demon/sage what did you pick?

Deceitsoul_ - Heavens Tear
Deceitsoul_ - Heavens Tear Posts: 44 Arc User
edited November 2009 in Cleric
for those that picked to be a demon or sage cleric, whats it like? or which do you think is better?
A Faction leader is not just someone that helps the faction its self, but also gives back and helps the world. *If not then what kind of leader are you ?o.0

*Faction or not -help those in need.*
Let me know if i can be of any help in anyway, Im up for just about anything.b:victory
Post edited by Deceitsoul_ - Heavens Tear on
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Comments

  • Alyyy - Sanctuary
    Alyyy - Sanctuary Posts: 3,165 Arc User
    edited March 2009
    i think that itl be realy rear if a demon/sage cleric will answer this
    Clerics are like cops...they always seem to be around.....until you actually need one b:surrender - DeadRaven
    [SIGPIC][/SIGPIC]
  • Tryagain - Harshlands
    Tryagain - Harshlands Posts: 716 Arc User
    edited March 2009
    I of course haven't gotten there yet, but from looking at the bonuses. There is no reason to pick sage. Demon is better for almost every single spell.
  • Alyyy - Sanctuary
    Alyyy - Sanctuary Posts: 3,165 Arc User
    edited March 2009
    well maybe ur right but the sage wersion has more beautifull fairys
    Clerics are like cops...they always seem to be around.....until you actually need one b:surrender - DeadRaven
    [SIGPIC][/SIGPIC]
  • RedsRose - Lost City
    RedsRose - Lost City Posts: 12,354 Arc User
    edited March 2009
    I of course haven't gotten there yet, but from looking at the bonuses. There is no reason to pick sage. Demon is better for almost every single spell.

    I don't know if I agree with that 100%. Each skill has a bonus where one is better then the other.

    I have not yet decided but right now I am leaning slightly more towards going Sage. But I am still in debate....I will decide ultimately once I get closer...b:pleased

    Information Here
    [SIGPIC][/SIGPIC]
    RoidAbuse is awesome, only he would sell his sperm for gear!!

    "Toughest monster? ..... RedsRose b:surrender" - Kantorek
    Where is my 1 v 1 Kan? b:mischievous
  • KallenHapti - Sanctuary
    KallenHapti - Sanctuary Posts: 137 Arc User
    edited March 2009
    are there pictures of the fairies anywhere b:cute
    [sigpic][/sigpic]
    Banned TB hairstyle made my Kallen cry b:sad
    Training my new wizzie. Current status lvl5X. b:pleased
  • Alyyy - Sanctuary
    Alyyy - Sanctuary Posts: 3,165 Arc User
    edited March 2009
    Clerics are like cops...they always seem to be around.....until you actually need one b:surrender - DeadRaven
    [SIGPIC][/SIGPIC]
  • Deceitsoul_ - Heavens Tear
    Deceitsoul_ - Heavens Tear Posts: 44 Arc User
    edited March 2009
    hmm interesting i looked at the skill website posted before, looked at lvl11 rez demon/sage said we get back 100% exp loss. so does that mean when a cleric dies he losses no exp if he has that skill o.0, that would mean death wouldnt be a prob XD. I say this becasue depending oo your rez lvl the cleric when dies and goes to town gets back that amount, by which his rez lvl says.
    A Faction leader is not just someone that helps the faction its self, but also gives back and helps the world. *If not then what kind of leader are you ?o.0

    *Faction or not -help those in need.*
    Let me know if i can be of any help in anyway, Im up for just about anything.b:victory
  • Shano - Lost City
    Shano - Lost City Posts: 289 Arc User
    edited March 2009
    Demon.... and Look for Heaven Ep to buff
  • Mothergoose - Sanctuary
    Mothergoose - Sanctuary Posts: 1,320 Arc User
    edited March 2009
    hmm interesting i looked at the skill website posted before, looked at lvl11 rez demon/sage said we get back 100% exp loss. so does that mean when a cleric dies he losses no exp if he has that skill o.0, that would mean death wouldnt be a prob XD. I say this becasue depending oo your rez lvl the cleric when dies and goes to town gets back that amount, by which his rez lvl says.

    Err... come again? You mean when another cleric res you?

    In any case, Demon appears to be more offensive, while Sage is more into support role.
  • Deceitsoul_ - Heavens Tear
    Deceitsoul_ - Heavens Tear Posts: 44 Arc User
    edited March 2009
    Err... come again? You mean when another cleric res you?

