Mages Suck convice me diffrent

RaienyDayz - Heavens Tear
RaienyDayz - Heavens Tear Posts: 6 Arc User
edited April 2009 in Wizard
i mean seriously clerics at all lvls just out damage and buff them whats the point of a mage clerics are better pvpers and better at staying alive and being in a party to me its seems they suck convince me other wise im talking about 60+ clerics are like nuke heal nuke heal nuke heal nuke heal kill

mages are nuke 10 seconds later nuke 10 seconds later dead
Post edited by RaienyDayz - Heavens Tear on

Comments

  • Hate - Lost City
    Hate - Lost City Posts: 14 Arc User
    edited April 2009
    Any decently built cleric will never come close to the damage a mage can show.
  • Mothergoose - Sanctuary
    Mothergoose - Sanctuary Posts: 1,320 Arc User
    edited April 2009
    Any decently built cleric will never come close to the damage a mage can show.

    And any decently built wiz will never come close to the survivability a cleric can show. A full int cleric both have around the same attack as a full int wiz and far more survivable. A typical vit cleric have even more survivability for less attack.

    Wiz shines at lvl 100, with Manifest Virtue. The difference in damage between Wiz and any other class at that point is huge. You need to stick with a Wiz to the end, when it pwns, otherwise it's pointless.
  • Kristoph - Lost City
    Kristoph - Lost City Posts: 2,016 Arc User
    edited April 2009
    And any decently built wiz will never come close to the survivability a cleric can show. A full int cleric both have around the same attack as a full int wiz and far more survivable. A typical vit cleric have even more survivability for less attack.

    Wiz shines at lvl 100, with Manifest Virtue. The difference in damage between Wiz and any other class at that point is huge. You need to stick with a Wiz to the end, when it pwns, otherwise it's pointless.
    Distance Shrink gives Wizards a different kind of survivability. And even if a cleric can get the same stats/gear as a wizard, their skills still suck for damage output. The only positive thing is plume shot. Only one ult, only one mentionworthy nuke (Wield Thunder).


    But of course clerics are easier to play. Paralyze, sleep, self heal, both physical/magical, plume shell, etc.
    Wondering how much longer these **** packs are going to be around.
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited April 2009
    Distance Shrink gives Wizards a different kind of survivability. And even if a cleric can get the same stats/gear as a wizard, their skills still suck for damage output. The only positive thing is plume shot. Only one ult, only one mentionworthy nuke (Wield Thunder).


    But of course clerics are easier to play. Paralyze, sleep, self heal, both physical/magical, plume shell, etc.

    took the words right out of my mouth :P

    Wizards are also really useful for TW. They are the best class to take down cata pullers :)
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  • Rinnve - Lost City
    Rinnve - Lost City Posts: 473 Arc User
    edited April 2009
    Distance Shrink gives Wizards a different kind of survivability. And even if a cleric can get the same stats/gear as a wizard, their skills still suck for damage output. The only positive thing is plume shot. Only one ult, only one mentionworthy nuke (Wield Thunder).
    This is incorrect. Cleric's DD skills are a mimic of wizard's ones with different elements. Yes, wizard have wider choice of skills, but this is useful only in pve, and even so overall dps is just about 15-20% higher against "easy" elements like water. Cleric hits less, but sucks for damage? LOL. Roll a barb to see what "sucks for damage" really means.

    This is, i think, one of reasons behind all these "wizards suck" threads. Someone roll a wizard, thinking that wiz automatically has biggest damage; then he sees that cleric dealing just the same damage, may be only a bit lower - but cleric has powerfull support skills, so this one rerolling a cleric not thinking about other wizard's skills that make wiz so powerful in pvp: blink, FoW and of course sutra for highest possible spike damage.
    --
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  • AndromedaB - Sanctuary
    AndromedaB - Sanctuary Posts: 1,376 Arc User
    edited April 2009
    This is incorrect. Cleric's DD skills are a mimic of wizard's ones with different elements. Yes, wizard have wider choice of skills, but this is useful only in pve, and even so overall dps is just about 15-20% higher against "easy" elements like water. Cleric hits less, but sucks for damage? LOL. Roll a barb to see what "sucks for damage" really means.

