Why does plume shell suck so bad?
Valdea - Dreamweaver
Posts: 223 Arc User
Warning, this is a bit of a vent:
I rarely ever use this skill if I can help it, because it drains my pm like crazy. Honestly, why would you give the archers that straight up absorbs the damage and recovers their mp (which, from what I've seen based on my bf's character, they hardly ever use). So then why give a cleric a skill that does absorb damage, but all so takes it out of our mp. Our only source of survival.
Tell me, is there ever a time when this skill would be actually useful and not just a pain in the **** and an all around irritation?
(by the way, if a gm reads this (to save posting another thread in the suggestion box) maybe consider giving the clerics a more fair version of plume shell (maybe more like winged shell))
I rarely ever use this skill if I can help it, because it drains my pm like crazy. Honestly, why would you give the archers that straight up absorbs the damage and recovers their mp (which, from what I've seen based on my bf's character, they hardly ever use). So then why give a cleric a skill that does absorb damage, but all so takes it out of our mp. Our only source of survival.
Tell me, is there ever a time when this skill would be actually useful and not just a pain in the **** and an all around irritation?
(by the way, if a gm reads this (to save posting another thread in the suggestion box) maybe consider giving the clerics a more fair version of plume shell (maybe more like winged shell))
Post edited by Valdea - Dreamweaver on
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Comments
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Valdea - Dreamweaver wrote: »Warning, this is a bit of a vent:
I rarely ever use this skill if I can help it, because it drains my pm like crazy. Honestly, why would you give the archers that straight up absorbs the damage and recovers their mp (which, from what I've seen based on my bf's character, they hardly ever use). So then why give a cleric a skill that does absorb damage, but all so takes it out of our mp. Our only source of survival.
Tell me, is there ever a time when this skill would be actually useful and not just a pain in the **** and an all around irritation?
(by the way, if a gm reads this (to save posting another thread in the suggestion box) maybe consider giving the clerics a more fair version of plume shell (maybe more like winged shell))
Because your MP is fail noob. Learn to level up the skillPosition: Professional Forum Troll
Position Details: Be able to incite people to flames and perform miracles such as telling people what's right and what's wrong. Be able to dish out flames to other people so fire extinguishers are needed to put out the flames. Most of all, giving others a piece of reality.
ZephyrX is better than crack... he's your Anti-Drug0 -
I made a 9 mag 1 str build cleric and you're telling me my mp is fail? stfu. Try saying something remotely intelligent next time.0
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Valdea - Dreamweaver wrote: »I made a 9 mag 1 str build cleric and you're telling me my mp is fail? stfu. Try saying something remotely intelligent next time.
Level 10 Plume Shell is 1 MP for 1 HP noob... so stfu...
Get 9k MP and then go tell me how crappy the skill is noobPosition: Professional Forum Troll
Position Details: Be able to incite people to flames and perform miracles such as telling people what's right and what's wrong. Be able to dish out flames to other people so fire extinguishers are needed to put out the flames. Most of all, giving others a piece of reality.
ZephyrX is better than crack... he's your Anti-Drug0 -
Zaph, stop being a ****.
Plume shell is mostly your life saver. You are not supposed to use it in grinding, use ironheart. If you need to fight a tough mob, cast lvl 10 ironheart and shoot it, your hp should regenerate fast enough.
Plume shell is used when a mob does 1k p.dmg and you need to fly away or run away, or tank it for a few seconds before a barb gets the aggro back. You know, cases of emergency like that. 1k dmg goes to 250dmg, so thats livable. It is absolutely invaluable in pvp. Since most battles are over within seconds, your mp is not supposed to survive, use pots.
Plume shell is for pvp/emergencies mostly and nothing else really.0 -
huh it doesnt
plume shel -->b:dirty - is vital in pvp
so shhhh b:pleased[SIGPIC]http://i391.photobucket.com/albums/oo358/jack665/1-1.jpg[/SIGPIC]
"Many left many will leave but what keeps us happy is the time we spend and the way we leave.. for me the best good bye was of Magnate and Jack_Nel both got married and then left the game.. making each other the immortal couple of this game." by Herne_Hunter0 -
Pvp, Emergencies and can be very useful with Aoe bosses.
* I did not use this and thought it was "crappy" until I got it to level 10...because consuming 80% incoming damage = b:dirty
Additionally, with your build, it should not make a huge difference when it comes to your mp...in fact it hardly touches it.[SIGPIC][/SIGPIC]
RoidAbuse is awesome, only he would sell his sperm for gear!!
"Toughest monster? ..... RedsRose b:surrender" - Kantorek
Where is my 1 v 1 Kan? b:mischievous0 -
Winged shell only absorbs enough for 1 skill. Plume shell lasts the entire 20 seconds. Plume shell is amazing, it is the backbone of all clerics in PvP.0
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With a MP charm on, I used it while grinding several mobs at a time so it's not a problem.
Without a charm, I only use it for emergencies when I need to escape.Former Leader of 卓越的 {Transcendent}
-- DoIl - Venomancer - 6X
;D You can call me Minny.0 -
Kasiel - Lost City wrote: »Zaph, stop being a ****.
