Noob question about Venomancer (build)

sirfredric
sirfredric Posts: 3 Arc User
edited March 2009 in Venomancer
(I hope I spelled it right)

Hey. Im a new player here. This game is my second in this genre and I started to play today. It really impressed me so far so I will give it a chance :)
If you see me running around it will be another lost noob so dont pay attention unless Im screaming for help, lol :)

I have gone through this forum and read alot today to learn about crafting etc etc. In fact I have read so much that Im all dizzy right now.. Could be due to that Im not 100% sober also..

So forgive me for not using the search buttin (yeah I know, I dont like it too).
But could someone tell me how to build my Venomancer? She will just be a moneybringer for my main char who is barbarian. I read about depending if you have robe/light armor/heavy armor etc. But whats the differences between them etc?

This game differ a bit from the game I recently played. This is more like wow if Im not wrong (havent played it). The game I used to play is more simple than this.

So if someone would be kind to answer or maybe just link me to a good thread about grinding Venomancer build I would appreciate it :)

So how to put the stats and which skills to obtain is what I wondering I guess. Other usefull notes are welcome too ofc :)
Regards
Fredric
Post edited by sirfredric on

Comments

  • LhRag - Sanctuary
    LhRag - Sanctuary Posts: 106 Arc User
    edited March 2009
    it depends on the server you are in really.....
    If u are on a pve server (Players vs Environment or something...) u simply put the whole lot of your stat points into magic, aside from the little bit of strength u need to equip weapons, simply put: add one STR for every second lvl, mag to the rest
    as to pvp... i will step aside and let the pvp pro's talk about it since i'm like total carebear....
  • Sylvini - Heavens Tear
    Sylvini - Heavens Tear Posts: 259 Arc User
    edited March 2009
    Ok, first of all for the armor, as that will determine your stat distribution:

    Arcane Armor: very little physical defense, very high magical defense. It's a bit random how many elements that applies to on drops and things you've manufactured, so pay attention to that. I think you'll need 1 Str every two levels to use the latest arcane armor. There's also a Mag requirement, but you shouldn't have any trouble meeting that.

    Light Armor: moderate values for both physical and magical defense. The Str requirement for this is a little higher, with a build average of one Str every level. There's also a Dex requirement, which most Venos won't benefit from. Some foxform builds like this, but pretty much no one else.

    Heavy Armor: lots of physical defense, little magical defense. I don't know the exact requirements, but I think it's something like 2 Str & 1 Dex every 1 or 2 levels. Most foxform builds use this, I think.

    Now for stats:

    Str: primarily determines physical attack power and physical defense, neither of which are big for arcane builds, but both of which are for foxform builds

    Dex: determines evasion, accuracy, and critical hit chance. Critical hit chance is the only thing that impacts spells, and you only get 1% every 20 points, so arcane builds generally ignore this. I think most foxform builds do, too, since Venos get crappy evasion and accuracy for every point in Dex.

    Vit: determines max HP and HP recovery rate. Arcane Venos generally ignore this stat. You'll be squishy no matter how much you spend on HP, and we get terrible HP per Vit point. Foxforms may invest more in it, but I think they generally still depend on their pet to tank for them.

    Mag: determines Magical attack power, influences magical defense power (on all elements), determines max MP, and MP recovery rate. This is THE stat for arcane builds, and since Foxform builds have to use magic weapons, which have a Mag requirement anyway, they generally invest a good bit in it, too.

    There are generally two builds for Venos, and they are:

    Arcane: The big moneymaker and PvE expert. Solo-er extrordinare. For a Pure Magic Build (squishy if you get hit, but that's what the pet is for), you'll want 1 Str and 9 Mag every two levels. That's just enough Str for your arcane armor, and the rest in Mag. Invest heavily in your first two spells (Venomous Scarab and Ironwood Scarab), your pet skills (Heal Pet, Revive Pet, and Tame Pet), and a few miscelaneous, but critical ones (Metabolic Boost, Nature's Blessing, Bramble Guard, Soul Transfusion). Put one level into the rest of your Scarab spells, with possibly more in Lucky Scarab if you want. By that point you'll know more about what you want. This build is exclusively ranged. From what you've said, this is probably what you want.

    Foxform: The PvE expert, melee battler, and primary debuffer. This build requires a bit more juggling of stats. You'll want enough for your latest magic weapon, which I think is 2 Mag a level, but you'll also want good armor for the melee combat (all of it). Whether you choose to go for heavy or light (arcane is a no-no for these guys) will determine what stat distribution you want. I think heavy armor is the easiest, putting 2 points into Str, with one point in Dex every other level. The last is free for you to spend. Light armor will require that you settle for armor worse than your own level, simply because you don't have the free stats to meet all the demands (again, I think). All in all, this is a much more difficult build, as the foxform attacks are all physical in nature, but you have to use a magic weapon (with terrible physical attack stats) to use foxform. It does have some very powerful abilities, though, such as Amplify Damage, Purge, Befuddling Mist, and Leech (I think that's the HP drain ability). All in all, though, this is more of a party-centered, anti-boss and PvP build.
  • sirfredric
    sirfredric Posts: 3 Arc User
    edited March 2009
    Thank you kindly for the answers :)
    Regards
    Fredric
  • Mothergoose - Sanctuary
    Mothergoose - Sanctuary Posts: 1,320 Arc User
    edited March 2009
    Lol, nice post, that was almost like a mini-guide.