    This is, i think, one of reasons behind all these "wizards suck" threads. Someone roll a wizard, thinking that wiz automatically has biggest damage; then he sees that cleric dealing just the same damage, may be only a bit lower - but cleric has powerfull support skills, so this one rerolling a cleric not thinking about other wizard's skills that make wiz so powerful in pvp: blink, FoW and of course sutra for highest possible spike damage.

    wizards suck **** before lv 90 period
  • Rinnve - Lost City
    Rinnve - Lost City Posts: 473 Arc User
    edited April 2009
    wizards suck **** before lv 90 period
    Lolwut? They are great in pve, at least. Dunno about pure mag wizards, but as a vit I experienced no problems in pvp and duels against +/- same lvl. (I've invested some money in equipment, though.)
    --
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  • Rule - Heavens Tear
    Rule - Heavens Tear Posts: 579 Arc User
    edited April 2009
    i mean seriously clerics at all lvls just out damage and buff them whats the point of a mage clerics are better pvpers and better at staying alive and being in a party to me its seems they suck convince me other wise im talking about 60+ clerics are like nuke heal nuke heal nuke heal nuke heal kill

    mages are nuke 10 seconds later nuke 10 seconds later dead

    Wow, spoiling for a fight. Go read the cleric sections.
  • drag0nball
    drag0nball Posts: 119 Arc User
    edited April 2009
    And any decently built wiz will never come close to the survivability a cleric can show. A full int cleric both have around the same attack as a full int wiz and far more survivable. A typical vit cleric have even more survivability for less attack.

    Wiz shines at lvl 100, with Manifest Virtue. The difference in damage between Wiz and any other class at that point is huge. You need to stick with a Wiz to the end, when it pwns, otherwise it's pointless.

    yep, distance shrink helps a lot and force of will and sophorphic whisoer to buy time ifyou own it.
    bt what i want tosay they mages will have beter physical defence because later on at lvl 100 theywillput many physical shards and so that sone barier shield will be much more effective. I bet it with best shards put into and with shield they can have as much physical defence (or close to that) as heavy armors.
  • Ursa - Dreamweaver
    Ursa - Dreamweaver Posts: 2,634 Arc User
    edited April 2009
    i mean seriously clerics at all lvls just out damage and buff them whats the point of a mage clerics are better pvpers and better at staying alive and being in a party to me its seems they suck convince me other wise im talking about 60+ clerics are like nuke heal nuke heal nuke heal nuke heal kill

    mages are nuke 10 seconds later nuke 10 seconds later dead

    no class sucks, only the ones playing them do.
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  • Jrudora - Lost City
    Jrudora - Lost City Posts: 445 Arc User
    edited April 2009
    No, Wizards suck.
    We're animation switches of Clerics minus the buffs/debuffs.
    AKA Food for all classes prior to 100.
    Even Manifest virtue is overrated. 5 minute cooldown for a skill that doesn't stack with other +damage, and lasts 30 seconds isn't that big a deal.
  • Rule - Heavens Tear
    Rule - Heavens Tear Posts: 579 Arc User
    edited April 2009
    Hmm, party line here is to say how badly wizzies suck so there will be no competition.
    Roll a veno! And uhm...Enrage suxx!
  • Chocooo - Lost City
    Chocooo - Lost City Posts: 238 Arc User
    edited April 2009
    Fine... Rule..
    To satisfy you.. I'll add a line..
    At 89, with the new skills we get, we're finally on par with other classes.

    Happy?b:surrender

    EDIT: Oh and, some of the scariest players on the Japanese/China servers are mages? :)
  • Friction - Lost City
    Friction - Lost City Posts: 22 Arc User
    edited April 2009
    No, Wizards suck.
    We're animation switches of Clerics minus the buffs/debuffs.
    AKA Food for all classes prior to 100.
    Even Manifest virtue is overrated. 5 minute cooldown for a skill that doesn't stack with other +damage, and lasts 30 seconds isn't that big a deal.