    In any case, Demon appears to be more offensive, while Sage is more into support role.

    no not when A cleics rez, with out a rez, when a cleric goes to town without a rez, he/she also gets back some exp based on how his/her rez is.so at lvl10 you only lose 2exp %
    and i say this becasue if i die i get back the amount of exp loss reduction as my rez says.
    most people think it only helps the person you rez but the skill also helps you, try it if you dont believe me.
    A Faction leader is not just someone that helps the faction its self, but also gives back and helps the world. *If not then what kind of leader are you ?o.0

    *Faction or not -help those in need.*
    Let me know if i can be of any help in anyway, Im up for just about anything.b:victory
  • Keyne - Heavens Tear
    Keyne - Heavens Tear Posts: 202 Arc User
    edited March 2009
    nope, i died last night. First time in like 20 levels. I have lvl 10 Res. I still lost 2%.
    Not .2% a full 2%
    [SIGPIC][/SIGPIC]
  • Deceitsoul_ - Heavens Tear
    Deceitsoul_ - Heavens Tear Posts: 44 Arc User
    edited March 2009
    nope, i died last night. First time in like 20 levels. I have lvl 10 Res. I still lost 2%.
    Not .2% a full 2%
    sorry ya i mean you only lose 2% of exp, still better than lossing 5%. all i wanna know is if you lose any exp if you have demon/sage rez since you get back 100% exp its lvl11 rez
    A Faction leader is not just someone that helps the faction its self, but also gives back and helps the world. *If not then what kind of leader are you ?o.0

    *Faction or not -help those in need.*
    Let me know if i can be of any help in anyway, Im up for just about anything.b:victory
  • Delia - Harshlands
    Delia - Harshlands Posts: 227 Arc User
    edited March 2009
    The percentage of exp you lose when you die decreases as you level (taken from the help from level 10). (The amount of exp this means increases due to increased exp/level though.)

    So I think at level 67 2% would be a normal death loss, whereas with a level 10 res Keyne would expect under .5% exp loss.
  • tanjina
    tanjina Posts: 31 Arc User
    edited March 2009
    The exp you lose depends on your cultivation level and not clerics level.
    All the classes lose the same if they go to town. If revived by lvl10 reviving they lose only 10% of what they would lose when going to town.
    So at level 25 - going to town - you lose 5% - being revived by lvl10 - you lose 0,5%
    At level 71% - going to town - you lose 2% - being revived by lvl10 - you lose 0,2%
    Leveling reviving skill does nothing good to a cleric that has it (except the social element of getting to know people and have a special place on their friends list :-))
  • MasonChen - Sanctuary
    MasonChen - Sanctuary Posts: 23 Arc User
    edited March 2009
    Well yes the exp percent u lose is depend on your cultivation level. You lost 1% going to town and 0.1% with lv10 res when you finish lv79 cultivation.

    As for the topic demon cleric is more pvp build and which i think has better skill(maybe im going for pvp build now.)It has great seals + debuff which is really great for PK.Sage clerics are more pve build which more towards killing mobs faster and stuff.
  • Isaphet - Heavens Tear
    Isaphet - Heavens Tear Posts: 217 Arc User
    edited March 2009
    The reason I believe Demon to outstrip Sage cleric is pretty simple.

    A Demon cleric will be able to handle all the pve situations that a sage cleric could and the difference will essentially be nil. At the end of the day pve is not hard enough for you to need anything specific.

    This is not true the other way around. A demon cleric is just a lot better at pvp.

    The only reason I would consider going sage is if all my friends went sage as I would want to be able to do the demon/sage dungeons with them. Having said that, I'll be pushing hard for them all to go demon!
  • Lakai - Harshlands
    Lakai - Harshlands Posts: 35 Arc User
    edited March 2009
    The reason I believe Demon to outstrip Sage cleric is pretty simple.

    A Demon cleric will be able to handle all the pve situations that a sage cleric could and the difference will essentially be nil. At the end of the day pve is not hard enough for you to need anything specific.

    This is not true the other way around. A demon cleric is just a lot better at pvp.

    The only reason I would consider going sage is if all my friends went sage as I would want to be able to do the demon/sage dungeons with them. Having said that, I'll be pushing hard for them all to go demon!
    can do the dungeons with them regardless of culti.

    im going sage for the vigor
  • Alyyy - Sanctuary
    Alyyy - Sanctuary Posts: 3,165 Arc User
    edited March 2009
    i think that the demon version is kinda better cuz it has better bonuses then the sage wersion (example the demon version doesnt take any chi for purify, it cuts chaneling to half for some skills and also heals an extra by some healing skills (i think that would be more resonable by a sage)
    Clerics are like cops...they always seem to be around.....until you actually need one b:surrender - DeadRaven
    [SIGPIC][/SIGPIC]
  • Sylvae - Sanctuary
    Sylvae - Sanctuary Posts: 1,018 Arc User
    edited March 2009
    I'm going demon since I solo mostly and favor offense. But the skill stream of rejuvenation is just too great for TW with demon boost to be ignored.

