Races, Female Barbarians and Male Venomancers and more!

Zehethos - Heavens Tear
Zehethos - Heavens Tear Posts: 131 Arc User
edited September 2009 in Suggestion Box
I been thinking for a while and Dvorak and the staff haven't been reading our suggestions so I was willing to put it out like this:

Add a few new Classes

Untamed will have a new class unlocked: Necromancers.

Necromancers like Venomancers are more powerful but are relativity pathetic at closeup combat. are evolved from animals like Wolfs, Sheeps, Scorpions. Necromancers like Venomancers are perfect magicians and rangers but are terrible at melee. The special for Necromancers is that they can act like Venomancers and tame wild animals. They can also use 'Control beast' and control the targeted beast to fight for them. Note: This is permanent once you get to level 30.

Humans will have a new class unlocked: Ranger.

The art of ranging has been around for years and humans are one of the first to ever try it out. Rangers have access to powerful spells and jump a bit more higher than usual (This goes along with Archers) and run a bit faster but has a slower attack and takes a little longer to reload. The special that a Ranger to do is called snipe were you can hit your opponent without getting seen but only for 10 seconds. You get this at level 10 once you before a Spiritual Adept.

Winged Elves will have a new class unlocked: Rouge.

The art of the rouge... How did it started? Who made it? Why are they so stealthy? The only answer to that was when one elf decided to become a thief and train his skills at Dex and Agility. Rouges can climb walls and can even 'sneak' up on a enemy and take them out. Rouges also have access to steal from monsters and other players and even guards. But if they feel it, they will get attacked (Except players unless your level 31). Rouges are excellent rangers and at melee but are bad at magic and have a terrible defense. Underwater is the only exception to climb. The Special for the Rouges is Stealth and you can sneak past higher level monsters for 20 seconds. You get this at level 15 at Spiritual Adept cultivation.

If you want something to be suggested to this thread or if you think some of it is too cheesy, do please let me know and I will make it better.
I am a wraith army commander. I command the Wraiths. I order them to kill. I order them to attack. I order them to tell them to shut up. I order them to do anything I tell them to do. I killed many people. You might be next.
Post edited by Zehethos - Heavens Tear on
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Comments

  • Zehethos - Heavens Tear
    Zehethos - Heavens Tear Posts: 131 Arc User
    edited October 2008
    Anyone gonna reply? No questions? No comments?
    I am a wraith army commander. I command the Wraiths. I order them to kill. I order them to attack. I order them to tell them to shut up. I order them to do anything I tell them to do. I killed many people. You might be next.
  • Zehethos - Heavens Tear
    Zehethos - Heavens Tear Posts: 131 Arc User
    edited October 2008
    Cmon guys you know you wanna comment.
    I am a wraith army commander. I command the Wraiths. I order them to kill. I order them to attack. I order them to tell them to shut up. I order them to do anything I tell them to do. I killed many people. You might be next.
  • Zethanal - Heavens Tear
    Zethanal - Heavens Tear Posts: 237 Arc User
    edited October 2008
    Cmon guys reply already
    "Death is just a new path, a path everyone has to take." -Gandalf
  • toby132006
    toby132006 Posts: 38 Arc User
    edited October 2008
    I really like the Rogue idea =D. Would they have a skill to turn invicible? Can they also teleport like wizards? would they have neat skills? Would they have aoe? Would they have really cool bright looking skills...kinda like the wizards dragon breath skill move...that aoe move you unlock at level 29? Im jsut woundering because if so...I would love to be this class...and I would definitly play this class. I would also like the rougue to have th ability to have pets. They should also be able to have buffs and also buff others...

    Also one more class I think you should add to the untamed since humands and wing elfs would get one.

    One that can be possibly male and female, a class that lets you eb able to control other things to attack for you...and even control other monsters bodies. The new class can be called Spirite or something... This class can buff itself and others, aoe, control monster, if in duel or duel areana, disable others keyboards and be able to control them to use their skills...but obvioously once and all these skills should have a 10 sec could down or something...

    Also someone added something about having a water class, and i think only one water class, but if you want you can put spirit as the 2nd class? maybe they can be called The mysteriouse or something...idk, i say mysteriuose because the water class is proberly not seen a lot(and can act like mermaids running off...), and the Spirit is always hiding...


