Hats?
Hitakitsune - Heavens Tear
Posts: 54 Arc User
Looking through threads about builds and skills and whatnot, all I see is "use arcane armor to..." and "use light armor to..." but what I don't see is what type of hat to use. I noticed that neither type normally gives any defense, just HP or MP. I'm going for the full int Veno which most people recommend putting HP shards into any and all slots. So, would it be better to use arcane hats (gives MP) or the helmet hats (gives HP)? I know I'm at a fairly low level at the moment, but I figure ask now, save time later.
Post edited by Hitakitsune - Heavens Tear on
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Comments
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I usually use Arcane hats simply becasue it's more mana to burn through before running out since a mage veno without mana is really squishy even in fox form.Lament of a Hybrid Veno: Where oh where did my spirit go? b:sad
I hate ranged mobs. b:angry
I my cactopod. b:pleased0 -
Mage veno without mp squishy? what? Mage venos are squishy anyways.
Anyways which hat is another thing of preference I'd say as far as normal 1-3 star gear since you can get more or less any bonus on either. TT and legendary gear bonuses are set though.0 -
Danni - Heavens Tear wrote: »Mage veno without mp squishy? what? Mage venos are squishy anyways.
Anyways which hat is another thing of preference I'd say as far as normal 1-3 star gear since you can get more or less any bonus on either. TT and legendary gear bonuses are set though.
I didn't say they weren't squishy in general. I said they were really squishy when they had no mana left.Lament of a Hybrid Veno: Where oh where did my spirit go? b:sad
I hate ranged mobs. b:angry
I my cactopod. b:pleased0 -
Natures Grace? Soul Trans? MP pots?
Personally I'd go w/ the hp+ hats if possible, because I have hp shards in my whole set; another part w/ more hp bonus builds up and if I run out of mp, I can run. If I run out of hp I can't really do anythin'. HP>MP imo0
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