Clerics and Metal Mobs

Enoteca - Sanctuary
Enoteca - Sanctuary Posts: 110 Arc User
edited January 2009 in Cleric
While reading the cleric forum, I have continuously run in to people saying that the only mobs they have trouble with are metal mobs. I would think metal against metal is the same as metal against another element that it doesn't have an advantage over. But if that's wrong, I won't be surprised, so scratch that.

The thing I'm wondering is, why don't clerics ever say they have trouble with fire mobs, because metal is weak to fire. Yeah, yeah, I know we have plume shot, so there is no trouble, but then, couldn't you use the same argument for metal mobs?

I just don't understand why metal mobs are more difficult than fire mobs. If someone could clarify this I would be sooo grateful.
Post edited by Enoteca - Sanctuary on

Comments

  • AngelOfLust - Heavens Tear
    AngelOfLust - Heavens Tear Posts: 56 Arc User
    edited January 2009
    idk, really clerics shouldn't have any more difficulty on different elemental mobs since plume shot is non elemental and isn't affected, I've noticed that the dmg isn't all that different with metal vs metal

    as for against fire mobs that has nothing to do with what kind of elemental dmg we do it depends on our fire def which is usually pretty high since most clerics uses arcane equipement
  • Mysticlifex - Heavens Tear
    Mysticlifex - Heavens Tear Posts: 1,175 Arc User
    edited January 2009
    if you go pwdatabase.com/pwi and look at the mobs you will see the mobs have a higher defence of the same element.
    In other words fire mobs have better fire defence metal mobs have better metal defence
    We're MysticAve my name is not Dave
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  • Klath - Sanctuary
    Klath - Sanctuary Posts: 437 Arc User
    edited January 2009
    The thing I'm wondering is, why don't clerics ever say they have trouble with fire mobs, because metal is weak to fire. Yeah, yeah, I know we have plume shot, so there is no trouble, but then, couldn't you use the same argument for metal mobs?
    Only mobs to really cause me think "irk, will pick another..." are Metal with Increase Defense modifier.

    But even those, if i throw a elemental seal, they will recieve like 20-30% less damage only than i would normally do with plume shot, while plume shot itself would do way less than half (because the already high phys def gets multiplied by 2). So in the end, i use metal vs metal without much problems, they die faster than if they were "increased life".
  • Metraze - Sanctuary
    Metraze - Sanctuary Posts: 139 Arc User
    edited January 2009
    Yes, as stated above - mobs are strong against their own element. I don't remember exactly, but Metal spells would do something like 1/2 or 2/3 damage against Metal mobs. Though, as you said ... just use Plume Shot and you're fine (unless this was really high level players talking, where Plume isn't nearly as strong as they're other spells).

    If you put your mouse over the mobs element, it gives you a list of what each mob is weak against. I think that's where you're getting the Fire from ... Fire spells would do extra damage (1.5X?) against Metal mobs. For us it's Wood - Metal spells do extra damage against Wood mobs.

    The only mobs Cleric's should really have a problem with are Metal mobs with Increased Defense ...
  • Fleuri - Sanctuary
    Fleuri - Sanctuary Posts: 1,763 Arc User
    edited January 2009
    The thing I'm wondering is, why don't clerics ever say they have trouble with fire mobs, because metal is weak to fire.

    You would have trouble with fire mobs if you had low fire defenses. For example, maybe you had geared yourself to tank jewelscalen's ranged attack, so all your armor only provided metal defense? Then you would have trouble with fire damage.

    But monsters do not wear armor, so they just get their built-in elemental defenses.
  • Ithilmir - Sanctuary
    Ithilmir - Sanctuary Posts: 91 Arc User
    edited January 2009
    Mobs are more resistant to their own element. Metal mobs take significantly less damage from Metal attacks. The Cleric counter would be to either use Elemental Seal to offset the increased resistance or to use Plume Shot for the physical attack.

    Clerics will not have trouble against Fire mobs because Fire is only more resistant to Fire damage; they do not gain any bonus against Metal damage defensively-speaking.
  • Enoteca - Sanctuary
    Enoteca - Sanctuary Posts: 110 Arc User
    edited January 2009
    Oh wow. That's a lot of replies, thank you so much.

    I think I get it now. It's like a one way street metal is weak against fire when fire attacks metal, but if metal is attacking fire it's normal. Right?

    And the type of mob means that it is strong against that kind of spell...okay, that makes soooo much more sense.

    Again, thank you guys so much for your replies!