Stupid TW Timing: 3/4 Wars At Once

Pandora - Lost City
Pandora - Lost City Posts: 454 Arc User
edited February 2009 in Suggestion Box
This weekend, RageQuit (Lost City PVP) has war with 4 guilds - 3 defense, 1 attack.

All 3 attacks on us, all happen within 6 minutes of eachother.

Why the hell are 3 of these wars at the same time? That's completely ridiculous. There's 3 days for war, and yet we have it so one day is without a war at all, 1 day is 1 war, and 1 day is 3.

How is that logical?

What's up with the TW time stacking? It's really stupid. It should at least put one war every night.
[SIGPIC][/SIGPIC]
Because the bigger your damage, the bigger your epeen.
Post edited by Pandora - Lost City on

Comments

  • Chloe - Heavens Tear
    Chloe - Heavens Tear Posts: 67 Arc User
    edited December 2008
    I believe this system is in place to prevent one guild from always being able to win all of their fights. This way its much harder, and the smaller guilds have a chance to take land.
  • Klath - Sanctuary
    Klath - Sanctuary Posts: 437 Arc User
    edited December 2008
    Its 100% random, wars are distributed on all 3 days, and you can have at most 3 battles in a single day, so, there is no point on whinning about it.
    3x1 is happening a lot on Sanctuary the past weeks, so get used to it too, people from PvP server.
  • Bobncut - Sanctuary
    Bobncut - Sanctuary Posts: 419 Arc User
    edited December 2008
    Umm, it is not random. I can't recall now just where I read this, but I'm pretty sure PWI said they will try to schedule multiple attacks on the same guild at the same time. This appears to be one of the ways they attempted to ensure that this version would not be prone to what happened in PW-MY where each server ended up with one guild owning the whole map.
  • /haiku/ - Lost City
    /haiku/ - Lost City Posts: 286 Arc User
    edited December 2008
    Klath, not very informed about the PvP server are you? About two weeks ago RQ had 11 wars to fight spanning 3 days. 3 wars, 4 wars, and 4 again. Pretty sure it was the first case in PWI where there was a war at 4PM due to the 3 per timeslot being full, and it happened twice. Not to mention we won 10 of those wars.

    It's just a hassle to try to plan for consistantly, that's all. It's also very expensive on hieros if the guilds attacking are of reasonable strength, while it's a waste of money for catapults if it's not. Especially when you have larger guilds that seem to be paying smaller ones to all attack at once.
    /Haiku/ -- Cognitive atrophy at its finest.
    No longer the mistress of being ohko PK'd.
  • Yourmom - Lost City
    Yourmom - Lost City Posts: 1,655 Arc User
    edited December 2008
    This I think is going to be happening a lot more often, since as of right now there are 3 guilds holding all but 5 territories on the map. And those 5 will be down to probably 2-3 after this weekend.

    That doesn't leave a lot of targets for anyone to attack. The small guilds will have to attack large guilds because there's just nobody else to attack. At the same time the big guilds will be fighting each other to try and get some land.

    The problem is, for the big guilds, they will have a good fight if they only have 1 at a time because both guilds will be able to fill all 80 spots with high levels. For the smaller guilds, unless the large guild is split between a few wars, there's absolutely no chance (and even then they're usually pretty slim).

    It is definitely a pain in the **** though when we get attacked by guilds and they don't really even show up to TW. Makes it seem a lot more likely that someone just paid them to bid to split up our defenses.
    [SIGPIC][/SIGPIC]
  • Klath - Sanctuary
    Klath - Sanctuary Posts: 437 Arc User
    edited December 2008
    Klath, not very informed about the PvP server are you?
    Pardon, must be because i actually play on Sanctuary, not Lost City, as says on my avatar.
  • /haiku/ - Lost City
    /haiku/ - Lost City Posts: 286 Arc User
    edited December 2008
    Pardon, must be because i actually play on Sanctuary, not Lost City, as says on my avatar.

    My point stands. In telling us to "get used to it", you're basically just talking out your ****. Anyone with eyes can plainly read for themselves that I didn't say a damn thing about you playing on LC. You don't have to play a server to know how TW works or read the top threads in LC's section, which many Sanc/HT players do.

    To further it, you're also wrong on two factual counts. The wars are not random, and you can have more than 3 wars a day. Defense wars will stack to 3, move to the next day, and so on until all 3 days are full (9 wars), then move to the next timeslot on the first day, moving to the next day once 3 are stacked. Rinse, lather, repeat. Attack/defense will also overlap if you have enough wars going on. Simply put, if you're going to talk about something you're misinformed about, it's safe to bet to expect someone to call you out on it. See? I can be a smartass just like you. (:

    -~-
    Anyway, to put it flatly, I would be very interested to see how CQ, GZ, or even BLT handles having a full weekend of wars, given that CQ (or at least Deity) likes to say "QQ moar it's how TW works". If any of them lost a war by such a means, WC would either be quiet for hours -or- would never end.

