Call of Duty 59
Mandakitty - Lost City
Posts: 7 Arc User
Ok so here is the thing, I went to go do my call of duty 59 i did great on 4 outta 5 bosses til the last one. The Last boss is bugged and still is bugged. I went on another call of duty 59 with a guild mate of mine and the same thing happened again.
Is there a way to fix the bugg for Future Call of Duties?
Is there a way to fix the bugg for Future Call of Duties?
Post edited by Mandakitty - Lost City on
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What exactly is the bug?[SIGPIC][/SIGPIC]0
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when u go to insert the tablet to start killing the boss. You get to the point of when the boss dies, but the timer will keep going and then after a point it says "Name of Boss Fail" and your tablet returns back into your Inventory bag. We tried it different this time to insert the tablet when the boss was at lower health to see if that would work, but the failed part came up again.
PM MandaKitty on Lot City Server.. I can talk with u there.. I have issues alt+tab between game and bringing back up0 -
This bug has been around for ages. People have submitted numerous tickets regarding it, and yet it still persists. There's 2 work arounds (posted by a GM, so they are aware of the issue). First workaround is to not insert the final tab until the 5th boss is almost dead. This increases the chance of the glitch not happening, but is NOT a guarentee. The 2nd workaround is a bit more complicated, but supposedly 100% chance to work. Thats to insert the tab before killing the boss as normal, then when the boss is around 50%, swap leader, thus failing the tab quest and the tab holder recieves the tab back, reswap leader back to the tab holder, and at about 25% re-insert the tab to start the quest again. Yep, complicated, i havent tested it cause no group wants to bother with all that. But according to a GM that way will guarentee success.0
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Darksylph - Heavens Tear wrote: »This bug has been around for ages. People have submitted numerous tickets regarding it, and yet it still persists. There's 2 work arounds (posted by a GM, so they are aware of the issue). First workaround is to not insert the final tab until the 5th boss is almost dead. This increases the chance of the glitch not happening, but is NOT a guarentee. The 2nd workaround is a bit more complicated, but supposedly 100% chance to work. Thats to insert the tab before killing the boss as normal, then when the boss is around 50%, swap leader, thus failing the tab quest and the tab holder recieves the tab back, reswap leader back to the tab holder, and at about 25% re-insert the tab to start the quest again. Yep, complicated, i havent tested it cause no group wants to bother with all that. But according to a GM that way will guarentee success.
Third and easiest way that our guild has got 100% bugfree runs is this:
Kill the guards of the bosses first,dont just venopull the boss.
No bugs ever with this method and done dozens of time that one.[SIGPIC][/SIGPIC]
ThommiX - Harvest Leader
8x Barbarian
-Lost city-0 -
Third and easiest way that our guild has got 100% bugfree runs is this:
Kill the guards of the bosses first,dont just venopull the boss.
No bugs ever with this method and done dozens of time that one.
Almost all of FB59 runs are wined runs, the boss has no guards. takes 3-5 hours to do this without wined & 40-50 minutes with wine, and since there are no quests in the FB that need dungeon mobs killed, noone is willing to spend 3-5 hours killing the dungeon mobs. I have done literally 30 runs (150 bloods) of this and never once has it been without wine. I dont even know if the boss has guards when not wined, but to my best knowledge, boss guard mobs are never removed in wined dungeons, so you might be thinking of another FB.0 -
Darksylph - Heavens Tear wrote: »Almost all of FB59 runs are wined runs, the boss has no guards. takes 3-5 hours to do this without wined & 40-50 minutes with wine, and since there are no quests in the FB that need dungeon mobs killed, noone is willing to spend 3-5 hours killing the dungeon mobs. I have done literally 30 runs (150 bloods) of this and never once has it been without wine. I dont even know if the boss has guards when not wined, but to my best knowledge, boss guard mobs are never removed in wined dungeons, so you might be thinking of another FB.
Ummm this dungeon takes hour,2 max without wine,well for us anyway.
Oh, wine removes those 4 guards around every boss in that dungeon?
Umm you are contradicting yourself now, first you say bosses has no guards when wined,and then you say they are never removed. make up your mind.
I'm talking about those 4 guards that stand around each bosses. Those usually still are there even if wined,but cant say for sure on this one since we never wine it.
I've done somewhere around 40-50 runs here, allways nonwined,since we like the rep stamps and this place is so easy, and we NEVER get that bug.
Dont assume "no-one" is willing to do this. Thats just one way to do it.
And just to make it clear,i dont mean killing every monster in dungeon, i mean those 4 guards that stand around bosses.[SIGPIC][/SIGPIC]
ThommiX - Harvest Leader
8x Barbarian
-Lost city-0 -
<< Umm you are contradicting yourself now, first you say bosses has no guards when wined,and then you say they are never removed. make up your mind.>>
I think your missunderstanding what hes saying .
In ALL OTHER Fb's when wined boss guards are still their the wine doesnt remove them.
If FB59 bosses have guards then the wine removes them UNLIKE the other FB's.
Even 2 hours is a long time killing trash that is not required for any reason.
Swaping Leader isnt that complicated it just sounds it, however fixing the problem would be the best resolve .0 -
cruelintention wrote: »<< Umm you are contradicting yourself now, first you say bosses has no guards when wined,and then you say they are never removed. make up your mind.>>
I think your missunderstanding what hes saying .
In ALL OTHER Fb's when wined boss guards are still their the wine doesnt remove them.
If FB59 bosses have guards then the wine removes them UNLIKE the other FB's.
Even 2 hours is a long time killing trash that is not required for any reason.
Swaping Leader isnt that complicated it just sounds it, however fixing the problem would be the best resolve .
Thats not what he's saying, thats why i asked. Even more so,if the wine removes those 4 guards around bosses and this bug appears,i think there's the reason. Because we never get this bug.
Ah so he meant that in all other dungeons the guards stay and on fb59 they are removed? OK thats clear now.
This is why i asked since we never bother to wine this easy dungeon.
Trash? Well thats your opinion about those mobs and how to do this dungeon.
Dont assume everyone need's to rush it through.
We like the rep stamps at least and its all extra exp. Not much,takes more time sure, but its fun for us.
So,if you wine this dungeon,it looks like you will get this bug 100% of the time?
Without wining it,you never get it if you kill the boss guards.[SIGPIC][/SIGPIC]
ThommiX - Harvest Leader
8x Barbarian
-Lost city-0 -
We like the rep stamps at least and its all extra exp. Not much,takes more time sure, but its fun for us.
So,if you wine this dungeon,it looks like you will get this bug 100% of the time?
Without wining it,you never get it if you kill the boss guards.
I totally am not going to run this one wined!
Thank you for your insight!
b:thanks0 -
when i ran my fb59 i used wines and i never had the boss glitch, i inserted my tab when the boss was about 10% and nothing bad happened.0
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Dark_Arbnger - Lost City wrote: »when i ran my fb59 i used wines and i never had the boss glitch, i inserted my tab when the boss was about 10% and nothing bad happened.
It doesnt happen everytime and you did one trick to try to prevent it by putting the tab in at 10%.[SIGPIC][/SIGPIC]
ThommiX - Harvest Leader
8x Barbarian
-Lost city-0 -
so my fb glitched and i got just the last tab back does that mean i can just start the fb again from the 5th boss as theoretically i have completed the other 4 bosses or am i stuffed and have to start from the start untabbed til the last boss*Mankind has progressed to a point in its dimwitted history, where life has been drained of all its enchantment* b:cool0
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