When do axes start doing a lot more damage?

Rakthor - Lost City
Rakthor - Lost City Posts: 305 Arc User
edited September 2009 in Barbarian
lv33 barb using dual axes, ive tried dual hammers and they seem to do about the same damage, but most barbs seem to use dual axes, so when do dual axes start doing a lot more damage than dual hammers?
Also I versed this guy that was 1 lv higher than me, with high acc but low str and vit yet i still lost, he was using the fb19 weapon. Im on the regular tank build, using 3* gold plated axe. Are poleaxes better than duals?
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Post edited by Rakthor - Lost City on

Comments

  • Liger - Lost City
    Liger - Lost City Posts: 2 Arc User
    edited February 2009
    so when do dual axes start doing a lot more damage than dual hammers?

    When you use refining orbs to make them +1/2/3/ect... or you hit lvl 70 and get Calamity axes which have a chance to strike with double damage. Or if you get 3*** axes, or gold axes. The main reason people will get dual axes as opposed to hammers is because they'll do more damage when you use skills, thanks to the higher max dmg. Also if you have low STR you can't expect to be doing a lot of damage lol.
    Are poleaxes better than duals?

    Better is a matter of opinion. Your attack speed goes up, helping you gain chi/vigor quicker which can be good, but your attack won't be as high. If you've got a high crit rate, then a poleaxe can be good because you'll have a higher chance to do more crits. But since you're lvl 33 there's no way your crit rate could be worth having one, so poleaxe isn't as great with that atm.
  • Rakthor - Lost City
    Rakthor - Lost City Posts: 305 Arc User
    edited February 2009
    with the poleaxe, at later levels, does the higher attack speed,thus doing more attacks, make up for the less damage it does? or would the greater damage that dual axes do be too high for a few extra damages to catch up to?
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  • Rakthor - Lost City
    Rakthor - Lost City Posts: 305 Arc User
    edited February 2009
    When you use refining orbs to make them +1/2/3/ect... or you hit lvl 70 and get Calamity axes which have a chance to strike with double damage. Or if you get 3*** axes, or gold axes. The main reason people will get dual axes as opposed to hammers is because they'll do more damage when you use skills, thanks to the higher max dmg. Also if you have low STR you can't expect to be doing a lot of damage lol.

    If i had a dual hammer that was +1/2/3 etc, or star, or gold, would it be better than a dual axe with the same extra stats?
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  • Cerenus - Lost City
    Cerenus - Lost City Posts: 2 Arc User
    edited February 2009
    When you use refining orbs to make them +1/2/3/ect... or you hit lvl 70 and get Calamity axes which have a chance to strike with double damage. Or if you get 3*** axes, or gold axes. The main reason people will get dual axes as opposed to hammers is because they'll do more damage when you use skills, thanks to the higher max dmg. Also if you have low STR you can't expect to be doing a lot of damage lol.

    If i had a dual hammer that was +1/2/3 etc, or star, or gold, would it be better than a dual axe with the same extra stats?

    No. The hammer will still do less damage. Dual axes do the most damage out of all melee weapons, the dual hammers just have a higher BASE damage rating which really doesn't mean squat unless you just click and let your character **** away without using any skills or anything then you will get higher damaging hits more often but, this is very controversial considering all the variables.
  • DeOso - Lost City
    DeOso - Lost City Posts: 39 Arc User
    edited February 2009
    No. The hammer will still do less damage. Dual axes do the most damage out of all melee weapons, the dual hammers just have a higher BASE damage rating which really doesn't mean squat unless you just click and let your character **** away without using any skills or anything

    Base damage is included in skills. Dual axes only have the POTENTIAL to do higher damage than hammers. Hammers are more consistent damage wise though. This is due to their stats:

    Dual Axes: Low minimum damage, high maximum damage
    Dual Hammers: Good minimum damage, average maximum damage

    Overall they really don't differ much, but after 60+ the best weapons will be the Twighlight Temple weapons (Also the lvl 70 Gold axes) , and all of those are dual axes.
  • Hazardus - Heavens Tear
    Hazardus - Heavens Tear Posts: 937 Arc User
    edited February 2009
    Dual axes have always done better damage than hammers, imho. I say that because dual axes require more dex than hammers so a slightly improved accuracy = more hits.

    I used dual hammers up till lvl20. The reduced requirements leaves more free points for vit and the increased Str requirements mean better pdef. So overall better survivability.

    I used the FB19 wep until lvl37. Then switched to dual axes. The transition is not easy though, had many levels where I was adding no vit, just to catch up on dex and Str required for the axes.

    Poles hit faster, duals hit harder. However I think in tiger form our attack speed is slower anyways (I seem to attack faster in humanoid). So I think poles are better if you grind in humanoid. Duals better in tiger.