    Anyway, since OP said it will be a "moneybringer" for main character, Pure int robe veno is the way to go. Anything else will bring less money. Just follow the "Arcane" build from Sylvini's guide.
  • The ferenczy - Sanctuary
    The ferenczy - Sanctuary Posts: 275 Arc User
    edited March 2009
    money maker only invest in the essentials.

    iron scarab max
    get hp / mp swap skill
    mas your heal skill
    i am sure one more goes here.
    pet heal max
    tame pet max
    revive max

    stick to pets you can tame or use your quest pet. the idea make money don't sell it. only put enough point into your char for armor and wepon. only use free quest rewards except for wepon get the highers mag attack wepon you can. get the fear of dying out of your system.

    just remember this is a grind only idea so wait untill you are lvl 25-30 and the dull claws rough fur pure oil silk thread and con glue drop alot. once you get to that lvl die. die. die. grind and grind and when you are tired of it grind some more. if you are gonna go around pick axing mats then get lvl 30.

    this is a cheap dirty way to make some cash provided you are willing to cat shop the mats most of the mats will sell super fast at 3- 5 k in arch. it is lazy and is the reason so many ppl think that venos are rolling in coin. pls don't flame this build it is optional and is intended to have a slave veno bank rolling a main. if you don't like don't use but it is simple lame effective and dirty.
    one day the world will shout to me save us....
    and i will whisper no.
  • sephere
    sephere Posts: 0 Arc User
    edited March 2009
    ...simple lame effective and dirty.

    O.O dirty b:chuckle

    The person's right though,
    the caster veno is easier to play, you'll level really fast.
    Course, if your pure caster, you'll be squishy like other casters if you get aggro, so be forewarned.
  • The ferenczy - Sanctuary
    The ferenczy - Sanctuary Posts: 275 Arc User
    edited March 2009
    yeah but death is a good thing for making money on prime crafting drops.

    especially since you can sell those fast and set up shop in a location other than west arch
    best to stay at that lvl for ever since money not game play is the goal here.
    one day the world will shout to me save us....
    and i will whisper no.
  • Solandri - Heavens Tear
    Solandri - Heavens Tear Posts: 2,843 Arc User
    edited March 2009
    Foxform: The PvE expert, melee battler, and primary debuffer. This build requires a bit more juggling of stats. You'll want enough for your latest magic weapon, which I think is 2 Mag a level, but you'll also want good armor for the melee combat (all of it). Whether you choose to go for heavy or light (arcane is a no-no for these guys) will determine what stat distribution you want. I think heavy armor is the easiest, putting 2 points into Str, with one point in Dex every other level. The last is free for you to spend. Light armor will require that you settle for armor worse than your own level, simply because you don't have the free stats to meet all the demands (again, I think).
    You have those backwards. If you have enough Mag to wield the best magic weapon for your level (+3 mag per level), you will have enough points to wear the best light armor for your level (+1 str, +1 dex per level) with 2 points left over.

    It's the heavy armor build where you have to compromise - either a lower level weapon or armor below your level. At the higher levels, using legendary or TT equipment with reduced stat requirements you can wield the best weapon and wear the best armor for your level. But most venos who do this go with an arcane build to level up, then use restat scrolls to change to a heavy build.
    All in all, this is a much more difficult build, as the foxform attacks are all physical in nature, but you have to use a magic weapon (with terrible physical attack stats) to use foxform. It does have some very powerful abilities, though, such as Amplify Damage, Purge, Befuddling Mist, and Leech (I think that's the HP drain ability). All in all, though, this is more of a party-centered, anti-boss and PvP build.
    Foxform melee attacks don't do as much damage per attack, but there's only a 0.8 second pause between your attacks. With your spells there's a 2.5-4 second pause. If you work out the math, you'll find that the melee damage is not that much lower than your spell damage. And as you point out it's more party-friendly, and certain fights work better in fox form.

    The repair bill sucks though.
  • Eve_diskenth - Heavens Tear
    Eve_diskenth - Heavens Tear Posts: 4 Arc User
    edited March 2009
    Heh heh whatever you do don't do what i did and did one for everything. b:shockedGah, I should look at the forums before I decide to up my stats on my character. Now I feel like a moron as I try to build up my magic to use one of my best weapons.b:angryb:cry I really need to get one of those scrolls that allows you to reset your stats to a certain point.
    Whoever said there are no such thing as a stupid question, well, they never met me!