light or arcane?
afrokane
Posts: 7 Arc User
i cant decide which one to choose.
i like Arcane as they have HP because of VIT. but they have low PHY defence. but then you have a pet to tank.
But i like Light as they have fair PHY defence and fair MAG defence. Which is good for PvP and PvE. But it has really low HP.
i like Arcane as they have HP because of VIT. but they have low PHY defence. but then you have a pet to tank.
But i like Light as they have fair PHY defence and fair MAG defence. Which is good for PvP and PvE. But it has really low HP.
Post edited by afrokane on
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Comments
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well about the HP< light armor if u upgrade it (like +6 or more) gives more HP than what u get by adding vit and using upgraded arcane
by using light armor u also get a better crt rate AND, if u add 1 str 1 dex 3 mag/lvl u'll be able to change to arcane set when needed ( like tanking fb 59 or pvp against a mage)IGN: JusT_CooL
Server: Lost City
Guild: ex-Conqueror
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With light armour you stack hp shards and equips that give you hp. But tbh there isn't really much need to wear light armour if you are just going to pve and not use fox skills, but if you are going to be pvping or using fox skills then light armour is very useful0
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I went light armor, and I didn't regret it. I didn't have quite the HP as an arcane build at first, but once you start adding gems to your armor and stuff, it makes up for it to an extent. Also, there have been a few times when I've been thankful for the extra physical defence.
Another thing to think about too is, even if you are a pure caster, the light armor does naturally work better with the fox form than arcane armor.
I think for PvE, arcane is superior, though you would not be gimped if you chose light armor.
For PvP, light armor is superior, as you will never be able to outcast a wizard or a cleric, but you can change into a fox and **** them over pretty well, as well as be able to hold your own against a warrior and a werebeast, at least long enough to escape.0 -
fox form skills suck, all except the negative status ones, also there is a skill (Stunning Blow) which freezes the enemy for 8.0 seconds at lvl 10, this one might help when fighting vs archers, freezing them and than getting close so they will deal half dmg it's a good ideaIGN: JusT_CooL
Server: Lost City
Guild: ex-Conqueror
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Just_cool - Lost City wrote: »fox form skills suck
lol no b:byeJust_cool - Lost City wrote: »also there is a skill (Stunning Blow) which freezes the enemy for 8.0 seconds at lvl 10, this one might help when fighting vs archers, freezing them and than getting close so they will deal half dmg it's a good idea
it's a melee skill so you have to be close to use it so that doesn't really make sense0 -
at least prevents them from running?IGN: JusT_CooL
Server: Lost City
Guild: ex-Conqueror
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Im lost, what is difference between light and arcance, im seeing referances to armor, but otherwise no idea0
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Just_cool - Lost City wrote: »fox form skills suck
Fox form skills are incredibly useful, often more so than human skills, you just need to level them. As a light armor Venomancer, you'll do decent damage with melee mastery as well.0 -
Luceria - Lost City wrote: »Im lost, what is difference between light and arcance, im seeing referances to armor, but otherwise no idea
Light armor requires level+4 in strength and dexterity to use. They give average physical and magic defense.
Arcane armor requires level/2 + 4 strength to use. They give very low physical defense but very high magic defense.
Basically, venomancers who specialize in the mage skill tree use arcane armor and venomancers who specialize in the fox skill tree use light armor.0 -
Generally true, I went with light myself, so I can easily switch between both trees. Usually focus on magic though. Better pvp wise too imo.0
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What about heavy/arcane mix? I heard that you can get as good if not better phys and mag defense by wearing on level arcane pieces, and a below level heavy chest and legs. (at the same stat cost of wearing light armor)
I was wondering if this was true, and if so how such a build would effect your foxform damage for pvpin casters/archers.0 -
What about heavy/arcane mix? I heard that you can get as good if not better phys and mag defense by wearing on level arcane pieces, and a below level heavy chest and legs. (at the same stat cost of wearing light armor)
I was wondering if this was true, and if so how such a build would effect your foxform damage for pvpin casters/archers.
I think that really only works well for lower levels, seeing as higher levels TT armors and legendary will be all you use, and would add better bonuses then trying to mix/match armor. I havent really looked into it though, too lazy. :P0 -
It seems the best thing to do is add +phys def shards on your gear. These can add quite a bit of defense, and you can keep your stat distribution the way you want to. With the phys def shards, I would stick to robes, since if you draw aggro from mobs in PvE, they will most likely mage you. If they are melee only, you can probably nuke them and kill them before they reach you; if they do, just run away and/or re-direct your pet.
The only time you will ever truly need Phys def after lvl 40 is in PvP, and with phys def shards and fox form, your phys def plus your high hp will be enough to keep you alive long enough to handle most threats from other players your level that require you to have high def to survive their attacks, plus having the robes means you can withstand mages, which are the greatest damage dealers in PvP.
Having the phoenix really allows you to spend your coins and stat points on things that keep you alive long enough to have your phoenix kill them. Even the sawfly could do this, but if it dies (and it dies easily if the player decides to attack it), you better run.
Venomancer depends on having a pet to deal part of its damage. Without a pet, your class is inferior to any other caster. You can kill the other casters with your foxform skills, but you will lack the firepower against the other classes.0 -
^^ adding phys shards on your arcane armour will not help you at all tbh archer or melee mobs will hit you for like 800+ no matter how many shards you use
basically if your arcane and a sacrifice or attack up melee mob spawns on you then your dead it will 2 hit you
also archers will 1hit you so you can never pvp really
mages are squishy I can 1hit half of them without pet so i wouldn't worry about them
ok this is my biggest annoyance about veno's 90% of the ones with battle pets are completely useless at their class and just use their pet to try to cover up that fact. yes a phoenix is overpowered but you should be able to fight without it. I've never even got anywhere near half health against anyone with a battlepet they are a joke seriously I can kill them without using a pet b:chuckle
As for veno being inferior to every other class without pet I have beat people from every class without using a pet to give them a chance and I'm talking about people my level not low levels0 -
magicboy7111 wrote: »Light armor requires level+4 in strength and dexterity to use. They give average physical and magic defense.
Arcane armor requires level/2 + 4 strength to use. They give very low physical defense but very high magic defense.
Basically, venomancers who specialize in the mage skill tree use arcane armor and venomancers who specialize in the fox skill tree use light armor.
Definitely not true....What you have defense against has nothing to do with what types of attacks you use. A light armor build does less magic damage than an arcane build but is still far better at magic than physical. A fox-form build requires more strength(a heavy armor build possibly). A lightarmor build relies more on pets for damage dealing than an arcane does.
Basically, arcane build does better damage and grinds faster but will die much quicker against physical mobs and in TW/PvP. Arcane build is also pretty much dead if their pet dies(more likely than light armor anyway).
Light armor build grinds slower due to less damage, but has a higher survival rate in TW/PvP and against physically damaging mobs. Also requires less potions due to the fact that they can take hits without having to worry about healing themselves right away. Also less use of MP due to more reliance on pets for damage dealing.
Personally I like the light armor build because it is much more flexible.0
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