    A boost of 100% phys def for a brief while after the cast. Usually not worth mentioning, but I would only use this skill over IB if they tank has lots of health, or can except a veno purge soon. Start casting the spell while existing IB stacks and charm tick keep him alive, purge removes all buffs, Stream hits to heal to full health and gives a 100% defense bonus until stacks can reapply or buffs can be put back on.


    And since most PvP I have done is either pk'ing in DT, or TW, that works out perfectly for my play style. I prefer roles that require noticing the whole field of battle, and switching up to take on whichever role is currently needed.
  • SATII - Lost City
    SATII - Lost City Posts: 202 Arc User
    edited March 2009
    Demon all the way. Sage has like 3 useful skills while demon has like, 10
  • Nevlik - Heavens Tear
    Nevlik - Heavens Tear Posts: 265 Arc User
    edited March 2009
    most people ignore the fact it would take you days/weeks of farming fb 99 just to get even 1 of those skills
  • ChibiusaT - Sanctuary
    ChibiusaT - Sanctuary Posts: 3 Arc User
    edited March 2009
    So you have to wait untill lvl 89 for that??
    Its a long way to me, but I really like the idea of a Sage, more than a Devil, and of course a Devil has more powers, because its for attack, and Sage should be more for deffensive or healing spells, I think it depends in how you have your character.

    b:chuckle
  • samasalao
    samasalao Posts: 159 Arc User
    edited March 2009
    I am picking demon, and I am few levels (3) from reaching it? why because the hamburger head imp that follows me is so cool..... wrong LOLS, I am not picking demon for the hamburger head mini demon that follows me lols b:laugh.

    I am picking demon because in short battles (grinding or pvp) the status effects that demon path adds ( spirit gift spammable 150% mattack, wield of thunder debuffs metal res for 30% tempest freezes the enemy for 8 seconds demon spark release +25% attack rate, stream = +100% defense bonus etc etc etc ) will wreak havoc on my enemies.

    But all of you that are thinking that sage clerics are bad *big facepalm* b:sad, first sage clerics are more party oriented more skills become better check aoe heal insane area increase, ironheart gains a bonus to heal and purify becomes spammable beyond reason or logic, o yea revive restores 100% exp lost, NO EXP LOST FROM DEATH!!, and attack wise? check again!, metal mastery gives extra 5% dmg meaning all sage skills are indeed MORE POWERFUL, but sage cleric biggest power is his chi gaining skills, not only stream and wield will give insane chi gaining, but tempest has LARGE chance of going with only one spark!! this mean the longer the battle, the better for the sage cleric!!, spamming tempest/sage spark release every 30 seconds is not a joke and for sure a sage cleric will outdamage a demon cleric on a boss fight or any long fight b:laugh

    Anyway all of you still undecided, dont worry the road is very long, and it will take a long time to reach the goal, still to me, 3 levels away means 3-4 weeks, I may still change my mind but I doubt it b:laugh
  • MystiMonk - Sanctuary
    MystiMonk - Sanctuary Posts: 4,286 Arc User
    edited March 2009
    I am picking demon as the energy looks better it hall dpends on what has changed in the game by the time I get there.
    Looking for a decent casual understanding Faction.
  • Forp - Heavens Tear
    Forp - Heavens Tear Posts: 1,445 Arc User
    edited March 2009
    level 92 skills are unobtainable as of now, take those off your list of "what to get".

    you basically choose based on the level 89 skills, and both sage and demon have a very good selection. though, i'm yet to choose between them; upon studying, sage seems to be a pretty solid investment(seeing as you can't even get 92 skills).


    blessing of the purehearted: - sage
    Sage version has a 25% lower mana cost
    sage is 400-ish mana, where as demon would cost 535.

    Demon version has a 25% chance to recover 5% of maximum MP.
    5% is.. like 500 on 10k mp. so what?

    ironheart blessing: - sage wins, but you're an idiot for getting this.
    Sage version recovers an additional 10% more HP.
    ^nice

    Demon version also recovers 300 MP over 15 seconds.
    the spell cost more than that, lol

    wellspring surge: - sage
    Sage version reduces channeling time to 1.2 seconds.
    fast backup heal, definitely a bonus.