    And ranger and rougues can also have thier own section called th stealth....or mysterious...with ineresting moves that would go with it...Idk what names their should me...but if you want...maybe you can add them under humands because we are humans...and rogue should go under humans because i remember reading in a quest on my veno, i think the elder said humans cant be trusted...so thats why i say put rougue their and spirit and wizzards and water people their...

    also if you want the to sections i said that could be called mysterious and steal(you can think of a different name for them) could start near heaves tear and the other can start at sactuary, I never been their yet but I dont think many people go there, but like i said i never been there...or you can have a small village have themselves develop into a major city and they can start thier, one in water or close to it....for the water people(which can also come out of water) on the desert i guess, and north in the snow since i never seen anyone start in the snow

    Thats it for now though, so if you have better idead or can think of better names or something please change mine.

    By the way eveno thought the female barbarians and male venos is againstchinese mythology...it is a game and you can change it around a bit, and say that some of the parts in the game arent real or w/e and add a section of what it was really like, because even if its against chinese mythology...i dont no how they expected the chinese to make floating land...unless that was by the gods...but yeah...it is a gme and you can change it around a bit and then give a section of the real chinese myth...
  • Zehethos - Heavens Tear
    Zehethos - Heavens Tear Posts: 131 Arc User
    edited October 2008
    Like Necromancers and Beasts?
    I am a wraith army commander. I command the Wraiths. I order them to kill. I order them to attack. I order them to tell them to shut up. I order them to do anything I tell them to do. I killed many people. You might be next.
  • toby132006
    toby132006 Posts: 38 Arc User
    edited October 2008
    Like Necromancers and Beasts?

    What do you mean with that question? Sorry i typed alot so I don't know where you asking...

    Whats a necromacer?
  • Zehethos - Heavens Tear
    Zehethos - Heavens Tear Posts: 131 Arc User
    edited October 2008
    Male Venomancer.
    I am a wraith army commander. I command the Wraiths. I order them to kill. I order them to attack. I order them to tell them to shut up. I order them to do anything I tell them to do. I killed many people. You might be next.
  • Bengallie - Sanctuary
    Bengallie - Sanctuary Posts: 41 Arc User
    edited October 2008
    convert all of them all classes should be male and female, non of this restriction, lets just give everyone the freedom to bee who and what they want. Besidess a female wolf tank could be really sexy ...couldn't she???
    In life you have two choices ...sit or move
  • toby132006
    toby132006 Posts: 38 Arc User
    edited October 2008
    Male Venomancer.

    Oh then yup =].
  • j00
    j00 Posts: 3 Arc User
    edited November 2008
    I think also we could add a Human paladin sor of class, a secondary melee tank/healer, i know many games does have one but i se it as something al games should have, as for the necromancer, i think it should have also the ability to summons like corpses and spirits.

    Btw i think we are missing something that can focus on ice, ice as always a good element to relaid on .
  • Heroicdemon - Lost City
    Heroicdemon - Lost City Posts: 9 Arc User
    edited November 2008
    Thye should releash something like this in the expansion
  • majorraze
    majorraze Posts: 4 Arc User
    edited November 2008
    love the thing about necromancers....you've got my support on this one...maybe the GMs will support it too
  • Drathir - Sanctuary
    Drathir - Sanctuary Posts: 103 Arc User
    edited November 2008
    Male Venomancer.

    Oh. So the Necromancer is MEANT to be exactly the same as a venomancer? Because if so, that's rather illogical. Necromancers use necromancy. The art of summoning dead spirits for various reasons. Usually associated with demon and horrific undead summoning now a days. They don't 'control' or tame beasts. If you're going based of modern day necromancy, they reanimate skeletons and corpses. They summon demons etc. If you're going based off the old meaning of Necromancy, they merely summon spirits and such. They have no association with 'living' creatures.

    And that Ranger just seems like a Human archer with a little added stealth to me.

    I do like the idea of an Elven rogue, but the description you gave was incredibly hard to understand. Though, making a rogue class seems far too much like WoW. Especially since, from what you wrote, it plays exactly the same as well.

    Try be more original and 'different' in your ideas. Then you'll get the attention of the admin.
  • Vaelissa - Heavens Tear
    Vaelissa - Heavens Tear Posts: 103 Arc User
    edited November 2008
    I hate to rain down on your parade, but it is incredibly unlikely that such significant changes will ever happen. Perfect World is a game that is several years old, I am sure the "international" branch has some control over the coding, but I assume that's limited to items.

    Unless the original Chinese developers implement new features over there, they will likely never be seen here. After all, this version of Perfect World is a translated hand me down with content that lags behind the original.
  • j00
    j00 Posts: 3 Arc User
    edited November 2008
    so... your are saying that the English Malaysia vercion of PW is better than PW international?? sorry to ask but i am a bit new
  • Vi_zexion - Sanctuary
    Vi_zexion - Sanctuary Posts: 88 Arc User
    edited November 2008
    I been thinking for a while and Dvorak and the staff haven't been reading our suggestions so I was willing to put it out like this:

    Add a few new Classes

    Humans will have a new class unlocked: Ranger.

