Pros & Cons for Wizard

Lyzzern - Lost City
Lyzzern - Lost City Posts: 193 Arc User
edited March 2009 in Wizard
I made this thread to explain the Advantages and Disadvantages of being a Wizard, so that many people be enlighted and understand the Pros & Cons of being a Wizard.
Wizards control the Elements Fire, Water and Earth and deal damage to enemies, also, Wizards have a wide arrangement of other types of Spells, like ManaBuffs and Skill Casting Buffs, so here are the Pros & Cons:

Pros:
-Great Elemental Damage
-Slowing Status Spells (Good for Kiting)
-Kiting Ability
-Good at Solo and Grinding
-Great at killing Water, Fire and Metal mobs due to their weaknesses to Wizard's Elements
-Great Magical Defense
-MP Recovery Buffs
-Elemental Shields
-Good against all kinds of monsters (Since Wizards can knock back Melee monsters)
-May have good Critcal Percentage (%) if used correctly, which can One-Shot Enemies
-Good at PvP (Many people may not believe, but it is true, I'm level 42 and people actually run from me, and the ones who don't, die. The only class that has PKed me was Cleric/Elf Priest).
-Only class with a Knock Back Magic Skill (Will Of The Phoenix)
-Fast Casting Skill Buff (Essential Sutra, allows to do Spells without Channeling them for some time)
-Healing Skill (May be slow but it's good for HP recovering after battles)
-Powerfull AoE skills (Good for groups)

Cons:
-Low Physical Defense
-Low Health Points (HP)
-Too dependable on Mana Points (MP)
-Weak against Melee Fighters without Kiting
-Bad in Duels
-Slowest Class (4.8m/s)
-Die easily against Clerics and Archers
-Slow Channeling Spells
-Expensive Class
-Die Easily Against More Than 2 Monsters.
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Post edited by Lyzzern - Lost City on

Comments

  • Jrudora - Lost City
    Jrudora - Lost City Posts: 445 Arc User
    edited March 2009
    Pros:
    -Great Elemental Damage
    -Slowing Status Spells (Good for Kiting) So do archers and clerics. Glacial is nowhere good enough to be used in succession.
    -Kiting Ability
    -Good at Solo and Grinding
    -Great at killing Water, Fire and Metal mobs due to their weaknesses to Wizard's Elements
    -Great Magical Defense As are clerics :D
    -MP Recovery Buffs As do clerics :D
    -Elemental Shields As do Clerics :D magic shell
    -Good against all kinds of monsters (Since Wizards can knock back Melee monsters) Except ranged physical
    -May have good Critcal Percentage (%) if used correctly, which can One-Shot Enemies Same as all other classes
    -Good at PvP (Many people may not believe, but it is true, I'm level 42 and people actually run from me, and the ones who don't, die. The only class that has PKed me was Cleric/Elf Priest). 42 isn't a good level to decide anything. I don't consider this as a pro at all. Enough evidence has been provided by mages of higher level that being "good at pvp" is not our advantage.
    -Only class with a Knock Back Magic Skill (Will Of The Phoenix) Archers and BMs have a knockback skill too. Look up ecatomb.
    -Fast Casting Skill Buff (Essential Sutra, allows to do Spells without Channeling them for some time) 6 seconds. Its not much.
    -Healing Skill (May be slow but it's good for HP recovering after battles) Definitely not a pro, it takes almost 6 seconds to cast
    -Powerfull AoE skills (Good for groups) Granted we have spark. Other classes can aoe better because their aoes are spammable. Ours are fairly limited to hailstorm and will of phoenix outside of spark required ones. Dragons Breath however is wonderful for zhenning.

    Cons:
    -Low Physical Defense Depends on build.
    -Low Health Points (HP)
    -Too dependable on Mana Points (MP) Same with all classes, this game is very skill oriented.
    -Weak against Melee Fighters without Kiting
    -Bad in Duels
    -Slowest Class (4.8m/s) Same with Clerics
    -Die easily against Clerics and ArchersActually prior to 89, we die easily against anything. :(
    -Slow Channeling Spells
    -Expensive Class Not really. To be good in pvp, this class is expensive, but for normal leveling, we're quite cost effective. We have a mana shield, an increase mana buff, fast killing capabilities, and if played correctly low armor repair costs. Archers are expensive classes, barbarians are expensive classes, healing clerics are expensive classes, but we frankly are not ;)
    -Die Easily Against More Than 2 Monsters.

