Some Game Suggestion/Critics

Sethuriel - Sanctuary
Sethuriel - Sanctuary Posts: 12 Arc User
edited February 2009 in Suggestion Box
First, i would like to say that the game is very fun and I love it, but i noticed somethings and wanted to give at least suggestions from my side from what i found along playing the game

1)The Auction House is a nice feature to the game, it reduces the chat spams, and the ammount of afk players on street selling items, alas it is a good way to avoid scammers due to there we can have a good way to try to measure the item real valor, i mean, the street shops you see sometimes even have the audacity of buying an item for 500g and selling the same item for 3k coins...in the same shop! My suggestion would be to give more research parameters for the auction house, like looking for an item by it's name or level range, how the hell will I figure out what is the item ID.

2)The musics are very nice and very calm, help to relax and all but there are too few of them and they all revolve that relaxing Feng Shui theme, it is really hard to keep killing monsters/players while listening to a song that makes me feel stuck in a void. More musics would be nice. Adding to it, more sound effects would also be nice, like a sound effect when you open a character's panel or inventory or when a player dies/has low HP/low MP.

3)The meele system feels stiff and I think it is an outdated model. Why basically all meele skills have casting time? What's the point of that? Why do I have to keep following a mob and wait for it to stop so my character can than stop moving and starting to atack? Specially when we have an AWSD system. Wouldn't be easier just if just by pressing the atack buttom you be locked in the combat mode and autohit your oponent just by being in meele range, I don't know i think this kinda of system really flavors ranged classes more. Other things I noticed were two things, When I a meele character use a ranged skill or miss a skill i STOP atacking, what the hell? Why do that have to happen? Why do damage overtime spells stack? I remember seeing Pyrogoths stacking burn on me so I was taking for 150 dmg per tick over time.

4)The Cash Shop is very nice and give very nice options to choose from, I love the mount variety and also the clothes, but some items i dont think they should be there, they should be acessed by people who play the game. I mean the inventory and bank space extra slots. Why do I have to pay to add more space to my inventory? Why not add a way for tailors or craftsman to make some kind of scroll that you use and increase your inventory. Yes I know you can trade coins for gold in the game but still I think it should be acessible to everyone. Another thing, random pigments? Come on, why can't the cloths come with the color I want? Or Why can't I buy the specified pigment from the cash shop or from an npc that sells it?

5)It would also be nice to see more Late-Game PVE content as more bosses to kill or acess to special gear on more bosses. All i see is people lfg for Final bosses, wined final bosses etc.

6)City navigation is terrible, Archosaur is very big and sometimes finding a mailbox or the auctioneer is a hell, why not adding some pingpoints to find some npcs like a ping on the city map for all the merchants/blacksmiths/tailors on it. I know you can put some kind of pin that you can track anywhere but still the numbers of pins are limited.

Well these are just my suggestions, feel free to discuss it and such. Even if they don't get implemented, i just felt that I needed to express them here.
Thanks in Advance
Blademaster stunnin mah cleric!
Post edited by Sethuriel - Sanctuary on

Comments

  • Hitakitsune - Heavens Tear
    Hitakitsune - Heavens Tear Posts: 54 Arc User
    edited February 2009
    1- Agreed. You know, it took me an hour just to find one item (and in the AH it wasn't even named the same as the actual item, wtf is up with that?) and find out that it was too expensive.

    2- I can't really comment on this. I have a knack for shutting out things that are repetitive. However, there is a radio feature that hasn't been implemented yet. I'm not sure what it does exactly, but I think it has some potential, being a radio and all.

    3- Melee skills have a casting time to balance them out. They require VERY little MP and generally have a shorter cool down compared to magic/ranged skills so the casting time lowers the spamibility of the skills. Also, if you're going to hit something hard, don't you need a little wind up before you hit it? As for you stopping your attack when you miss, I've missed plenty of times and it's never happened to me. And yes, DoTs do stack some times, but to counter that, clerics can cast a heal over time that also stacks. It's just another thing to level the playing field.

    4- I agree on the pigments. I've neglected getting any clothes from the CS because of this. It's also a concern of a LOT of players and has been brought up several times. Whether or not anything is going to be done hasn't been revealed yet. As for the inventory spaces, it's not possible to increase it COMPLETELY but there are a few quests that grant you the same thing as the single CS expansion.

    5- Our version has a level cap of 99, but there is still content yet to be released. I think the true level cap is 150, but I'm not entirely sure. I refuse to believe that nothing more than more levels resides past the current cap.

    6- It would be nice to have something that tells you where the closest X NPC is. Perhaps, if nothing else, someone could make a guide listing the coordinates of the NPCs in the cities?
  • Sethuriel - Sanctuary
    Sethuriel - Sanctuary Posts: 12 Arc User
    edited February 2009
    I meant that my character stops atacking after he fails a skill atack or after doing a ranged skill atack. he just stands there doing nothing. Not a normal meele atack.
    Blademaster stunnin mah cleric!
  • Orihimeie - Sanctuary
    Orihimeie - Sanctuary Posts: 132 Arc User
    edited February 2009
    Hita, our level cap is 105 atm
    "Don't judge by a book by its cover, judge it by it's grammar and punctuation." - Oracle.