    The art of ranging has been around for years and humans are one of the first to ever try it out. Rangers have access to powerful spells and jump a bit more higher than usual (This goes along with Archers) and run a bit faster but has a slower attack and takes a little longer to reload. The special that a Ranger to do is called snipe were you can hit your opponent without getting seen but only for 10 seconds. You get this at level 10 once you before a Spiritual Adept.


    I agree with you on all other classes but the Ranger,why? if this is what the ranger can do then there is no use for Wizards in the game since this class pretty much those the same thing a Wizard does.
    In the end all that remains are the good memories you had with them.
  • Vaelissa - Heavens Tear
    Vaelissa - Heavens Tear Posts: 103 Arc User
    edited November 2008
    j00 wrote: »
    so... your are saying that the English Malaysia vercion of PW is better than PW international?? sorry to ask but i am a bit new

    Better? No, I wouldn't say so. The translation is poor at best and there are various other issues. They do, however, have more content due to having been around longer.
  • SlayerMaster - Heavens Tear
    SlayerMaster - Heavens Tear Posts: 57 Arc User
    edited November 2008
    that would be awesome becacuse i dont like the idea of guys being forced to play as girls if they want to play as a venomancer
  • maal
    maal Posts: 27 Arc User
    edited November 2008
    Only thing i would change is something that was pointed out earlier. The term Necromancer. "Necro" basically translates to english as "Death" or "Dead". So a "Necromancer" would be properly "Magician of Death" or "Sorcerer of the Dead" (Not sure of the exact translate, hence the options). As the Untamed are a very nature based race, i would probably add "Ranger" to them instead (allow male and female), and put the "Necromancer" class in with the humans instead. This would also help take care of the (Slightly) overlapping roles of Ranger and Wizard. With the two classes being in seperate races, it increases the options a little for players to choose from for character customization.
    I would probably also consider making the Ranger a bit of a cross between Archer/Wizard (still primarily ranged, but with more durability and less damage), while going Veno/Wizard combo for the Necromancer (DoTs, Light pets: Probably undead or weak Wraith creatures).
  • Dreadmaul - Heavens Tear
    Dreadmaul - Heavens Tear Posts: 519 Arc User
    edited November 2008
    I want a melee class that can tame beasts. Like a Beast Master> They should make it an upgrade for Barbarians. Like at lvl 50 or something.
  • Zehethos - Heavens Tear
    Zehethos - Heavens Tear Posts: 131 Arc User
    edited January 2009
    Lol doubt that would happen.
    I am a wraith army commander. I command the Wraiths. I order them to kill. I order them to attack. I order them to tell them to shut up. I order them to do anything I tell them to do. I killed many people. You might be next.
  • SharAbsalom - Heavens Tear
    SharAbsalom - Heavens Tear Posts: 4 Arc User
    edited January 2009
    How about Summoner for Humans? They need something like that. The Summoner can summon stronger than average monster for a limited time, average monsters for an average time etc. They should also be able to get nearby monsters to fight for them for a time.
    Like the cleric, have a few damage spells, but won't be great at hand-to-hand.

    I like the necromancer idea too. What about a good fighter for the elves? A Templar or something.... Perhaps humans should get Templar and elves should get Paladins?
  • qwerqsar
    qwerqsar Posts: 2 Arc User
    edited January 2009
    I hate to rain down on your parade, but it is incredibly unlikely that such significant changes will ever happen. Perfect World is a game that is several years old, I am sure the "international" branch has some control over the coding, but I assume that's limited to items.

    Unless the original Chinese developers implement new features over there, they will likely never be seen here. After all, this version of Perfect World is a translated hand me down with content that lags behind the original.

    Well, there is always the hope that one of them looks over here for new ideas. I would love to see the female barbarian and the male venomancer. Besides, a few classes extra wouldn't do bad to the variety of this game.
    I'm still thinking about more lands to explore as an added bonus...
  • BloodCountes - Heavens Tear
    BloodCountes - Heavens Tear Posts: 185 Arc User
    edited January 2009
    I think that it would be great if someone adds 3 new classes. My suggestions are: Paladin (elves), Rogue / assasin (humans) and something like shaman for the untamed.
    My people, some of them have run away to the hills
    and have no shelter. No food, no one knows where they are,
    hear me my chiefs, I am tired. My heart is sick and sad,
    I will fight no more....
  • sinistervii
    sinistervii Posts: 1 Arc User
    edited January 2009
    How about Summoner for Humans? They need something like that. The Summoner can summon stronger than average monster for a limited time, average monsters for an average time etc. They should also be able to get nearby monsters to fight for them for a time.
    Like the cleric, have a few damage spells, but won't be great at hand-to-hand.