But it's my job b:chuckle
P.S. It's Zeph b:chucklePosition: Professional Forum Troll
Position Details: Be able to incite people to flames and perform miracles such as telling people what's right and what's wrong. Be able to dish out flames to other people so fire extinguishers are needed to put out the flames. Most of all, giving others a piece of reality.
ZephyrX is better than crack... he's your Anti-Drug0 -
Zephyrx - Lost City wrote: »Level 10 Plume Shell is 1 MP for 1 HP noob... so stfu...
Get 9k MP and then go tell me how crappy the skill is noob
Level 10 Plume Shell is 1.1 MP for 1 HP noob... so stfu...
b:byeb:dirty0 -
Lol, drama.b:laugh
In any case, later on, Winged Shell's absorption isn't nearly as potent as Plume Shell, in both amount absorbed and the way it works. Winged Shell only appear stronger at early levels.0 -
LOL plume shell suck? -.-' suck in duel yea
and guess you never pvp with EP... without plume shell = ready to die to bm/wb/ea nub0 -
Ninnuam - Sanctuary wrote: »Level 10 Plume Shell is 1.1 MP for 1 HP noob... so stfu...
b:bye
What???!!!!
Level 1 is 2 MP for 1 HP...
so +9... 1.1 MP makes sense....Blah. You get a cookie, take it noobPosition: Professional Forum Troll
Position Details: Be able to incite people to flames and perform miracles such as telling people what's right and what's wrong. Be able to dish out flames to other people so fire extinguishers are needed to put out the flames. Most of all, giving others a piece of reality.
ZephyrX is better than crack... he's your Anti-Drug0 -
Kasiel - Lost City wrote: »
Plume shell is mostly your life saver..
/Agreed. I luv this skill, has saved my hide on many occasions.0 -
*observation* Are all PvPers flamers, trolls, and all around jack asses or is it just the people on the forums, because if they all are then I never want to associate with them.0
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Valdea - Dreamweaver wrote: »*observation* Are all PvPers flamers, trolls, and all around jack asses or is it just the people on the forums, because if they all are then I never want to associate with them.
*walks into topic*
No,just most of the people (including you from what I can tell) are just drama hungry.Which gives people like me a reason to at least chuckle before leaving.
*walks out of topic*0 -
I love plume shellWe're MysticAve my name is not Dave
(Poem in the making - Shall be epic)0 -
Use it over and over in TW so you have good resistance to magic and physical so you are alive to heal/rez your party members. In PvE it is not all that useful unless you are specifically grinding phys. att. mobs, or if you need to protect yourself from pulling mobs to you when you are making an escape as friends bail you out of the aggro.0
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Zephyrx - Lost City wrote: »What???!!!!
Level 1 is 2 MP for 1 HP...
so +9... 1.1 MP makes sense....Blah. You get a cookie, take it noob
Lvl 11 is 1:1 ratio0 -
"It goes to 11..."
lol0 -
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I take my cookie back...b:chucklePosition: Professional Forum Troll
Position Details: Be able to incite people to flames and perform miracles such as telling people what's right and what's wrong. Be able to dish out flames to other people so fire extinguishers are needed to put out the flames. Most of all, giving others a piece of reality.
ZephyrX is better than crack... he's your Anti-Drug0 -
Zephyrx - Lost City wrote: »What???!!!!
Level 1 is 2 MP for 1 HP...
so +9... 1.1 MP makes sense....Blah. You get a cookie, take it noob
http://img164.imageshack.us/img164/2092/13884660.jpg[SIGPIC][/SIGPIC]0 -
Nelae - Heavens Tear wrote: »Yeah lv11 aka demon or sage version
You missed the reference... >.<
lol :P0 -
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Zephyrx - Lost City wrote: »Level 10 Plume Shell is 1 MP for 1 HP noob... so stfu...
Get 9k MP and then go tell me how crappy the skill is noob
could you honestly be any more immature??0 -
i use it rarely but is it efective if i have no mp? example i cast it 100 mp left and it hits me and does it stil work or not after i have no mp left i mean?Clerics are like cops...they always seem to be around.....until you actually need one b:surrender - DeadRaven
[SIGPIC][/SIGPIC]0 -
Alyyy - Sanctuary wrote: »i use it rarely but is it efective if i have no mp? example i cast it 100 mp left and it hits me and does it stil work or not after i have no mp left i mean?
If your mp runs out the dmg is taken by your hp like it normally should i think, I might be wrong though.[SIGPIC][/SIGPIC]0 -
thats why u plan ahead and dont use plume shell at the last minute. If i see a physical threat then i throw it up before i start hitting....it has 20 seconds of life and that should be enough time to kill it or heal or run like hell[SIGPIC][/SIGPIC]0
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Valdea - Dreamweaver wrote: »Warning, this is a bit of a vent:
I rarely ever use this skill if I can help it, because it drains my pm like crazy. Honestly, why would you give the archers that straight up absorbs the damage and recovers their mp (which, from what I've seen based on my bf's character, they hardly ever use). So then why give a cleric a skill that does absorb damage, but all so takes it out of our mp. Our only source of survival.
Tell me, is there ever a time when this skill would be actually useful and not just a pain in the **** and an all around irritation?
(by the way, if a gm reads this (to save posting another thread in the suggestion box) maybe consider giving the clerics a more fair version of plume shell (maybe more like winged shell))
lolwha?
Spirit Charm[SIGPIC][/SIGPIC]0
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