    Those are my inputs. None the less I think most people who post questions which you answer here are people who wouldn't be bothered enough to search for themselves anyways. Good effort, but not enough people to appreciate it.
  • Phsyco - Lost City
    Phsyco - Lost City Posts: 327 Arc User
    edited March 2009
    agreed... Wizard is a difficult class to use but if you do your part and do a little research its rewarding
  • King_Solomon - Heavens Tear
    King_Solomon - Heavens Tear Posts: 1,341 Arc User
    edited March 2009
    I made this thread to explain the Advantages and Disadvantages of being a Wizard, so that many people be enlighted and understand the Pros & Cons of being a Wizard.
    Wizards control the Elements Fire, Water and Earth and deal damage to enemies, also, Wizards have a wide arrangement of other types of Spells, like ManaBuffs and Skill Casting Buffs, so here are the Pros & Cons:

    Pros:
    -Great Elemental Damage
    -Slowing Status Spells (Good for Kiting)
    -Kiting Ability
    -Good at Solo and Grinding
    -Great at killing Water, Fire and Metal mobs due to their weaknesses to Wizard's Elements
    -Great Magical Defense
    -MP Recovery Buffs
    -Elemental Shields
    -Good against all kinds of monsters (Since Wizards can knock back Melee monsters) ranged/aoe phys monsters kill arcane wizards easily while clerics can heal in time.
    -May have good Critcal Percentage (%) if used correctly, which can One-Shot Enemies nothing compared to archers or even bms
    -Good at PvP (Many people may not believe, but it is true, I'm level 42 and people actually run from me, and the ones who don't, die. The only class that has PKed me was Cleric/Elf Priest).
    -Only class with a Knock Back Magic Skill (Will Of The Phoenix)
    -Fast Casting Skill Buff (Essential Sutra, allows to do Spells without Channeling them for some time)
    -Healing Skill (May be slow but it's good for HP recovering after battles)
    -Powerfull AoE skills (Good for groups)

    Cons:
    -Low Physical Defense
    -Low Health Points (HP)
    -Too dependable on Mana Points (MP) archers, barbs, bms and clerics deplete their mp much faster.
    -Weak against Melee Fighters without Kiting
    -Bad in Duels experience turns the table.
    -Slowest Class (4.8m/s) ...but no other class has distance shrink
    -Die easily against Clerics and Archers no... die easily against all other classes.
    -Slow Channeling Spells but sutra owns the channel wars.
    -Expensive Class melee classes have crazy repair costs and wizards have lower skill expenses compared to clerics and venos
    -Die Easily Against More Than 2 Monsters. a wizard may survive 3 fire/earth/water magic mobs at once even without charm. a barb cannot.

    a few more notes
    [SIGPIC][/SIGPIC]

    If you're willing to join another online game do NOT join any hosted by K2 NETWORK. Want to know why? Check BBB complaints.
  • Lyzzern - Lost City
    Lyzzern - Lost City Posts: 193 Arc User
    edited March 2009
    Ok, first of all, Jrudora:
    -I was talking about the pros of being Wiz, plus, this is a Wizards section, so this thread shall have NOTHING to do with other classes and I didn't start it to compare Wizards to any other classes.
    -You're right about the Ranged Monsters.
    -Yes, Lv. 42 isn't a good level to decide anything, but I should be much more PKed at this time than I do.
    -Archers and BM don't have MAGICAL Knockback (Can't you read?).
    -Erm, 6 seconds IS much if you use long channeling skills...
    -Healing skill IS a pro since you need to recover HP from each battle you do.
    -I was talking about Dragon's Breath, but also, Will of the Phoenix is good for fighting more than one mobs at once.
    -Any Wizard with a Build that gives good Physical Defense doesn't have enough Magical Defense. Plus, Light Armor doesn't give that much Physical Defense.
    -A Blademaster can fight without MP, a Barbarian can fight without MP, an Archer can fight without MP, a Venomancer can Fight without MP. A Wizard CANNOT fight without MP.
    -We are an Expensive class if we upgrade all our good skills. I didn't say we are the most expensive class. I said we are an expensive class. And, you're contradicting yourself, don't Clerics have a mana shield, an increase mana buff, fast killing capabilities?