    I like the necromancer idea too. What about a good fighter for the elves? A Templar or something.... Perhaps humans should get Templar and elves should get Paladins?

    A good fighter for the elves? Templar? Elves are naturally described weaker than humans but more accurate and more spiritual not to mention nimble and quick. Templar is pretty much a temple "Knight". Notice the word, "Knight". Wearing heavy armors, elves are pretty much the divine race, who isnt imagined to be dirtied by heavy armors or any of the like... It would look stupid for an elf with wings to be flying around wearing a heavy armor, would think he wouldnt be able to lift off form the ground.

    No if theres going to be a melee class for elves, then it should be something that doesnt resemble the humans. An own special class.
  • Mysticfear - Heavens Tear
    Mysticfear - Heavens Tear Posts: 43 Arc User
    edited January 2009
    i Been Thinking For A While And Dvorak And The Staff Haven't Been Reading Our Suggestions So I Was Willing To Put It Out Like This:

    add A Few New Classes

    Untamed Will Have A New Class Unlocked: necromancers.

    Necromancers Like Venomancers Are More Powerful But Are Relativity Pathetic At Closeup Combat. Are Evolved From Animals Like Wolfs, Sheeps, Scorpions. Necromancers Like Venomancers Are Perfect Magicians And Rangers But Are Terrible At Melee. The Special For Necromancers Is That They Can Act Like Venomancers And Tame Wild Animals. They Can Also Use 'control Beast' And Control The Targeted Beast To Fight For Them. Note: This Is Permanent Once You Get To Level 30.

    Humans Will Have A New Class Unlocked: ranger.

    The Art Of Ranging Has Been Around For Years And Humans Are One Of The First To Ever Try It Out. Rangers Have Access To Powerful Spells And Jump A Bit More Higher Than Usual (this Goes Along With Archers) And Run A Bit Faster But Has A Slower Attack And Takes A Little Longer To Reload. The Special That A Ranger To Do Is Called Snipe Were You Can Hit Your Opponent Without Getting Seen But Only For 10 Seconds. You Get This At Level 10 Once You Before A Spiritual Adept.

    Winged Elves Will Have A New Class Unlocked: rouge.

    The Art Of The Rouge... How Did It Started? Who Made It? Why Are They So Stealthy? The Only Answer To That Was When One Elf Decided To Become A Thief And Train His Skills At Dex And Agility. Rouges Can Climb Walls And Can Even 'sneak' Up On A Enemy And Take Them Out. Rouges Also Have Access To Steal From Monsters And Other Players And Even Guards. But If They Feel It, They Will Get Attacked (except Players Unless Your Level 31). Rouges Are Excellent Rangers And At Melee But Are Bad At Magic And Have A Terrible Defense. Underwater Is The Only Exception To Climb. The Special For The Rouges Is Stealth And You Can Sneak Past Higher Level Monsters For 20 Seconds. You Get This At Level 15 At Spiritual Adept Cultivation.

    If You Want Something To Be Suggested To This Thread Or If You Think Some Of It Is Too Cheesy, Do Please Let Me Know And I Will Make It Better.


    Lololololololololololol
  • HolyBowman - Lost City
    HolyBowman - Lost City Posts: 25 Arc User
    edited January 2009
    I would like to see a Vampire (Jiang Shi an Asian Vampire) class/race out there they would kinda be a cross between a venomancer and cleric they would do spells that inflect wood and bleed damage and buffs and can heal them self off their enemy's hp/mp and they do some spells that send swarms of small but deadly bats at the foe that do different thing (like bleed,bite,poison,stun) to the foe and deals damage to the foe as well.
  • Toazer - Heavens Tear
    Toazer - Heavens Tear Posts: 7 Arc User
    edited January 2009
    I like all the ideas!b:victory
  • Toazer - Heavens Tear
    Toazer - Heavens Tear Posts: 7 Arc User
    edited January 2009
    but i like the Necromansers and the Rouge the best.b:thanks
  • Urlaghan - Lost City
    Urlaghan - Lost City Posts: 21 Arc User
    edited March 2009
    a male venomancer using his hips for Venomous Scarab, or a female Barbarian using Beast King's inspiration. Female King. Sounds nice.
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