[b]Sharpened Tooth Arrow[/b]: correct usage?
Annor - Heavens Tear
Posts: 330 Arc User
Sharpened Tooth Arrow, a later level archer skill decreases a monsters maximum HP by a percentage, but watching other archers play, and from my own interpretation of the ability there seems to be a discrepency.
My interpretation would be this (assuming Lv10 rank sharpened tooth 16% reduction):
If a monster has more than 84% maximum HP, this ability will reduce its Maximum HP below its Current HP, thus forcing its current HP down to its new lowered maximum.
If a monster has less than, or equal to 84% maximum HP, reducing its HP to that 84% mark would be useless, as its current is already below that point.
--This would, I believe mean that sharpened tooth would only need to be used once at the start of a fight, rather than being re-applied throughout.
Other archers i see however tend to keep this debuff active on a boss for the duration of the fight... so, i'd be interested to hear informed opinions on what exactly is the correct usage of this ability; and is there any point re-applying this once a monsters current HP is below that 84% mark already.
--erm... apologies for the dumb thread title, it wasnt supposed to look like that
My interpretation would be this (assuming Lv10 rank sharpened tooth 16% reduction):
If a monster has more than 84% maximum HP, this ability will reduce its Maximum HP below its Current HP, thus forcing its current HP down to its new lowered maximum.
If a monster has less than, or equal to 84% maximum HP, reducing its HP to that 84% mark would be useless, as its current is already below that point.
--This would, I believe mean that sharpened tooth would only need to be used once at the start of a fight, rather than being re-applied throughout.
Other archers i see however tend to keep this debuff active on a boss for the duration of the fight... so, i'd be interested to hear informed opinions on what exactly is the correct usage of this ability; and is there any point re-applying this once a monsters current HP is below that 84% mark already.
--erm... apologies for the dumb thread title, it wasnt supposed to look like that
Meek with words, abrupt with arrows.
Post edited by Annor - Heavens Tear on
0
Comments
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from what i have seen you are correct, its only useful to start a boss0
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Going strictly off the description:
"Launch arrows at the target and enemies within a 6 meter radius, inflicting base physical damage plus X and reducing maximun HP by Y% for 30 seconds."
I would say you're correct Annor. That's how I've also been using it. It does reduce the overall effectiveness of this skill but its still a huge health reduction on bosses and well worth the investment. It's also not terrible on Increased Life mobs.Noxfires
Archer of TheEmpire0 -
So we're agreed that its?:
-Fire ONCE at the start of a fight, then forget it.Meek with words, abrupt with arrows.0 -
yes fire at the start0
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what's with the "for 30 seconds" thing?0
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it is usefull EVERYWHERE
PVE: apply on boss at start , thus reducing its hp to 84% of the MAX HP (apply just once at start)
PVP: 1. on BARBS mostly (apply once, and their max hp will drop, if u dont touch him, when his max hp returns, the 16% will not return)
2. AOE ph-dmg skill, **** parties that are trying to buff, or large areas packed with playersA patch full of glitch,
Makes my eyes twitch.
Should i continue playing this game or switch,
because this is a serious problem and not a simple itch.
Some bug abusing noob gets rich,
While a honest players get the ditch.
Please rollback if you wanna enrich,
or this game would just be a ****
by xtrm90 -
In case of a boss, he does not regen so it would work.
Example:
Consider a boss with,
Initial Max HP = 100000
After Sharpened tooth Max HP= 84000
And you when you start damaging him, it goes down from 84000 and downwards.
Now lets say, you deal about 30K damage to the boss in the next 30 seconds
After 30 secs,
Current Max HP = 100000 (goes up to original max after STA effect wears off)
Current HP = 84000 - 30000 = 54000 (This does not go up)
So yes, imho, this is the best skill against high HP opponents.
However, in case of barbs in PVP/TW, you will need to kill him within 30 seconds to make use of the HP reduction. After 30 seconds, his max HP will get back to original. And if the charm kicks in, then he is back to his full HP again. In such cases, another STA will not be uncalled for.
~Morgul[SIGPIC][/SIGPIC]
I am free of all prejudices. I hate everyone equally...0 -
MorgulLord - Sanctuary wrote: »
However, in case of barbs in PVP/TW, you will need to kill him within 30 seconds to make use of the HP reduction. After 30 seconds, his max HP will get back to original. And if the charm kicks in, then he is back to his full HP again. In such cases, another STA will not be uncalled for.
~Morgul
WRONG, sry
lets say a barb has 10000 / 10000 hp, if u apply 16% and w8 30 seks (do nothing) his hp (after dbuff runs) will be 8400/10000 , testedA patch full of glitch,
Makes my eyes twitch.
Should i continue playing this game or switch,
because this is a serious problem and not a simple itch.
Some bug abusing noob gets rich,
While a honest players get the ditch.
Please rollback if you wanna enrich,
or this game would just be a ****
by xtrm90 -
Oh, thanks for correcting me. That info is the best I've heard in days.
~Morgul[SIGPIC][/SIGPIC]
I am free of all prejudices. I hate everyone equally...0 -
One reason to keep Sharpened Tooth active during the duration of a fight is that some bosses activate AOE at 50% of their health. If you reduce their Max by 16% and keep that reduction active til at least 50% of their health is gone, then you have even less time in AOE.
Example: Mob has 1mil HP and AOE starts at 500k
One use of Sharpened Tooth reduces health by 160k to 840k health. You proceed to fight. In 30 seconds the boss is back to 1mil max, though the xp is still reduced by that 160k. It is unlikely the boss is below 50% and you proceed like normal and must fight through the AOE for the same time as usual.
Use of Sharpened Tooth throughout the fight drops the health by 160k to 840k health. When the mob gets to 50%, which is 420k health when the sharpened tooth is active the AOE begins. At this point you stop using it and the health returns to normal. Boss health is at most 420k, which means you have saved yourself 8% worth of fighting through AOE damage.
If the mobs AOE scales as its % health drops (which I am unsure about), then it would be advised to keep the Sharpened Tooth active the duration of the fight.
Additionally, please note Sharpened Tooth reduces the xp received from mobs, so using it while grinding is not ideal.
~TheBrother0 -
thebrother WOW, thanks about the AoE boss thing ill test that on some TT later today, cant believe i didnt think of that0
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Its the pro thing to use on both bms and barbs in pvp and reapply if u dont kill them in 30 secs. Also u may want to use on specific people know for their hp i.e.we have an archer on lost city with 7k+hp called yoshiki unless u want to deal with all that hp its a good idea to sharptooth him.
Bosses jus use it at the startOfficial Guild History
Conqueror->kamisama0 -
I love using it when a bunch of barbs are clumped together....aka in TW..and then let the guild pick them off. Also, if you have more than one archer has it in your party, ask them what lvl there's is at so you don't mess it up.[SIGPIC][/SIGPIC]
eatswithspoons "*roll eyes* real money for virtual property? That's definitely not allowed"
Lol what?0 -
yup big groups in TW, hp debuff and decent damage works pretty well0
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