    Just my 2 cents though. b:bye
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  • The ferenczy - Sanctuary
    The ferenczy - Sanctuary Posts: 275 Arc User
    edited February 2009
    basic basic wepon guid axes and hammers. damage end
    pole axe - highest max lowest min damage *wide damage range*
    pole hammer - highest min lowest max *narrower damage range*

    dual axes -highest max of all lowest min *really wide range*
    dual hammers - highest min lowest max *narrower range*

    dual axes/ hammers attack slow but more damage than pole.
    pole axes/ hammers attack fast but less damage.
    one day the world will shout to me save us....
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  • The ferenczy - Sanctuary
    The ferenczy - Sanctuary Posts: 275 Arc User
    edited February 2009
    basic basic wepon guide axes and hammers. stats end
    all stats info is compared to pole axe

    pole axe = lowest requirements
    pole ham = higher str about same dex
    dual axe = even higher str more dex
    dual hammer = highest str but less dex than dual axes
    one day the world will shout to me save us....
    and i will whisper no.
  • The ferenczy - Sanctuary
    The ferenczy - Sanctuary Posts: 275 Arc User
    edited February 2009
    so IMHO just pick the best wepon for you build style.

    personally i am using dual hammer legendary atm. i like a fair damage so dual is good for me but i don't like hitting for 500 hp on one swing and then 1200 the next. so i will prolly stick with dual hammers after my TT axe *next on my weps list* are out damaged by the hammers. basically as a tank i prefer consistant damage over big spike damage.
    one day the world will shout to me save us....
    and i will whisper no.
  • savage213
    savage213 Posts: 7 Arc User
    edited February 2009
    use dual swords they do higher damage i found
  • Hazardus - Heavens Tear
    Hazardus - Heavens Tear Posts: 937 Arc User
    edited February 2009
    Any weapon other than a hammer or an axe will render a lot of your skills unusable. Stick to the required weapons type.
    When the going gets tough; Get a tank!
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  • Rabid_dogg - Heavens Tear
    Rabid_dogg - Heavens Tear Posts: 54 Arc User
    edited September 2009
    Dual axes have always done better damage than hammers, imho. I say that because dual axes require more dex than hammers so a slightly improved accuracy = more hits.

    I used dual hammers up till lvl20. The reduced requirements leaves more free points for vit and the increased Str requirements mean better pdef. So overall better survivability.

    I used the FB19 wep until lvl37. Then switched to dual axes. The transition is not easy though, had many levels where I was adding no vit, just to catch up on dex and Str required for the axes.

    Poles hit faster, duals hit harder. However I think in tiger form our attack speed is slower anyways (I seem to attack faster in humanoid). So I think poles are better if you grind in humanoid. Duals better in tiger.

    Just my 2 cents though. b:bye

    Attack speed does not change with form change.

    Poleaxe-variable Damage e.g i had a +2% crit poleaxe. On 1 hit i deal 1095 base damage,on the second 1 i hit an 1100 exact critical.

    Polehammer- Never used one.

    Dual Hammers- great, because you deal more specific damage e.g Gale Dual hammers,deal a good amount of damage.

    Dual Axes- 90% of 70+ Axe BM'S and almost all of 70+ Barbs use this.

    Axe BM'S - AOE is very damaging
    Barbarians-Deals a good amount of (variable or random) damage,and the TT or legendary axes with good vitality stats are preferred.

    Weapons with strength as attributes are only good for 1 thing .

    if you messed up on the attribute allocation,wear some cheap +str gear to make up for the lost strength ,equip the weapon and discard the no longer required cheap + str gear.

    For those who wonder ( On my Observations- Might be a bit inaccurate)

    1 Vit = 20HP= +3 physical defense
    3 Vit = 60HP= +1 magic defense

    1 Strength = + 3~4 Physical Attack = +3 Physical Defense.

    So more vitality is and always will be preferred.

    Some other stats

    250-255 Physical Defense reduces physical damage taken from equal level mobs by 1%.

    60-65 Magical Defense reduces magic damage taken from equal level mobs by 1%.

    So having physical def or magical def shards on armor is not such a bright idea.

    Flawless garnet on Armor = +41 phy defense which gives close to 80 physical defense when imbued and the gear is equipped,80 phy defense reduces damage by .35% .its the same case with Sapphire or elemental shards.


    Citrines are by far the best.

    getting back to the topic

    Dual Axes-

    e.g Calamity axes of blood
    Requisite Level -70
    Requisite Strength -212
    Requisite Dexterity - 39


    Attributes http://www.pwdatabase.com/pwi/items/8287

    HP: +185
    Vitality +10~11
    Berserker: Has a chance to inflict double damage
    at the cost of losing 5%HP.


    Note: Use these axes if you can afford the multiflavored jiaozis (2500hp restoration pots) or a guardian charm.

    Dealing double damage is often and when you lose 5% HP ,it means you lose 5% MAX HP. So I have 8500 HP, every time I deal double Damage i lose 425 HP.

    the axes are great but watch your potions and charm (if you can afford one because I cannot b:cry) the frequency is high of berserk and you would enjoy holding these axes if you can afford them

    Thanks for reading,

    Hope it helpsb:victory
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  • PandamoniumV - Sanctuary
    PandamoniumV - Sanctuary Posts: 65 Arc User
    edited September 2009
    not sure about the phys def, never looked I'll try to next time I lvl, but the hp is 17 per point into Vit. I personally use TT70 axes tanking for -mag def so perty does mroe damage. calamaties for soloing for more damage
  • XylolyX - Heavens Tear
    XylolyX - Heavens Tear Posts: 1,097 Arc User
    edited September 2009
    with the poleaxe, at later levels, does the higher attack speed,thus doing more attacks, make up for the less damage it does? or would the greater damage that dual axes do be too high for a few extra damages to catch up to?

    I just got a polehammer, and I think the faster attacks make up for the lack of spiked damage. It will take a few levels of grinding before I see how it performs over time.
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