Cube bug
Laquinor - Heavens Tear
Posts: 2 Arc User
Hi everyone!
The cube is just me bugged? Not everything, just countdown quests, like 100 sec run quest, and bomb away quest, this 2 i know, cause both countdown ended, and i cant go out from bombaway room, cause it say no quest here, and still have bomb away quest count 0:00:00.
By 100sec run i must die to come out the room, didnt teleported out automatical. Pls check this, thx a lot.
The cube is just me bugged? Not everything, just countdown quests, like 100 sec run quest, and bomb away quest, this 2 i know, cause both countdown ended, and i cant go out from bombaway room, cause it say no quest here, and still have bomb away quest count 0:00:00.
By 100sec run i must die to come out the room, didnt teleported out automatical. Pls check this, thx a lot.
Post edited by Laquinor - Heavens Tear on
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Comments
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Both worked just fine yesterday for me. I can say I hate the 5 second delay after the 100 seconds are up before you get teleported back.0
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Nothing is working. Everytime they fix a bug a new one pops out. Room 32 is bugged...0
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chip rooms reward no chips
no answer is right on red apples in count the apples
room 54 gives no balls
room 56 portals are not properly aligned
100 second stand ex does more damage now than last stand
takes 20+ seconds for new dice to appear in inventory (this same problem extends outside the cube with other items gained by quest or clicking an item that turns into another)
Thanks for fixing room 50, but you broke the rest.[SIGPIC][/SIGPIC]
Another wall of text completed.0 -
Again, this is not the case with everyone. I received 15 out of 15 chips yesterday (only hit 3 chip rooms) in the cube.
The dice lag is annoying and the delay from leaving the 100 second stand room is annoying.
If you are talking about the second 100 second stand vs the Last 100 second stand it most certainly does not do more damage. I completed the first two 100 second stand rooms fairly easy as a Veno and got annihilated in the third.0 -
It's not working. Room 15 gave me zero chips, and ate my cube and one of my dice tickets when I tried to turn in the quest. I had to waste another dice ticket to skip the room. It's also taking upwards of 30 seconds to not only get the die, but warp to the next room.0
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I did the cube yesterday:-
In the past have had trouble with chips rooms having lag and not registering first kill or 2 but yesterday worked fine and got all 5 chips from the 1 chip room I landed in.
Did not land in count the apples but did land in count the apples ex and had the red question and gave correct answer.
Last stand room (47) did feel like it did a bit more damage than usual to me but thats probably in my head and contrary to your post anyhow.
The extra rooms past 50 have had bugs in them ever since they were added (been there a while now not added this week like some think) not least the fact that they ALL take money from you even without telling you they will.
Someone mentioned a bug with room 32...thats the 5 rmin jail room isn't it? What bug? Landed there too and seemed to work fine.0 -
No one has been able to tell me, WHAT THE HECK IS THE CUBE?!?!War is hell...
"This country will soon be consumed
by the boiling turmoil that resides within"0 -
its the place you go into by talking to the giant puppy or adventure assistant in arch, plume, lost or etherblade. Series of puzzle rooms. Have to be level 40 to get in.0
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Oh... thx, no wonder i was confusedWar is hell...
"This country will soon be consumed
by the boiling turmoil that resides within"0 -
Cube is bugged. The day before the patch came out, it was "buggy" but i was able to get all my chips for my 69 molders. b:victory
Went in after the patch yesterday and every room with a timer reaches 0:00:00 and just stays there. No advancement period. When i left the cube i still had the "Bomb" quest in my quest log. A few hours later i relogged in west archa, and when i logged back in i was back in the cube and the bomb quest "completed".
Makes me think maybe logging out and back in at every timer room might work. Not sure how that would work for 100 second room or chip rooms thought.0
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