    Holy **** 5 minute cooldown?
    Wow, so you can level the hardest class in the game to 100 and go well f!@#, this really sucks.
    I guess 30 seconds is a little while, but what are you going to do after that, run and hide for 4 minutes and 30 seconds?
    PWE seriously screwed up the mage class tremendously.
    I thought I would give a go at the most challenging class, thinking i would see some sort of payoff later....guess not.
    Its too late to re-roll at this point... Plus, I don't know which class I would even reroll.
    Cleric simply doesn't interest me, venos are just ****, I cant stand archers (they all think their god), already played a blademaster in PW-MY, and barbs are cool but I would never make one.
    I kinda wish Aion would come out already so I can stop wasting money on this BS. It will be nice to play a mage class that acutally does some damage for once.
  • Rule - Heavens Tear
    Rule - Heavens Tear Posts: 579 Arc User
    edited April 2009
    Your not completely neutered during the cool down. Sutra is still there as are the ulti's. If a lev 100 Wiz can't 1 shot most of the server....
  • Rinnve - Lost City
    Rinnve - Lost City Posts: 473 Arc User
    edited April 2009
    Holy **** 5 minute cooldown?
    Wow, so you can level the hardest class in the game to 100 and go well f!@#, this really sucks.
    Lolsucks?

    Elven Boon
    Cleric: lvl 100 Spirit: 4 000 000 Coin: 3 000 000
    Range: 24 meters
    Mana: 800
    Channel: 0.5 seconds
    Cast: 1 seconds
    Cooldown: 5 second

    Deals base magic attack to the target plus 100% of weapon magic damage, plus and additional 1111 Metal damage.

    Looks like one of developers got a really sick sense of humor.
    --
    PWonline.ru, Sirius: Иней, 70 cleric - off.
    PWI, Lost City: Rinnve, 7X wiz (frozen);
    Allods Online, Раскол: Риннве, 2X occultist
  • Krel - Heavens Tear
    Krel - Heavens Tear Posts: 178 Arc User
    edited April 2009
    I love my Mage and I find myself quite usefull in parties with my dd and even better I'm a lightarmor Mage and can live longer and can stand up to pysical mobs so going into the fray with a cleric around is no problem for me.zhens I can lure as well wich can save mesome mana LOL.I crit alot as light Mage..he'll I recommend being la and use arcane armor on magic mobs like I do.yeah we do kinda suck at pvp but then again Pvp does not benefit me in anyway in this game...though a cleric wiz combo is quite deadly IMO...
    I luv my luvsalotb:dirty

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  • Hate - Lost City
    Hate - Lost City Posts: 14 Arc User
    edited April 2009
    Lolsucks?

    Elven Boon
    Cleric: lvl 100 Spirit: 4 000 000 Coin: 3 000 000
    Range: 24 meters
    Mana: 800
    Channel: 0.5 seconds
    Cast: 1 seconds
    Cooldown: 5 second

    Deals base magic attack to the target plus 100% of weapon magic damage, plus and additional 1111 Metal damage.

    Looks like one of developers got a really sick sense of humor.

    Note that that does the damage of levle 10 gush with a .5 second channeling time. Perfect for the clerics arsenal because it fills the void between cyclone thunder cyclone /plumeshot/ for a pure magic combo. Thus making a cleric able to kill heavies and light armor with ease.
  • Rinnve - Lost City
    Rinnve - Lost City Posts: 473 Arc User
    edited April 2009
    Note that that does the damage of levle 10 gush with a .5 second channeling time. Perfect for the clerics arsenal because it fills the void between cyclone thunder cyclone /plumeshot/ for a pure magic combo. Thus making a cleric able to kill heavies and light armor with ease.
    Yeah, ultraexpensive 100lvl skill that is basically another 10lvl great cyclone just to allow clerics spam metal skills.
    --
    PWonline.ru, Sirius: Иней, 70 cleric - off.
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  • Mothergoose - Sanctuary
    Mothergoose - Sanctuary Posts: 1,320 Arc User
    edited April 2009
    Yeah, ultraexpensive 100lvl skill that is basically another 10lvl great cyclone just to allow clerics spam metal skills.

    It helps with the pvp and tw you'll be doing at that level.
  • Mysticlifex - Heavens Tear
    Mysticlifex - Heavens Tear Posts: 1,175 Arc User
    edited April 2009
    Elven boon actually does base magic attack to the target plus 100% of weapon magic damage, plus and additional 1111 Metal damage. Has a 15 % chance to seal the target for 2 seconds, and has a 50% chance to recover caster' HP by 500.

