[b]Sharpened Tooth Arrow[/b]: correct usage?

Annor - Heavens Tear
Annor - Heavens Tear Posts: 330 Arc User
edited February 2009 in Archer
Sharpened Tooth Arrow, a later level archer skill decreases a monsters maximum HP by a percentage, but watching other archers play, and from my own interpretation of the ability there seems to be a discrepency.

My interpretation would be this (assuming Lv10 rank sharpened tooth 16% reduction):
If a monster has more than 84% maximum HP, this ability will reduce its Maximum HP below its Current HP, thus forcing its current HP down to its new lowered maximum.
If a monster has less than, or equal to 84% maximum HP, reducing its HP to that 84% mark would be useless, as its current is already below that point.
--This would, I believe mean that sharpened tooth would only need to be used once at the start of a fight, rather than being re-applied throughout.

Other archers i see however tend to keep this debuff active on a boss for the duration of the fight... so, i'd be interested to hear informed opinions on what exactly is the correct usage of this ability; and is there any point re-applying this once a monsters current HP is below that 84% mark already.

--erm... apologies for the dumb thread title, it wasnt supposed to look like that :D
Meek with words, abrupt with arrows.
Post edited by Annor - Heavens Tear on

Comments

  • Mosz - Heavens Tear
    Mosz - Heavens Tear Posts: 3,181 Arc User
    edited January 2009
    from what i have seen you are correct, its only useful to start a boss
  • Noxfires - Heavens Tear
    Noxfires - Heavens Tear Posts: 4 Arc User
    edited January 2009
    Going strictly off the description:

    "Launch arrows at the target and enemies within a 6 meter radius, inflicting base physical damage plus X and reducing maximun HP by Y% for 30 seconds."

    I would say you're correct Annor. That's how I've also been using it. It does reduce the overall effectiveness of this skill but its still a huge health reduction on bosses and well worth the investment. It's also not terrible on Increased Life mobs.
    Noxfires
    Archer of TheEmpire
  • Annor - Heavens Tear
    Annor - Heavens Tear Posts: 330 Arc User
    edited January 2009
    So we're agreed that its?:
    -Fire ONCE at the start of a fight, then forget it.
    Meek with words, abrupt with arrows.
  • Devoted - Lost City
    Devoted - Lost City Posts: 3,634 Arc User
    edited January 2009
    yes fire at the start
  • Raywall_ - Lost City
    Raywall_ - Lost City Posts: 20 Arc User
    edited January 2009
    what's with the "for 30 seconds" thing?
  • Serjah - Heavens Tear
    Serjah - Heavens Tear Posts: 265 Arc User
    edited January 2009
    it is usefull EVERYWHERE

    PVE: apply on boss at start , thus reducing its hp to 84% of the MAX HP (apply just once at start)

    PVP: 1. on BARBS mostly (apply once, and their max hp will drop, if u dont touch him, when his max hp returns, the 16% will not return)
    2. AOE ph-dmg skill, **** parties that are trying to buff, or large areas packed with players :)
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  • MorgulLord - Sanctuary
    MorgulLord - Sanctuary Posts: 270 Arc User
    edited January 2009
    In case of a boss, he does not regen so it would work.

    Example:

    Consider a boss with,

    Initial Max HP = 100000
    After Sharpened tooth Max HP= 84000

    And you when you start damaging him, it goes down from 84000 and downwards.

    Now lets say, you deal about 30K damage to the boss in the next 30 seconds

    After 30 secs,

    Current Max HP = 100000 (goes up to original max after STA effect wears off)
    Current HP = 84000 - 30000 = 54000 (This does not go up)

    So yes, imho, this is the best skill against high HP opponents.


    However, in case of barbs in PVP/TW, you will need to kill him within 30 seconds to make use of the HP reduction. After 30 seconds, his max HP will get back to original. And if the charm kicks in, then he is back to his full HP again. In such cases, another STA will not be uncalled for.



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  • Serjah - Heavens Tear
    Serjah - Heavens Tear Posts: 265 Arc User
    edited January 2009

    However, in case of barbs in PVP/TW, you will need to kill him within 30 seconds to make use of the HP reduction. After 30 seconds, his max HP will get back to original. And if the charm kicks in, then he is back to his full HP again. In such cases, another STA will not be uncalled for.



    ~Morgul

    WRONG, sry

    lets say a barb has 10000 / 10000 hp, if u apply 16% and w8 30 seks (do nothing) his hp (after dbuff runs) will be 8400/10000 , tested
    A patch full of glitch,
    Makes my eyes twitch.
    Should i continue playing this game or switch,
    because this is a serious problem and not a simple itch.
    Some bug abusing noob gets rich,
    While a honest players get the ditch.
    Please rollback if you wanna enrich,
    or this game would just be a ****

    by xtrm9
  • MorgulLord - Sanctuary
    MorgulLord - Sanctuary Posts: 270 Arc User
    edited January 2009
    Oh, thanks for correcting me. That info is the best I've heard in days.

    ~Morgul
    [SIGPIC][/SIGPIC]
    I am free of all prejudices. I hate everyone equally...
  • Thebrother - Lost City
    Thebrother - Lost City Posts: 2 Arc User
    edited January 2009
    One reason to keep Sharpened Tooth active during the duration of a fight is that some bosses activate AOE at 50% of their health. If you reduce their Max by 16% and keep that reduction active til at least 50% of their health is gone, then you have even less time in AOE.

    Example: Mob has 1mil HP and AOE starts at 500k

    One use of Sharpened Tooth reduces health by 160k to 840k health. You proceed to fight. In 30 seconds the boss is back to 1mil max, though the xp is still reduced by that 160k. It is unlikely the boss is below 50% and you proceed like normal and must fight through the AOE for the same time as usual.

    Use of Sharpened Tooth throughout the fight drops the health by 160k to 840k health. When the mob gets to 50%, which is 420k health when the sharpened tooth is active the AOE begins. At this point you stop using it and the health returns to normal. Boss health is at most 420k, which means you have saved yourself 8% worth of fighting through AOE damage.

    If the mobs AOE scales as its % health drops (which I am unsure about), then it would be advised to keep the Sharpened Tooth active the duration of the fight.

    Additionally, please note Sharpened Tooth reduces the xp received from mobs, so using it while grinding is not ideal.

    ~TheBrother
  • Mosz - Heavens Tear
    Mosz - Heavens Tear Posts: 3,181 Arc User
    edited January 2009
    thebrother WOW, thanks about the AoE boss thing ill test that on some TT later today, cant believe i didnt think of that
  • Chaotiic - Lost City
    Chaotiic - Lost City Posts: 498 Arc User
    edited January 2009
    Its the pro thing to use on both bms and barbs in pvp and reapply if u dont kill them in 30 secs. Also u may want to use on specific people know for their hp i.e.we have an archer on lost city with 7k+hp called yoshiki unless u want to deal with all that hp its a good idea to sharptooth him.

    Bosses jus use it at the start
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  • Coraline - Lost City
    Coraline - Lost City Posts: 867 Arc User
    edited January 2009
    I love using it when a bunch of barbs are clumped together....aka in TW..and then let the guild pick them off. Also, if you have more than one archer has it in your party, ask them what lvl there's is at so you don't mess it up.
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  • Mosz - Heavens Tear
    Mosz - Heavens Tear Posts: 3,181 Arc User
    edited February 2009
    yup big groups in TW, hp debuff and decent damage works pretty well