    Demon verion gains an additional 20% Chi with each cast.
    usually gives 15 or 20 chi, so it really isn't adding much.

    revive: - dunno, personal preference here
    Sage version extends range to 40 meters.
    revive people from the corner of their map. damn.

    Demon version cuts channeling time in half.
    guess this would make sloppy dungeon runs a lot better.

    vanguard spirit: - sage
    Sage version grants the target an additional 100% physical defense over 10 seconds.
    what isn't good about that?

    Demon version: Both you and the target have a 25% chance to gain 25 Chi.
    25% chance is very slim. even 95% chance to slow fails every now and then.

    magic shell: - sage
    Sage version increases the target's channeling speed by 20% for 10 seconds.
    just like vanguard, same as above. that's a pretty nifty perk.

    Demon version: Both you and the target have a 25% chance to gain 25 Chi.
    25% chance is very slim. even 95% chance to slow fails every now and then.

    celestial guardian's seal: - personal preference
    Sage version recovers 1200 HP over 15 seconds.
    i don't know if this stacks with other heals, but definitely a good bonus.

    Demon version recovers 900 MP over 15 seconds.
    an mp heal? the skill itself cost 535 mp, this wont change much if you spam it on yourself.

    plume shot: - personal preference
    Sage version does an additional 800 damage.
    additional damage, sounds good

    Demon version reduces both channel and cooldown times to 1.2 seconds.
    lowers channeling. that's definitely a bonus, but makes it equal to sage. both probably deal same dps.

    great cyclone: - i say demon wins here
    Sage version reduces enemy's speed by 45% and increases effect duration by 1 second.
    not sure about how useful this would be.

    Demon version does an extra 600 damage.
    extra damage is always nice.

    plume shell: - sage
    Sage version always absorbs 85% of incoming damage.
    what isn't good about that?

    Demon version only requires 15 Chi.
    half the chi cost? so what, you're a healer. you should probably have a pretty full chi bar most of the time.

    razor feathers: - personal preference
    Sage version extends area of effect radius by 2 meters.
    wider radius. easier to hit all the mobs in your aoe grind? 10 meters is pretty wide.

    Demon version reduces cooldown to 6 seconds.
    shorter cool down is always good. -2 seconds is good

    elemental seal: - sage
    Sage version always lasts 25 seconds.
    less spamming of the skill, attack more instead of debuffing.

    Demon version only reduces your magic defense for 15 seconds.
    you're a cleric, not a tank.

    dimensional seal: - sage
    Sage version increases physical defense reduction duration on the enemy to 25 seconds.
    less spamming of the skill, attack more instead of debuffing.

    Demon version decreases physical defense reduction duration on you to 15 seconds.
    you're a cleric, not a tank. if you used this is pvp, you're an idiot anyways.

    thunderball: - sage
    Sage version does an extra 15% Metal damage.
    more damage for this skill is good. has no +weapon damage, so the additional 15% is great.

    Demon version reduces the duration of the damage over time to 12 seconds.
    what's the point in this?
  • samasalao
    samasalao Posts: 159 Arc User
    edited March 2009
    You should made a choice based on all the skills, and not what is available at the moment, because once you pick one path there is no going back, and by the time you reach 89 ppl may have started farming fb99 and 109 so those books will start to come out, and there are also other (expensive) means to get them, in any case never make a choice based on what is available, the rest will eventually become available or be added.

    Also some skills are not worth upgrading at all:

    Blessing of the purehearted leave it at 1, the skill, blows.

    ironheart blessing, leave it at 10 dont upgrade it to sage demon at all the mp cost nearly doubles at thats BAD.

    ...

    there are some more.. sorry I am a bit tired to tell you which ones, I made my choice based on my main attack skills and those are:

    wield, tempest, cyclone, plume.