    To King Solomon:
    -As earlier referred, it is a P&C about WIZARDS, not other classes.
    -Wizards' Criticals are the most fearsome. More than Archers' and definitely much more than BMs'.
    -No, we die much easier with Archers and Clerics than any other classes.
    -Distance shrink is useless for enshortening trips...
    -Sutra costs 2 sparks.
    -When I said 2 mobs I meant physical monsters.
    [SIGPIC]http://pwi-forum.perfectworld.com/image.php?type=sigpic&userid=2508297003&dateline=1263853257[/SIGPIC]
    Asoteric Runewolf just pwned you b:victory

    (Yet another player who has quit this game :>; See you in Forsaken World)
  • mentallaxative
    mentallaxative Posts: 93 Arc User
    edited March 2009
    Comparisons only have meaning in reference to alternatives. Wizards would make a great tank for physical mobs if you omitted mentioning barbarians completely.

    And what's so special about a 'magical' knockback? Don't they all do the same thing?
  • Mosa - Harshlands
    Mosa - Harshlands Posts: 94 Arc User
    edited March 2009
    Wizard is a great class to play a very fun class and very rewarding in the end......I think..

    but its cons are too much but that what makes it fun what I really missed about being a wizard is that you have to count every 0.5 sec in a fight and plan things occordingly and have a **** load of tactics for each sitution..

    Archer doesnt need as much nor does BM cleric even need small amount of tactics but IF you win in a fight against another class 1 vs 1 then you are a great player no matter what cuz you beat the odds.
    formerly known as mosabi-heaven's tear..

    you know that wizard that kicked your **** b:victory..

    now I just own wizards at the new servers b:victory
  • Jrudora - Lost City
    Jrudora - Lost City Posts: 445 Arc User
    edited March 2009
    Ok, first of all, Jrudora:
    -I was talking about the pros of being Wiz, plus, this is a Wizards section, so this thread shall have NOTHING to do with other classes and I didn't start it to compare Wizards to any other classes.
    -You're right about the Ranged Monsters.
    -Yes, Lv. 42 isn't a good level to decide anything, but I should be much more PKed at this time than I do.
    -Archers and BM don't have MAGICAL Knockback (Can't you read?).
    -Erm, 6 seconds IS much if you use long channeling skills...
    -Healing skill IS a pro since you need to recover HP from each battle you do.
    -I was talking about Dragon's Breath, but also, Will of the Phoenix is good for fighting more than one mobs at once.
    -Any Wizard with a Build that gives good Physical Defense doesn't have enough Magical Defense. Plus, Light Armor doesn't give that much Physical Defense.
    -A Blademaster can fight without MP, a Barbarian can fight without MP, an Archer can fight without MP, a Venomancer can Fight without MP. A Wizard CANNOT fight without MP.
    -We are an Expensive class if we upgrade all our good skills. I didn't say we are the most expensive class. I said we are an expensive class. And, you're contradicting yourself, don't Clerics have a mana shield, an increase mana buff, fast killing capabilities?

    Usually people come to these forums to find the advantages of being a wizards in comparison to other classes (otherwise what basis are you using to form opinions on?), so I don't see how this shouldn't include other classes as well. It really isn't much of a "pro", if its not directly relative to how well other classes can do it either. So don't throw that "I'm not pullin it that way" attitude at me. I was giving my input, if you didn't agree then that's fine but it was completely uncalled for that you'd snap at me in such a fashion.

    And no, at level 42, especially if your guild isn't well known, you AREN'T going to be pked a lot. Unless you foolishly believe some idiots outside our server who believe that Lost city is all about being pked 24/7, then at 42 you've seen close to nothing. Add the fact that the strongest guilds remaining in the server rarely if ever random pk, you are fairly safe from being ganked in the middle of nowhere. Not to mention, many at your level probably do not use charms anyways, which plays an enormous part in pvp.
    When you start frequenting swamp a little more, then come back and tell me mages are good in pvp. Judging from your comment on LA mages, you seem to be robes yourself, and I assure you at 42 unless you're willing to spend a fortune that archers ARE going to roll you.