    Think of say, the second boss in f51, he has a rare+weak AoE
    so elven boon would be useful
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  • Rinnve - Lost City
    Rinnve - Lost City Posts: 473 Arc User
    edited April 2009
    Think of say, the second boss in f51, he has a rare+weak AoE so elven boon would be useful
    I don't say it is not useful. It's just too... weak compared to other 100lvl skills. Very weak. Nothing like instant sparks recharge or -200% phys debuff or aoe freeze.
    --
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    PWI, Lost City: Rinnve, 7X wiz (frozen);
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  • twilighthikari
    twilighthikari Posts: 24 Arc User
    edited April 2009
    Sigh.. topics with a long list alwys go off-track at first the topic was about how wizzies are bad and now your talking about a cleric's lvl 100 skill.
  • Mothergoose - Sanctuary
    Mothergoose - Sanctuary Posts: 1,320 Arc User
    edited April 2009
    Sigh.. topics with a long list alwys go off-track at first the topic was about how wizzies are bad and now your talking about a cleric's lvl 100 skill.

    Yes, let us continue to discuss how much wizards suck.b:chuckle
  • Rinnve - Lost City
    Rinnve - Lost City Posts: 473 Arc User
    edited April 2009
    Yes, let us continue to discuss how much wizards suck.b:chuckle
    They do suck, what to discuss there?

    Oops, I've rolled a wiz instead of veno... Shid, now I must suck or I'll be a fail wiz b:shocked
    --
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  • Rule - Heavens Tear
    Rule - Heavens Tear Posts: 579 Arc User
    edited April 2009
    Taken from another thread and placed here. Macros =Lvl 96 wiz.
    Bad Spirea. Don't say mages suck... Mages pwn. The reason mages suck at lower level is cuz they don't have 3 sparks and 99 chi. Once you get this, you have the ability to INSTANTLY one shot any enemy in front of you.. WB being the only exception, unless you're a failure like weezyfybaby and get one shot by Heaven Stone Rain.

    If you're really serious about taking them out, hell, you can even amp your oneshot skill by 70%!! Heaven/Hell Spark -> 1.5 chi -> tempest. Heaven mages even have the chance to be able to SUTRA and tempest.

    Heaven Spark -> 50 chi skill -> 2 chi pot -> Force of Will, sutra, pyrogram (hope the 45 chi gain happens, which is a 20% chance, but seems like more to me...) and then you Tempest at the end, instant 5-7k damage in PVP. Throw an Undine Strike in there and it's another 30% - ish (Doesn't quite increase damage by 60% as skill says)

    Sounds like fun, huh?

    And while mages may not have that fun a time out by themselves grinding or whatever, far out you can make up for that in TW :D

    And while you people may whinge about mage being so squishy, there is this remarkably useful little spell called "Distance Shrink". That is your "GET ME THE F%$K AWAY FROM THOSE TWO EA's" skill. Use it. Whenever anyone comes close. Use it. It is your friend. It saves those Guardian Angels a lot.

    There is a certain tactic to playing a mage and not dying horribly in every PVP fight.. It's called RUN LIKE HELL. Wait til they're not looking at you, and make them regret ever de-selecting your character.

    It's the player that makes the imba, not the class, UNTIL YOU BRING A PHOENIX OUT.

    Oh, one last thing.. What makes a mage survive = PILLS. Mages have to be the biggest druggies on this game, cuz I have to pop that many pills to stay alive it IS funny.

    Not enough? Go read.

    http://pwi-forum.perfectworld.com/showthread.php?t=260541
  • Pirodar - Sanctuary
    Pirodar - Sanctuary Posts: 157 Arc User
    edited April 2009
    He he Rule You are actually trying to convince the OP. wow. I wonder what he thinks.

    But this game has many aspects and the fact that we can one shot other players if lucky or can see big numbers once in a lifetime doesn't change much for many of us.

    177k crit. wow. We actually should have skill like that. Channels lifetime and at the end does 177k damage. The essence of wizardry.
  • Moog - Lost City
    Moog - Lost City Posts: 633 Arc User
    edited April 2009
    I just got undine strike two days ago and my damage has increased A LOT. Most 8x archers die in 2 hits from me (stone rain to get them right above 50% hp, than right after a sandstorm to kill them). I usually have to sutra this combo to prevent the stun from messing me up. Any sandstorm crit with undine I do one shots any class (8x) besides barb.

    Undine makes wiz a lot stronger.