Expensive barbarian?

Ragnoram - Heavens Tear
Ragnoram - Heavens Tear Posts: 28 Arc User
edited April 2009 in Barbarian
Why is it that people say barbarians are slower at leveling and need to repair more. If i am 1v1ing an enemy, surely it shouldnt break my armour MORE or less than it would, lets say a blademaster.

what is this all about, why are barbarians expensive? I played one to level 10 and had no problems... (btw ive seen maybe 1 or 2 barbarians out of the 40 million barbarians without glowing armour.) why is this?
Post edited by Ragnoram - Heavens Tear on

Comments

  • Wolfsfang - Dreamweaver
    Wolfsfang - Dreamweaver Posts: 112 Arc User
    edited March 2009
    1-10 is nothing....im 23 and takes a little longer to kill them so they bash away on my armor a little more then some other races. last time i repaired my armor it cost around 4k...but all the money and junk i pick up pays off the repair.
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  • Ragnoram - Heavens Tear
    Ragnoram - Heavens Tear Posts: 28 Arc User
    edited March 2009
    Can anyone elaborate on this, is it true that you really dont loose much money from repairs? it is just slower to level up as a barbarian?

    If so, why is this the case?
  • Mothergoose - Sanctuary
    Mothergoose - Sanctuary Posts: 1,320 Arc User
    edited March 2009
    Can anyone elaborate on this, is it true that you really dont loose much money from repairs? it is just slower to level up as a barbarian?

    If so, why is this the case?

    Other than clerics that constantly eat up pots, you can't really lose money while grinding. It's just that barbs earn a lot less, than, say, a veno. As for repair money for blademaster, barb repair cost more per mob, since taking longer to kill a mob means it will hit you more. For a veno, mob hits pet, and pet don't wear armor, so armor is mostly maintenance free.

    Yes, lvling from 1-10 is nothing. It will take longer and longer to lvl as the stat of barb goes more and more towards vit compared to a blademaster.
  • Kamikiri - Lost City
    Kamikiri - Lost City Posts: 182 Arc User
    edited March 2009
    Barbs have a high repair costs due to the fact we tank Multiple bosses in fb's and hh. That wear and tear builds up. My bill per HH is 25-60k, and fb is 7-40k

    The two classes that costs alot are clerics and barbs.

    At lower lvl's barbs kill things slowly, and miss quite alot. Blademasters make decent coin AoE grinding later on, archers do very well killing air mobs, venos have low repair fees, and mages are kinda meh... o.o
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  • Huyidao - Heavens Tear
    Huyidao - Heavens Tear Posts: 44 Arc User
    edited March 2009
    Barbs kill slower, so armor costs are higher while weapon repairs are the same as others. The other problem is getting ks-ed. I try to take my barb out grinding at odd hours when few people are competing, because even though people don't ks on purpose, lots of other classes kill faster and 1) mobs are farther apart because many people are killing them, so travel time's longer, and 2) sometimes accidental ks happen so you lose more grinding opportunities.

    As for tanking bosses, my guild allows tanks and BB clerics to get more of TT loot because of their extra costs. As such, that's not usually a problem. Barbs also tank FB's and world bosses; there's no extra pay for those since no one in the guild gets paid for it, but I would consider that as part of helping out friends.
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  • Mothergoose - Sanctuary
    Mothergoose - Sanctuary Posts: 1,320 Arc User
    edited March 2009
    Lol, I just keep my barb in arch all the time, and check in once a day for daily stone quest. Grinding is a serious pain for barb. Hey, it'll grow up eventually. Meanwhile, it will live on daily stones and be funded by either my main or the moneymaker veno I'm trying to raise through grinding.b:pleased
  • Hazardus - Heavens Tear
    Hazardus - Heavens Tear Posts: 937 Arc User
    edited March 2009
    Grinding for barbs is easier for barbs at lower levels. At higher levels the repair costs are phenomenal, and unless you invest in and use bloodbath or some other +acc gear, you will miss a lot (I think we miss more at higher levels as the mobs evasion seems to go up). Also since it takes longer for us to kill than a BM (almost twice as long), we incur more repair costs.

