Good states for a veno?

Hinatami - Heavens Tear
Hinatami - Heavens Tear Posts: 24 Arc User
edited March 2009 in Venomancer
Just wondering, before I was trying to keep all my states for my veno pretty even. Then I realized I needed more magic states to use my weapon. Now Im not sure what good states for a veno would look like :S

Any suggestions?
Post edited by Hinatami - Heavens Tear on

Comments

  • Tatuaje - Lost City
    Tatuaje - Lost City Posts: 2,780 Arc User
    edited March 2009
    I suggest posting your stats so people can get a better understanding of where you have placed them.

    I personally have been placing my stats into Str and Dex so I can wear Light Armour and the rest into Mag. I not even sure if I placed one into Vit yet. So far I am wearing the most recently Light armour so I am happy.

    Not that at my level that will help me survive any one-shotting from PKer's.

    It is fun now that I am white named and need to watch my back while hunting in the wilderness.
    tatuaje: grinding mobs and zhenning ???
    frankieraye:All right, I admit it, it's a bit retro. lol.
  • Hinatami - Heavens Tear
    Hinatami - Heavens Tear Posts: 24 Arc User
    edited March 2009
    I cant check my states right now cause Im at work >.>

    But i know most of mine are in magic now...
    My states look almost like this
    mag:76
    str: 36
    vit: 36
    dex: 31

    Its not the exsact numbers but close

    Also I know what magic and strength do.
    But what does vitality and dexterity do?
    Noob question I know...>.>
  • Daerys - Sanctuary
    Daerys - Sanctuary Posts: 1,022 Arc User
    edited March 2009
    Dexterity affects evasion and crit, and is required for some weapon and armor types. Vitality increases your HP and HP regeneration.

    Veno's don't generally need either stat to be effective, particularly on a pve server. However, if you choose a LA or HA build you will need some dex. Vitality is just a matter of preference.

    I strongly suggest you click on those handy links at the top that are labeled "Guides". They are there for this exact reason, to guide you along the path of knowledge of our class.