To Get This Straight...

turonga
turonga Posts: 58 Arc User
edited January 2009 in Cleric
Ok so I've already read and put this together...Adding Vit won't be so important with free stats because at higher levels the armour will makeup for your hp and defence.

Am I wrong?
Post edited by turonga on

Comments

  • Enoteca - Sanctuary
    Enoteca - Sanctuary Posts: 110 Arc User
    edited January 2009
    It's really your preference.

    I know FAC's go pure int. I've read there's a difference with attack clerics and full attack clerics, but I don't know much about attack clerics in general.

    Some clerics will add vit. until a certain number (so they'll cap it at 30, or something)

    It's true that per one point of vit. clerics get a low return on HP (I don't know the exact number), so IMO it's really up to you.

    + HP armor and HP shards help a lot, and can make up for no vit. Pure int. will deal more damage and heal a bit better, but will be a tad more difficult to play in the begining.

    Like I said before, it's really up to you, so if you want to go pure int. (at least, that's what I'm assuming you're doing. I suppose you could go light armor, but that would leave no room for vit. so the question wouldn't be here in the first place...) that's what you should do. Its a perfectly good build.
  • SATII - Lost City
    SATII - Lost City Posts: 202 Arc User
    edited January 2009
    Unless your going FAC, add vit. There's no detrimental effects that outweigh the good. How much vit depends on your preference.
  • turonga
    turonga Posts: 58 Arc User
    edited January 2009
    Ok thankyou.
  • tweenskeet
    tweenskeet Posts: 11 Arc User
    edited January 2009
    Armor does make up for HP and PDef with jewels and slots. Whether you go full MAG, MAG/VIT, or Light Armor and still decide to use them has Pros and Cons. From what I can tell:

    Being MAG/VIT and LA with HP and PDef means you're almost at tank status:
    -This can mean you'll take alot of hits with better ease without these piercings. You're much more durable in PvP/TW, and you'd be able to AoE with better ease.
    -You lose any attack that you could've put into these slots. Enough said.
    -(The amount between the DEF/HP/Attack is up to you to decide if it's worth it.)

    Being full MAG, or FAC is heavilly dependent on these HP and PDef piercings, so you gain a higher base MAtk and all the jazz that FACs are for, with more durability. You go from a glass cannon to a.. idk, wooden.. I'll stop. Just say you last longer. Maybe if you focused solely on PvE 1 vs 1 without tanking or some other form of DEF, you could mix it up with even more MAtk piercings.. but uh, I don't know anyone mad enough to try.

    Good luck! <3
  • Seilen - Heavens Tear
    Seilen - Heavens Tear Posts: 50 Arc User
    edited January 2009
    tweenskeet wrote: »
    Armor does make up for HP and PDef with jewels and slots. Whether you go full MAG, MAG/VIT, or Light Armor and still decide to use them has Pros and Cons. From what I can tell:

    Being MAG/VIT and LA with HP and PDef means you're almost at tank status:
    -This can mean you'll take alot of hits with better ease without these piercings. You're much more durable in PvP/TW, and you'd be able to AoE with better ease.
    -You lose any attack that you could've put into these slots. Enough said.
    -(The amount between the DEF/HP/Attack is up to you to decide if it's worth it.)

    Being full MAG, or FAC is heavilly dependent on these HP and PDef piercings, so you gain a higher base MAtk and all the jazz that FACs are for, with more durability. You go from a glass cannon to a.. idk, wooden.. I'll stop. Just say you last longer. Maybe if you focused solely on PvE 1 vs 1 without tanking or some other form of DEF, you could mix it up with even more MAtk piercings.. but uh, I don't know anyone mad enough to try.

    Good luck! <3

    In that case I am probably one of those mad clerics, on other side i just got more HP and more mag atack then most vit/mag builds.
    I think you should check armor stats and compare how much HP/Vit or Mag
    you can get on those.
    On 80 robe you can get +80HP or +4-6 VIT or 4-6 mag with 3 times higher chance getting VIT/HP on it so lets say you put 5 VIT to your stats giving you 50HP and get 5 Mag on gear as stat or you can get 5 Mag and 80HP as stat. In both cases you get same amount of mag, but in case you decide add 5 VIT to you stat you actually loose 30 HP. You can have 3 stats on 1 item and lets say you get 6 armor pieces with those stats 6*3*30=540/702 HP unbuffed/buffed diference. (getting all triple +HP on your stuff is not likely, but it can give you idea)

    Realy dont understand why most ppl thinks full mag build is more squishy then vit/mag.