    Though yeah, it's fishy as hell that the same guild would attack again after losing miserably the first time. Their leader's WC doesn't really help their case, either. http://i41.tinypic.com/hts6dc.jpg
    /Haiku/ -- Cognitive atrophy at its finest.
    No longer the mistress of being ohko PK'd.
  • Melodia - Lost City
    Melodia - Lost City Posts: 91 Arc User
    edited December 2008
    I know who started the stacking incident.. and that wasn't Shinzoko. But who cares, it's all over. The reason why RQ gets attacked the most is because alot of guilds dislike you guys and alot of them thought with GZ first win, that you guys might not be all that great afterall.. But I guess that was proven false. But don't get too confident, I think. Some of these guilds really are getting stronger and some of them could merge like GZ and do the same thing to you guys. Be prepared C:
    Originally Posted by Pandora - Lost City:
    Please understand that as full int, all an archer has to do is target you and roll his face on the keyboard and you are dead.

    Words of Wisdom.
  • XBaelx - Lost City
    XBaelx - Lost City Posts: 84 Arc User
    edited December 2008
    As said above Pandora its designed that way so people like you cannot control all wars and lands small guilds can take land back from bigger guilds or you dominate the world and people leave... You may not like it but its how its meant to be.
  • Mua - Lost City
    Mua - Lost City Posts: 546 Arc User
    edited December 2008
    As said above Pandora its designed that way so people like you cannot control all wars and lands small guilds can take land back from bigger guilds or you dominate the world and people leave... You may not like it but its how its meant to be.

    Yup, and remember, smaller guilds not only have insanely low levels but most can't even get a full team of 80 people at war. If we ever got mobbed then Deity could probably defend one land all by himself b:surrender

    RQ just have to hope that BL attack ReturneR and the non factors leave them alone next week, so they can focus on GZ and win again. Assuming it wasn't a fluke of course.
    Mua - 8x WF - Conqueror
  • Rleyna - Lost City
    Rleyna - Lost City Posts: 5 Arc User
    edited February 2009
    As said above Pandora its designed that way so people like you cannot control all wars and lands small guilds can take land back from bigger guilds or you dominate the world and people leave... You may not like it but its how its meant to be.
    (Posting in a dead thread)

    It's pretty clear by now that, if this is the aim of such a system, it's failing horribly at its intended purpose. If no one has checked the territories on Lost City in the last week, RageQuit (Pandora's guild) is now down to three territories whereas Conqueror has 19, Bloodlust has around 10 and Guardianz has three or four. With about two weeks straight of fighting three to four wars simultaneously every night with each attacking guild having no other wars, it calls into question the system's effectiveness.
  • bobzilla21
    bobzilla21 Posts: 694 Arc User
    edited February 2009
    it's still fair, it's RQ's fault for pissing off people.
    I figured I should do something with my sig, so I made this for fun. My very first (poorly made) animation. b:victory
    [SIGPIC][/SIGPIC]
    As for why Luffy is murdering Naruto, I have no idea either, but it looks cool.b:laugh
  • Torinchibi - Lost City
    Torinchibi - Lost City Posts: 499 Arc User
    edited February 2009
    It's cool though, cuz they are not going to fix the servers and we will defend by default. Oh wait no...our atk was today just so it could be screwed over. I bet you 10 shiny coins that we'll log back in, there will be item rollback but because timer rollback would **** up TW, they won't do it and RQs atk will be screwed.

    Another conspiracy like that server crash few weeks back.
  • Rleyna - Lost City
    Rleyna - Lost City Posts: 5 Arc User
    edited February 2009
    bobzilla21 wrote: »
    it's still fair, it's RQ's fault for pissing off people.
    That has absolutely nothing to do with what I'm trying to point out. This isn't about RageQuit, it's about Territory Wars mechanics. The system which is apparently in place to prevent one guild from gaining total dominance is obviously failing if it is being utilized in a manner which instead assists one guild in doing it.
  • Cbastor - Lost City
    Cbastor - Lost City Posts: 385 Arc User
    edited February 2009
    This weekend, RageQuit (Lost City PVP) has war with 4 guilds - 3 defense, 1 attack.

    All 3 attacks on us, all happen within 6 minutes of eachother.

    Why the hell are 3 of these wars at the same time? That's completely ridiculous. There's 3 days for war, and yet we have it so one day is without a war at all, 1 day is 1 war, and 1 day is 3.

    How is that logical?

    What's up with the TW time stacking? It's really stupid. It should at least put one war every night.

    just shut up already pan pan and stop QQ cuz RQ is about to leave the map and its breakin up cuz of it even though i will admit ur core will not leave.But yea it seems ever since u f$$cked BL over all ur land goes bye bye and for u to attack BL was also just a waste of money cuz u would have gotten pwned
  • Rleyna - Lost City
    Rleyna - Lost City Posts: 5 Arc User
    edited February 2009
    Hmm... I'm rethinking my opinion: kids like CBastor and bobzilla are why CQ is taking over the world - doesn't actually have much to do with the mechanics of Territory Wars.
  • Cbastor - Lost City
    Cbastor - Lost City Posts: 385 Arc User
    edited February 2009
    Hmm... I'm rethinking my opinion: kids like CBastor and bobzilla are why CQ is taking over the world - doesn't actually have much to do with the mechanics of Territory Wars.

    hmmm i dont like CQ much either but ya ill see u in game b:chuckle