said disco was dead >.< b:chuckle
  • Tearvalerin - Sanctuary
    Tearvalerin - Sanctuary Posts: 3,787 Arc User
    edited April 2009
    jewel + sac isnt scary >_>;

    this guy has a ranged attack, 9.9k patk, and can use cosmo's from TT2-2's sparking skill that raises his resistances and casts amp on you :|