changes to perfect world international

Demonicdude - Sanctuary
Demonicdude - Sanctuary Posts: 50 Arc User
edited January 2009 in Suggestion Box
the game is great, but not perfect. in the poll above, please vote for a change that you would like to see in the game. for GM's: hopefully we will get some recognition and the most voted for choice can be put into the game.
P.S. i only made 4 choices. if people want more choices, or think somethign should be added but was not listed, please send me a private message, or post it below. i only listed 4 things that i thought would be good.
Post edited by Demonicdude - Sanctuary on

Comments

  • Ammerex - Lost City
    Ammerex - Lost City Posts: 72 Arc User
    edited January 2009
    o_O; All those are there for a reason..
    All class pets are in the game, they are just more expensive,
    The skills cost more because the game is suppose to get harder at higher levels, if everything was cheap and easy, there would be no challenge.
    And leveling up to 20 isn't that hard, and the mini games and mounts are sort of like rewards for those who have reached those levels, privilege for those who have played longer and leveled up.
    The speeds and such make the classes more diverse and that make the game more fun and get you to put more thought into your class.

    =D
  • Warmaiden - Lost City
    Warmaiden - Lost City Posts: 81 Arc User
    edited January 2009
    The differences is what make each class unique and fun to play with. It would be dull if everyone has the same skills, speed, and etc. I sure do not want ONE big boring class.
  • Mua - Lost City
    Mua - Lost City Posts: 546 Arc User
    edited January 2009
    The first option is incredibly silly, the second is never going to happen for good reason (there's already a thread about it). The last one would just make things boring. So the only option left is minigames for low levels, even though most people don't even stay low level for long. Yay.
    Mua - 8x WF - Conqueror
  • siwei
    siwei Posts: 0 Arc User
    edited January 2009
    Why the hell is the 3rd option there?

    At lvl 20 you can level up easily just by doing the quests for that level. Its not like lvl 60+ where you have to grind for most of your exp.

    I guess if you get bored THAT EASILY then you have no chance in mmorpgs.
  • Blancheneige - Heavens Tear
    Blancheneige - Heavens Tear Posts: 1,494 Arc User
    edited January 2009
    Pets for all classes : the only pet/summoner class is the venomancer. Give pets to all classes and you can as well delete the veno class.

    skills cost less spirit : in later level, most players have more spirit than they have gold to spend on their skills. So it kind of balance things.

    more things for the lower levels around 20. things like minigames : I would rather say more things for the higher levels...

    make every class run and swim at the same speed : why?
    [SIGPIC][/SIGPIC]

    Thanks Brit for the sig b:laugh
  • Omegasteel - Heavens Tear
    Omegasteel - Heavens Tear Posts: 20 Arc User
    edited January 2009
    Seriously, I beat my head against a wall trying to choose a class and I took into account all the differences. It's what makes choosing a class unique and fun. Battle pets for all classes would create and environment where only pets fight and thats lame. The speed thing takes time and it's hard work and it is very rewarding. as for lvl 20 stuff, c'mon guys you can get a character to 20 in a matter of hours.
  • Kimyrielle - Heavens Tear
    Kimyrielle - Heavens Tear Posts: 280 Arc User
    edited January 2009
    More high level content is a lot more desperately needed than anything you've listed here. Oh well, if you really want to know what I'd want - a fun PvP mode for those of us NOT being in a super-huge guild full of Level 80+ chars and thus can't really participate in TW. In case you didn't notice: the game doesn't have that. At all.
    [SIGPIC][/SIGPIC]
  • Fleuri - Sanctuary
    Fleuri - Sanctuary Posts: 1,763 Arc User
    edited January 2009
    More high level content is a lot more desperately needed than anything you've listed here. Oh well, if you really want to know what I'd want - a fun PvP mode for those of us NOT being in a super-huge guild full of Level 80+ chars and thus can't really participate in TW. In case you didn't notice: the game doesn't have that. At all.

    I think I agree with you that they have a lot of low level variety and that playing high level characters can take quite a bit of time with not so much variety.

    And, for myself, I am not very fond of PvP. (In general, not just here.)

    However, I have noticed that they have duels, cube of fate pk rooms, the weekly arena, pk mode and lost city, and probably other things I have not heard of yet. They also have various mechanisms involving competition that do not involve killing other players' characters.
  • jemima
    jemima Posts: 5 Arc User
    edited January 2009
    At least you could offer decent options, things that would actually be good in the game, as opposed to 4 bad options, without even a "none of the above" option.
  • Kimyrielle - Heavens Tear
    Kimyrielle - Heavens Tear Posts: 280 Arc User
    edited January 2009
    However, I have noticed that they have duels, cube of fate pk rooms, the weekly arena, pk mode and lost city, and probably other things I have not heard of yet. They also have various mechanisms involving competition that do not involve killing other players' characters.

    1 vs. 1 duels (although fun) don't make much sense in a game that's balanced around playing different classes group. The arena seemed to be not working whenever I tried it. Also, being able to play PvP only once a week is a bit... meager.

    Other than that there is no PvP in the game except PK, which I personally don't consider to be either fun nor to be true PvP at all. I rather meant team vs. team arenas with different modes such as Annihilation, Capture the Flag or King of the Hill. Stuff that's actually fun and challenging. But so far it seems MMORPG makers seem to think that PvP needs can be served by enabling players to shoot each other in the back while they are busy fighting a monster... oh well...
    [SIGPIC][/SIGPIC]
  • Naeva - Sanctuary
    Naeva - Sanctuary Posts: 55 Arc User
    edited January 2009
    If you add every special thing about a class to the other classes then why not make just ONE class so that no one have to chose and be jealous about it. The game gives you the chance to play all of the classes through creating new charcther so you can have one each instead.
  • Ermosa - Heavens Tear
    Ermosa - Heavens Tear Posts: 292 Arc User
    edited January 2009
    wont vote for those. i don't think anyone really needs them