    Magical knockback? Difference being?
    Archers and BM's knockback skills might not be magical damage, but they do the same required effect. None the less it is still a knockback.
    I also fail to see how a "MAGICAL" knockback can be anymore a "pro" than a "PHYSICAL" knockback.
    -We are an Expensive class if we upgrade all our good skills. I didn't say we are the most expensive class. I said we are an expensive class. And, you're contradicting yourself, don't Clerics have a mana shield, an increase mana buff, fast killing capabilities?

    And I had to specifically quote this once again because you obviously show your ignorance and inexperience with this quote.
    Dammit I didn't even want to say it, but here are the facts.
    1) Clerics do not kill as fast as mages do
    2) Clerics spend a lot more mana healing in fbs / HHs, and they're REQUIRED to do so. This is their spending point. Clerics can go through mp charms faster than mages can.
    3) All classes have a lot of skills to upgrade, and all classes requires an enormous amount of money to upgrade their skills. In "RELATIVITY" to other classes, we are not an expensive class. How can you say we are an expensive class if there's no ground for you to be comparing this to? What would you be comparing this to if this forum was so "strictly" mages? An elephant? An apple? Another mob? Oh sure, of course we're expensive compared to the given choices. Use your head.
    4) And no I'm not contradicting myself. Unless you're an FAC, your mana pool is lower than mages, and you'd require more spell casting to kill mobs. Add the fact that the most viable option for clerics are wood mobs, whereas we've got a wider variety of choices. It gives mages all the choices to save mana with by killing faster using less skills, than a cleric. To add to that, unlike mages clerics do not have the same kiting abilities. This means if a mob is going to hit them, they do. We save our armor repair costs a hell of a lot better than clerics who if they can't kite will eventually take more damage over time than we do. I've grinded for hours and only had a repair cost of 20k or so. Ask a BM/Barb/Archer if they can grind the same time without having to pay for many times the amount of potions/repair costs.

    Next time, if you're going to write something which benefits others, take some opinions and do a PERSONAL filter on them without insulting those who provide you input, little one.
  • Ty - Heavens Tear
    Ty - Heavens Tear Posts: 604 Arc User
    edited March 2009
    Pros:
    Black Ice Dragon Strike looks cool.
    Will of the Pheonix looks cool.
    Stone rain looks pretty cool too.
    I like pie
  • wenh93
    wenh93 Posts: 0 Arc User
    edited March 2009
    pros:
    shiny buff
    simillir dmg with archers(but urs get better eventually)
    u got alot of mp
    um...
    u do more dmg than a gm( heard his dmg in HL when he dueled ppl) end game >:D
    cons:
    everything except TW,zhen, dmg realted dealin ^^
  • Mizorie - Lost City
    Mizorie - Lost City Posts: 598 Arc User
    edited March 2009
    Pros:
    unmmmmmm....
    [SIGPIC][/SIGPIC]
    Dalamaar: Mizorie you have no soul.
  • Calliope - Heavens Tear
    Calliope - Heavens Tear Posts: 328 Arc User
    edited March 2009
    Pros:
    Black Ice Dragon Strike looks cool.
    Will of the Pheonix looks cool.
    Stone rain looks pretty cool too.
    Also, we don't have animal ears or wings on our head.
  • RoGz - Lost City
    RoGz - Lost City Posts: 35 Arc User
    edited March 2009
    well to me iv really enjoyed my wiz except for the grinding 60's, it seems to be really taking off now with needed skills maxed and cant wait till hit 89..iv been pure int from lvl 60 and wouldn change back to LA at all..
    at my current lvl i can beat everyclass in duel as easy as they can kill me except the archer, and clerics are hard if u dont force of will there sleep spell lol..depending on gear etc.but without sutra in duel id be dead meat in no time

    so overall im quite content with the wiz. except for these pages for 79 skills there a ****
  • majero
    majero Posts: 42 Arc User
    edited March 2009
    pros = tempest, black ice dragon, undine strike, rock rain, distance shrink, earth shield

    cons = shat on by every class, unless you spam pk pots and know how to run away. b:bye
This discussion has been closed.