    In all those cases demon version is better for short fights, and plume is next to broken with cut cast time and cooldown against robe users, in any case the sage cleric is really good but not based on the reasons that you gave b:sad
  • Cbastor - Lost City
    Cbastor - Lost City Posts: 385 Arc User
    edited March 2009
    for those that picked to be a demon or sage cleric, whats it like? or which do you think is better?

    i have no idea but from what i have heard demon cleric is more for pvp and sage cleric is more for squad play and healing.
    but for the blade master go sage ftwb:thanks
  • Forp - Heavens Tear
    Forp - Heavens Tear Posts: 1,445 Arc User
    edited March 2009
    it's impossible to get level 92 skills and most never see 99. unless you actually plan on waiting for 99, sage seems a lot better.
  • Cbastor - Lost City
    Cbastor - Lost City Posts: 385 Arc User
    edited March 2009
    level 92 skills are unobtainable as of now, take those off your list of "what to get".

    you basically choose based on the level 89 skills, and both sage and demon have a very good selection. though, i'm yet to choose between them; upon studying, sage seems to be a pretty solid investment(seeing as you can't even get 92 skills).


    blessing of the purehearted: - sage
    Sage version has a 25% lower mana cost
    sage is 400-ish mana, where as demon would cost 535.

    Demon version has a 25% chance to recover 5% of maximum MP.
    5% is.. like 500 on 10k mp. so what?

    ironheart blessing: - sage wins, but you're an idiot for getting this.
    Sage version recovers an additional 10% more HP.
    ^nice

    Demon version also recovers 300 MP over 15 seconds.
    the spell cost more than that, lol

    wellspring surge: - sage
    Sage version reduces channeling time to 1.2 seconds.
    fast backup heal, definitely a bonus.

    Demon verion gains an additional 20% Chi with each cast.
    usually gives 15 or 20 chi, so it really isn't adding much.

    revive: - dunno, personal preference here
    Sage version extends range to 40 meters.
    revive people from the corner of their map. damn.

    Demon version cuts channeling time in half.
    guess this would make sloppy dungeon runs a lot better.

    vanguard spirit: - sage
    Sage version grants the target an additional 100% physical defense over 10 seconds.
    what isn't good about that?

    Demon version: Both you and the target have a 25% chance to gain 25 Chi.
    25% chance is very slim. even 95% chance to slow fails every now and then.

    magic shell: - sage
    Sage version increases the target's channeling speed by 20% for 10 seconds.
    just like vanguard, same as above. that's a pretty nifty perk.

    Demon version: Both you and the target have a 25% chance to gain 25 Chi.
    25% chance is very slim. even 95% chance to slow fails every now and then.

    celestial guardian's seal: - personal preference
    Sage version recovers 1200 HP over 15 seconds.
    i don't know if this stacks with other heals, but definitely a good bonus.

    Demon version recovers 900 MP over 15 seconds.
    an mp heal? the skill itself cost 535 mp, this wont change much if you spam it on yourself.

    plume shot: - personal preference
    Sage version does an additional 800 damage.
    additional damage, sounds good

    Demon version reduces both channel and cooldown times to 1.2 seconds.
    lowers channeling. that's definitely a bonus, but makes it equal to sage. both probably deal same dps.

    great cyclone: - i say demon wins here
    Sage version reduces enemy's speed by 45% and increases effect duration by 1 second.
    not sure about how useful this would be.

    Demon version does an extra 600 damage.
    extra damage is always nice.

    plume shell: - sage
    Sage version always absorbs 85% of incoming damage.
    what isn't good about that?

    Demon version only requires 15 Chi.
    half the chi cost? so what, you're a healer. you should probably have a pretty full chi bar most of the time.

    razor feathers: - personal preference
    Sage version extends area of effect radius by 2 meters.
    wider radius. easier to hit all the mobs in your aoe grind? 10 meters is pretty wide.

    Demon version reduces cooldown to 6 seconds.
    shorter cool down is always good. -2 seconds is good

    elemental seal: - sage
    Sage version always lasts 25 seconds.
    less spamming of the skill, attack more instead of debuffing.

    Demon version only reduces your magic defense for 15 seconds.
    you're a cleric, not a tank.

    dimensional seal: - sage
    Sage version increases physical defense reduction duration on the enemy to 25 seconds.
    less spamming of the skill, attack more instead of debuffing.

    Demon version decreases physical defense reduction duration on you to 15 seconds.
    you're a cleric, not a tank. if you used this is pvp, you're an idiot anyways.

    thunderball: - sage
    Sage version does an extra 15% Metal damage.
    more damage for this skill is good. has no +weapon damage, so the additional 15% is great.

    Demon version reduces the duration of the damage over time to 12 seconds.
    what's the point in this?

    bro....u might as well have gotten a link for the poster to read lol
  • Mothergoose - Sanctuary
    Mothergoose - Sanctuary Posts: 1,320 Arc User
    edited March 2009
    The demon/sage version of ironheart also heals twice as much though. And for demon, you recover 300 mp, while the cost is 400 mp, compared to 230mp for normal ironheart. Why is it so bad?