Unbuild: Melee Cleric (not healing focused)
This is not a healing focused cleric.
Currently, to cast spells, a cleric MUST wield a weapon that has a magical damage modifier. Thus the following build currently doesn't work... but it would be fun in my opinion
-=LEVEL 28 STATS=-
STR: 72
DEX: 32
MAG: 10
VIT: 41
Weapon: Polearm
Armor: Heavy
Basically mana is only used for buffs, occasional debuffs, and personal heals. I'm not sure how effective of a combatant this character would be, but it would be fun to find out b:laugh
Currently, to cast spells, a cleric MUST wield a weapon that has a magical damage modifier. Thus the following build currently doesn't work... but it would be fun in my opinion
-=LEVEL 28 STATS=-
STR: 72
DEX: 32
MAG: 10
VIT: 41
Weapon: Polearm
Armor: Heavy
Basically mana is only used for buffs, occasional debuffs, and personal heals. I'm not sure how effective of a combatant this character would be, but it would be fun to find out b:laugh
Post edited by Unknown User on
0
Comments
-
I think...it would probably be a terrible idea.
If you did the same build with a bm, you'd do much better damage, tank better, and be able to heal yourself (yay!).
so...generally, classes are structured a certain way for a reason, and trying unique weapon combinations etc results in a really crappy char.
it might not be terribly noticeable right now, but as levels get higher, mobs start to become increasingly difficult, and a bad build will show itself.0 -
Melee cleric dont exist.
Its cant be done that concept with PW....0 -
actually a melee cleric could work...I believe they call them palladins
but that build wouldn't work...
maybe you should make the character and say how well it does...then post about the build you are doing?
also that build would only auto attack...so your damage wouldn't be any good0 -
nuke cleric > melee cleric >.>
But this would be a good build if you just want to mess around....I guess.
Edit: Also heavy armor will still do little for your hp. As not only would physical attacks tear through you,now magic would as well.0 -
I also thought about this, they would be awesome to play, except by one small issue (as already stated):
NO cleric skills work with any weapon besides magic weapons or bare-handed (no, not even fists).
So you would need to remove your weapon or switch to a lv1 wand everytime you wished to cast ANY skill.
Such annoyance would make you bored of your char before getting him to lv50. =(
PS: These weapon requeriments are STUPID. Unless a skill is specifically designed for X type of weapons (such as blademaster's or archer's), i dont see why they should require it.(Retired from Perfect World)
[SIGPIC]http://i163.photobucket.com/albums/t297/Brain1203/smart.jpg[/SIGPIC]0
Categories
- All Categories
- 181.9K PWI
- 699 Official Announcements
- 2 Rules of Conduct
- 264 Cabbage Patch Notes
- 61.1K General Discussion
- 1.5K Quality Corner
- 11.1K Suggestion Box
- 77.4K Archosaur City
- 3.5K Cash Shop Huddle
- 14.3K Server Symposium
- 18.1K Dungeons & Tactics
- 2K The Crafting Nook
- 4.9K Guild Banter
- 6.6K The Trading Post
- 28K Class Discussion
- 1.9K Arigora Colosseum
- 78 TW & Cross Server Battles
- 337 Nation Wars
- 8.2K Off-Topic Discussion
- 3.7K The Fanatics Forum
- 207 Screenshots and Videos
- 22.8K Support Desk