    An average full TT run for me costs me between 50-100K on repairs.
    Add to that the cost of charms and pots. A barb needs HP charm so in case a cleric lags the party doesn't wipe.
    Plus our MP regen is like 0. So we constantly need either mana pots or charms. I prefer a MP charm since it works out cheaper in the long run and keeps pots off cool down so I can use HP pots that stack with the cleric's IH heal.

    So yeah a barb is pretty high maintenance. Almost as much as a cleric.
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  • Buknoybobo - Sanctuary
    Buknoybobo - Sanctuary Posts: 82 Arc User
    edited March 2009
    yes.barbs are expensive.i get repair bills up to 20k
    thats why i cant save moneyb:cry
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  • xxxdsmer
    xxxdsmer Posts: 1 Arc User
    edited March 2009
    dont feel like actually quoting lol, but anyway...

    "So yeah a barb is pretty high maintenance. Almost as much as a cleric."
    depends if the cleric's using heiro's or not. a cleric could burn thru a heiro pretty fast i imagine (i have a lv29 cleric), and as far as pots is concerned, its just like any other class... u can spend coin on all the pots to feed it or you can take a lil time n sit down to meditate and not spend any coin at all on the recovery :)

    but i dont think there's much someone could do about a barb's repair costs lol.
    i'm pro all classes, and against none in particular..
    but the age old QQ about venos is just that. OLD.
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  • Rrraige - Lost City
    Rrraige - Lost City Posts: 28 Arc User
    edited March 2009
    Repairs get annoying, but it's not too bad. My problem right now is that I have no time for grinding, so $ is going down the drain on daily quests and not coming in from killing stuff.

    When I am grinding, tiger form with alacrity of the beast and sunder means I never need hp pots, and I have +5mp recovery cape that greatly increases my mana regeneration while meditating so that I have little motivation to spend pots on that either. That saves a lot of money.
  • Ganiju - Heavens Tear
    Ganiju - Heavens Tear Posts: 319 Arc User
    edited March 2009
    okay...question...then why after 2 hours of grinding my max bill is for 8k? come on if you are in tiger form of course the cost is going to go up because your attack is lowered by like 35%. but when in humaniod for you kill faster and if you are using the correct buffs and actually upgrade your skills and use spark eruption then you will drastically reduce repair costs and come on...a lvl 27 with repair costs 10k+ ? wtf man? my repair costs at that lvl were like at most 1.3k.
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  • Tawarwaith - Sanctuary
    Tawarwaith - Sanctuary Posts: 391 Arc User
    edited March 2009
    okay...question...then why after 2 hours of grinding my max bill is for 8k? come on if you are in tiger form of course the cost is going to go up because your attack is lowered by like 35%. but when in humaniod for you kill faster and if you are using the correct buffs and actually upgrade your skills and use spark eruption then you will drastically reduce repair costs and come on...a lvl 27 with repair costs 10k+ ? wtf man? my repair costs at that lvl were like at most 1.3k.

    I'll try to answer some of your questions:
    - Yes using skills will make you kill faster and consequently have a lower repair bill. However, most tank build barbs have only 5 mag, and mp regeneration is close to 0. Using skills all the time, needs a lot of manapots. I can't say for sure, but that will probably become more expensive on the long run. I often buff, and then just use spark eruption to spare out manapots. Is it really cheaper? Can't really tell you...

    - Your repair bill is after 2h grinding. But the 10K+ bill, is it on a day? A lvl? ...

    - To give you a more compareable example. My veno, after 2h of grinding, only had a repair bill of about 200 at lvl27, and that is on a fox build.
  • Ganiju - Heavens Tear
    Ganiju - Heavens Tear Posts: 319 Arc User
    edited March 2009
    I'll try to answer some of your questions:
    - Yes using skills will make you kill faster and consequently have a lower repair bill. However, most tank build barbs have only 5 mag, and mp regeneration is close to 0. Using skills all the time, needs a lot of manapots. I can't say for sure, but that will probably become more expensive on the long run. I often buff, and then just use spark eruption to spare out manapots. Is it really cheaper? Can't really tell you...

