Magical Skill for all classes.

Loxin - Lost City
Loxin - Lost City Posts: 56 Arc User
edited January 2009 in Suggestion Box
You know how they have the character skills for each class?
maby they could add another skill bar for magic?
And Perhapse they could include a magic salesman/tutor.

If not this I think there should be expendable magic scrolls.

also...
magic and skill custom shop?
Post edited by Loxin - Lost City on

Comments

  • AbaraiRenji_ - Heavens Tear
    AbaraiRenji_ - Heavens Tear Posts: 47 Arc User
    edited January 2009
    srry, not looking forward to that. idea ok but not for this game
    [SIGPIC][/SIGPIC]
    "maybe one day u will make it.. but the day aint today"
  • ShiraAburame - Heavens Tear
    ShiraAburame - Heavens Tear Posts: 38 Arc User
    edited January 2009
    Custom skills? If you're talking about what I think you are, no. Absolutely not. Everyone would make massive AoE instant kill skills or just a god mode skill. Either way, it wouldn't be pretty.
  • Loxin - Lost City
    Loxin - Lost City Posts: 56 Arc User
    edited January 2009
    Custom skills? If you're talking about what I think you are, no. Absolutely not. Everyone would make massive AoE instant kill skills or just a god mode skill. Either way, it wouldn't be pretty.
    thats why I have this Idea.
    make it CRAZY expencive to make things like that.
    Like a point system, the amount of gold you put into it gets you more points to allocate.
    like a certiant amout of points to add to attack power.
    another amount to add and element.
    and another AoE, like you said.
    or even add a duration for spell burn.

    It could have diffrent spell catagories.
    -magic attack
    -magic aid
    -stats booster
    -Misc.


    now, im not talking about makeing this stuff cheap, making way expencive, like say, 5,000 gold per point.
    so to attain a god mode like skill, would be reserved for people who can afford it.
    and for adding other effects could have diffrent price ranges too.
    like just to add and AoE without points could be like 2,000,000 gold. (or more?)

    Im trying not to go into detail because this is just a rough system I thought of, but I think you can get the basic Idea.

    so far there is only so much this game can offer, there needs to be Some Expantion to the current customizations.
    maby with this Idea alone it won't do much. but perhapes with multipule related expansions, it would be more useful.

    was I talking about, what you thought I was?
    hahahahab:victory
  • Loxin - Lost City
    Loxin - Lost City Posts: 56 Arc User
    edited January 2009
    thats why I have this Idea.
    make it CRAZY expencive to make things like that.
    Like a point system, the amount of gold you put into it gets you more points to allocate.
    like a certiant amout of points to add to attack power.
    another amount to add and element.
    and another AoE, like you said.
    or even add a duration for spell burn.

    It could have diffrent spell catagories.
    -magic attack
    -magic aid
    -stats booster
    -Misc.


    now, im not talking about makeing this stuff cheap, making way expencive, like say, 5,000 gold per point.
    so to attain a god mode like skill, would be reserved for people who can afford it.
    and for adding other effects could have diffrent price ranges too.
    like just to add and AoE without points could be like 2,000,000 gold. (or more?)

    Im trying not to go into detail because this is just a rough system I thought of, but I think you can get the basic Idea.

    so far there is only so much this game can offer, there needs to be Some Expantion to the current customizations.
    maby with this Idea alone it won't do much. but perhapes with multipule related expansions, it would be more useful.

    was I talking about, what you thought I was?
    hahahahab:victory

    no one likes this Idea?
    lame.

    =P
  • fuzzles
    fuzzles Posts: 628 Arc User
    edited January 2009
    This thread reads like a rollcall of failure.

    Thank God your suggestions will never even be considered.

    If you want thingys like that, play a different game.
    Everyone here is ridiculously oversensitive.
  • kilimi
    kilimi Posts: 0 Arc User
    edited January 2009
    You spelled role call wrong
  • Loxin - Lost City
    Loxin - Lost City Posts: 56 Arc User
    edited January 2009
    fuzzles wrote: »
    This thread reads like a rollcall of failure.

    Thank God your suggestions will never even be considered.

    If you want thingys like that, play a different game.


    my how rude.
    its just a thought, ya know?

    you have a great day you rude person you.
  • zhanshi
    zhanshi Posts: 0 Arc User
    edited January 2009
    thats why I have this Idea.
    make it CRAZY expencive to make things like that.
    Like a point system, the amount of gold you put into it gets you more points to allocate.
    like a certiant amout of points to add to attack power.
    another amount to add and element.
    and another AoE, like you said.
    or even add a duration for spell burn.

    It could have diffrent spell catagories.
    -magic attack
    -magic aid
    -stats booster
    -Misc.


    now, im not talking about makeing this stuff cheap, making way expencive, like say, 5,000 gold per point.
    so to attain a god mode like skill, would be reserved for people who can afford it.
    and for adding other effects could have diffrent price ranges too.
    like just to add and AoE without points could be like 2,000,000 gold. (or more?)

    Im trying not to go into detail because this is just a rough system I thought of, but I think you can get the basic Idea.

    so far there is only so much this game can offer, there needs to be Some Expantion to the current customizations.
    maby with this Idea alone it won't do much. but perhapes with multipule related expansions, it would be more useful.

    was I talking about, what you thought I was?
    hahahahab:victory

    I am extremely new to this game. Heck, I am still in the process of downloading the installation file, so I thought I'd have a look around to see what's what.

    Pardon me if I am speaking out of ignorance of how this game is managed and moderated, but this kind of proposition is bothersome to me given the experiences I have had with another game.

    If you tie ability to play to the amount of gold a player has, then this game will suffer from gold-botting and die a terrible death like SilkRoad Online is doing now. They have 36 servers - ALL full of gold botters. I tried for 6 plus hours trying to log in today, only to be told over and over that the servers are full - because the game is taken over by botters, scammers and hackers.
    Intro Code: 7070187G060003053004610S5fb1fb :D
  • Loxin - Lost City
    Loxin - Lost City Posts: 56 Arc User
    edited January 2009
    zhanshi wrote: »
    I am extremely new to this game. Heck, I am still in the process of downloading the installation file, so I thought I'd have a look around to see what's what.

    Pardon me if I am speaking out of ignorance of how this game is managed and moderated, but this kind of proposition is bothersome to me given the experiences I have had with another game.

    If you tie ability to play to the amount of gold a player has, then this game will suffer from gold-botting and die a terrible death like SilkRoad Online is doing now. They have 36 servers - ALL full of gold botters. I tried for 6 plus hours trying to log in today, only to be told over and over that the servers are full - because the game is taken over by botters, scammers and hackers.


    thats why I said its still a rough system.

    Ok, perhapse a better Idea?

    Not a magic custom shop, but just a shop.
    or even a Magic "Path" so to speak.

    like depedning on the magical skills you want, it developes to a set corse of magic skills.

    like I said befor it just a ROUGH system.
    and just a thought. b:angry