    - Your repair bill is after 2h grinding. But the 10K+ bill, is it on a day? A lvl? ...

    - To give you a more compareable example. My veno, after 2h of grinding, only had a repair bill of about 200 at lvl27, and that is on a fox build.

    dude...my mag is 5...i have no mp regen basically at all. when i was talking about the skills is that using them when you do spark eruption. it makes it so you don't have to constantly spam skills. so you do the same damage with 1 skill as you do with 2 skills thusly reducing the mana cost and yes i have gone a whole day without repairing. 11328 was the total repair cost when i was finally able to repair all of my stuff and the amout of dq iems you get when grinding on the right mobs trumps the repair costs
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  • Hazardus - Heavens Tear
    Hazardus - Heavens Tear Posts: 937 Arc User
    edited March 2009
    To be honest the repair bills don't cross 50K until after lvl60. And 11K repairs for a days grind means it was a pretty short day b:chuckle. At those levels I remember hourly repair bills of 5-10K.

    Its true killing faster in humanoid cuts down repair costs per mob killed. But you also up your costs for pot consumption. Not just mana, HP pots are needed to continue grind unless you plan on meditating after every 2 or 3 mobs. Its not so apparent in the 40s when most mobs are still physical. But roll on the 60s and then every mob has a magical attack that hits around 300-500. Cant take too many of those in humanoid form.

    And depending on the type and location of mobs, the DQ drops can be totally not worth the repair and pot costs. Not mostly but can be, in some cases.
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  • Devarsi - Sanctuary
    Devarsi - Sanctuary Posts: 542 Arc User
    edited March 2009
    i miss that day of 10k repair bills.. for rebirth order gamma my repair bills are around 100k
  • Ganiju - Heavens Tear
    Ganiju - Heavens Tear Posts: 319 Arc User
    edited March 2009
    To be honest the repair bills don't cross 50K until after lvl60. And 11K repairs for a days grind means it was a pretty short day b:chuckle. At those levels I remember hourly repair bills of 5-10K.

    Its true killing faster in humanoid cuts down repair costs per mob killed. But you also up your costs for pot consumption. Not just mana, HP pots are needed to continue grind unless you plan on meditating after every 2 or 3 mobs. Its not so apparent in the 40s when most mobs are still physical. But roll on the 60s and then every mob has a magical attack that hits around 300-500. Cant take too many of those in humanoid form.

    And depending on the type and location of mobs, the DQ drops can be totally not worth the repair and pot costs. Not mostly but can be, in some cases.

    well i get agroed by like every mob when i grind. my location is the Shattered Jade Shore. which all the mobs can do magic damage for like 200+ damage
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  • Fleez - Heavens Tear
    Fleez - Heavens Tear Posts: 136 Arc User
    edited March 2009
    Ya i think we will always have the highest repair cost of any class... thats the price u pay for being one of the most damn useful(dare i say most kik ****) class in the game.
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  • Tawarwaith - Sanctuary
    Tawarwaith - Sanctuary Posts: 391 Arc User
    edited March 2009
    @Ganiju
    I just tried to say that it's hard to compare between barbs, because everybody does their things another way. For my part, I just hit the repair all button everytime I see it, and don't look at the amount :p It doesn't hurt if you don't know the amount ;)
    Till now I've always been able to keep up with the repair + skill costs, so till lvl57 the repairs aren't to high as long as you throw your coins away. However, if I compare to my veno, repairs are way higher from the start. That's just a fact.
  • Ganiju - Heavens Tear
    Ganiju - Heavens Tear Posts: 319 Arc User
    edited March 2009
    @Ganiju
    I just tried to say that it's hard to compare between barbs, because everybody does their things another way. For my part, I just hit the repair all button everytime I see it, and don't look at the amount :p It doesn't hurt if you don't know the amount ;)
    Till now I've always been able to keep up with the repair + skill costs, so till lvl57 the repairs aren't to high as long as you throw your coins away. However, if I compare to my veno, repairs are way higher from the start. That's just a fact.

    okay...whatever because i just skipped the whole section involving the comparison. i was just stating that the repair costs weren't a big deal...its not like it is going to ruin your game play...and if it does...then choose a different class and stop whining...(this was directed to the audience not you specifically Tawarwaith)
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  • raidan
    raidan Posts: 0 Arc User
    edited April 2009
    I believe Barbs are def the hardest to level with out a doubt, and also my repair bills have been as high as 200k before and thats not cause i didnt repair for 2 days it was after 2 TT runs, but if you know how to make money it shouldnt be a problem at all. But that being said no matter what u make money grinding unless u have a charm and are letting it tick constantly.
  • Papa_bear - Dreamweaver
    Papa_bear - Dreamweaver Posts: 65 Arc User
    edited April 2009
    I'm approaching the using a HP charm per 1-2 week threshold. :(

    I have some decent coin but I"m close to leveling most of my high costing skills soon and I know I"m going to be really poor from that.
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  • Tawarwaith - Sanctuary
    Tawarwaith - Sanctuary Posts: 391 Arc User
    edited April 2009
    I'm approaching the using a HP charm per 1-2 week threshold. :(

    b:shocked how on earth do you manage to consume a hp charm that fast?! (assuming it's a gold hp charm) I'm still on my first hp charm that I got at lvl46 or so. And just now (lvl57) the end is starting to come close.

    I guess you have it tick in order to grind non-stop or something. That is your choise of course, but not necessary. I wouldn't say barbs are expensive because of their hp charms, at least not till lvl57. I can grind pretty well without having it tick. I save my hp charm for bosses and/or fb.
  • Devarsi - Sanctuary
    Devarsi - Sanctuary Posts: 542 Arc User
    edited April 2009
    haha it all depends on what you do.. when grinding my charm never ticks cause of sunder.. but in TW i'll go through a gold HP charm easily in a 3 hour TW.. and rebirth order quests take like 300k of it
  • Hazardus - Heavens Tear
    Hazardus - Heavens Tear Posts: 937 Arc User
    edited April 2009
    b:shocked how on earth do you manage to consume a hp charm that fast?! (assuming it's a gold hp charm) I'm still on my first hp charm that I got at lvl46 or so. And just now (lvl57) the end is starting to come close.

    I guess you have it tick in order to grind non-stop or something. That is your choise of course, but not necessary. I wouldn't say barbs are expensive because of their hp charms, at least not till lvl57. I can grind pretty well without having it tick. I save my hp charm for bosses and/or fb.

    But as a barb you are tanking world/FB/TT bosses almost every day, if you want to collect all your TT mats that is. Yeah 3-4 days is about right. I go through it even faster. And no charms almost never tick while grinding. Sunder FTW!!! b:chuckle
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  • Tawarwaith - Sanctuary
    Tawarwaith - Sanctuary Posts: 391 Arc User
    edited April 2009
    But as a barb you are tanking world/FB/TT bosses almost every day, if you want to collect all your TT mats that is. Yeah 3-4 days is about right. I go through it even faster. And no charms almost never tick while grinding. Sunder FTW!!! b:chuckle

    b:laugh Well, after a certain lvl, I'm expecting that :p If you consider that 1 tick of a hp charm for you must be way more then 1 tick for me...

    It was just that, seeing papabear, who's about my lvl, saying he runs through hp charms that fast... I tanked quite a number of my own bosses, and if possible with a squad that doesn't exceed the boss' lvl. I also get asked for bosses and fbs more and more b:victory But still, 600k hp compared to my own hp, and the awesome cleric(s) that stands behind me... The hp charm does last quite some time (for now)