A big word of advice to new players
ocasta
Posts: 5 Arc User
I really love the advantages of the Perfect World stats system. The fact that you have 5 points to divide among 4 attributes is a really good one considering all the possibilities you have to choose from.
Of course each one has their own distinct pro's and cons:
dex-makes you attack faster, evade more often, and have a higher critical hit rate. This is absolutely an essential stat for any physical combat/archer characters. the ability to dodge attacks is paramount for physical attackers, and critical hit rate is a big plus side to any battle.
Unfortunately, a mostly dex build leaves much to be desired in terms of damage, until higher levels, where your crit's and your attack speed make up for it. Vitality is not needed with a major dex build as you can dodge many attacks, and kill enemies quickly.
Str-makes you hit harder. essentially, this lets you kill stuff faster. Str is another big role for physical attackers, while not so much for archers. The barbarian and blademaster absolutely need strength for their heavy armors and weapons. plus a barbarian, as a tank, needs to be able to dish out damge. A heavy strength build has a basic flaw; you don't have much chance to dodge and your hp is low. Of course great arguement for this is that, since you kill enemies soquickly they don't pose much of a threat to you. I'l let you make a choice with this one.
Vit-a big deal for all classes. Vitality is most important to tanks, like the barbarian, and you should always throw in some points here and there to make sure your guy doesn't die too fast. There's not much to explain about this one. This is like strength but opposite. This way, you can survive longer without the risk of dying, but you don't dish out much damage.
Mag-Magic is the most important stat for wizards, clerics, and a mage-based venomancer. Magic increases your MP and base magic attack. The higher your magic attack (for wizards and veno's) the quicker you can take down an opponent before they get to you. This makes up for now having much vitality and strength, because you can keep your enemies at a distance. For clerics, it is extremely im portant to have a high magic stat because it determines the damage of all of your spells and it determines how much you can heal another player.
I've included my opinions on some good builds for all classes(take note these are opinions and I may be wrong or right):
Barbarian:3str/2Vit. per level. This will allow you to wear the heaviest armors and keep a healthy role as a tank. Of course you will need some dexterity to weld your weapons so don't forget to add some points to that every couple of levels.
Blademaster: 2str/2dex/1 vit per level. This is a great close combat build that will both keep you alive, and deal some punishment to your enemies.
Wizard:4mag/1vit per level. I do support an all magic wizard in this game, but due to the fact that you will never be able to kill ALL enemies before they get to you, I suggest putting points in vitality, for magic attackers and PvP later on.
Archer:3dex/2str per level. Archers absolutely must have dexterity to wear their light armors and to wield their bows. Strength is also important as it determines the base damage for your attacks and skills in this class.
Venomancer:Foxform-2str/2dex/1mag per level Human form-3mag/1str/1dex per level.
this is a complex class in that you can choose to be a close range fighter(foxform) or a magic user(human-form). magic is needed in moderation for foxform to use your pet skills and to give you the mana you need to use your fox skills. In human form magic is the most important due to the fact that you will likely never be tanking as a veno. and will be backing up your pet to kill mobs/solo.
Cleric:5mag OR 4mag/1str per level. If you want to be a healer and party cleric go for the first build. If you prefer soloing or PvE then choose the second build. It's all based on whether you want to keep your foes ata distance by having someone else take the damage, or if you can dish out magic and be ready to take on an oponent that gets too close.
Please comment on what you think of my builds. I have played every class in perfect world to lvl 35 and am currently working on my lvl 61 Blademaster. I hope this helped you guys.
Btw: I did use the above builds for all my characters.
Of course each one has their own distinct pro's and cons:
dex-makes you attack faster, evade more often, and have a higher critical hit rate. This is absolutely an essential stat for any physical combat/archer characters. the ability to dodge attacks is paramount for physical attackers, and critical hit rate is a big plus side to any battle.
Unfortunately, a mostly dex build leaves much to be desired in terms of damage, until higher levels, where your crit's and your attack speed make up for it. Vitality is not needed with a major dex build as you can dodge many attacks, and kill enemies quickly.
Str-makes you hit harder. essentially, this lets you kill stuff faster. Str is another big role for physical attackers, while not so much for archers. The barbarian and blademaster absolutely need strength for their heavy armors and weapons. plus a barbarian, as a tank, needs to be able to dish out damge. A heavy strength build has a basic flaw; you don't have much chance to dodge and your hp is low. Of course great arguement for this is that, since you kill enemies soquickly they don't pose much of a threat to you. I'l let you make a choice with this one.
Vit-a big deal for all classes. Vitality is most important to tanks, like the barbarian, and you should always throw in some points here and there to make sure your guy doesn't die too fast. There's not much to explain about this one. This is like strength but opposite. This way, you can survive longer without the risk of dying, but you don't dish out much damage.
Mag-Magic is the most important stat for wizards, clerics, and a mage-based venomancer. Magic increases your MP and base magic attack. The higher your magic attack (for wizards and veno's) the quicker you can take down an opponent before they get to you. This makes up for now having much vitality and strength, because you can keep your enemies at a distance. For clerics, it is extremely im portant to have a high magic stat because it determines the damage of all of your spells and it determines how much you can heal another player.
I've included my opinions on some good builds for all classes(take note these are opinions and I may be wrong or right):
Barbarian:3str/2Vit. per level. This will allow you to wear the heaviest armors and keep a healthy role as a tank. Of course you will need some dexterity to weld your weapons so don't forget to add some points to that every couple of levels.
Blademaster: 2str/2dex/1 vit per level. This is a great close combat build that will both keep you alive, and deal some punishment to your enemies.
Wizard:4mag/1vit per level. I do support an all magic wizard in this game, but due to the fact that you will never be able to kill ALL enemies before they get to you, I suggest putting points in vitality, for magic attackers and PvP later on.
Archer:3dex/2str per level. Archers absolutely must have dexterity to wear their light armors and to wield their bows. Strength is also important as it determines the base damage for your attacks and skills in this class.
Venomancer:Foxform-2str/2dex/1mag per level Human form-3mag/1str/1dex per level.
this is a complex class in that you can choose to be a close range fighter(foxform) or a magic user(human-form). magic is needed in moderation for foxform to use your pet skills and to give you the mana you need to use your fox skills. In human form magic is the most important due to the fact that you will likely never be tanking as a veno. and will be backing up your pet to kill mobs/solo.
Cleric:5mag OR 4mag/1str per level. If you want to be a healer and party cleric go for the first build. If you prefer soloing or PvE then choose the second build. It's all based on whether you want to keep your foes ata distance by having someone else take the damage, or if you can dish out magic and be ready to take on an oponent that gets too close.
Please comment on what you think of my builds. I have played every class in perfect world to lvl 35 and am currently working on my lvl 61 Blademaster. I hope this helped you guys.
Btw: I did use the above builds for all my characters.
Post edited by ocasta on
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Comments
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You're descriptions of the stats are like a stat guide, telling what each stat does. As for your builds, I haven't played Perfect World long enough to know whether they're good enough or not. The descriptions of skills is useful to new players like myself."If there's nothing left to lose, then there's everything to gain."0
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As with many MMOs, Jack-of-all-trades are epic failures, they'll just manage to be bad everywhere.
SPECIALIZE is the key word.
Instead of distributing X points there and Y points there per level, what works best, for an offensive caster anyway, is to write down the requisites of his equipment level per level, then put all the rest in MAG.[SIGPIC][/SIGPIC]0 -
Your description of what each stat does is good but you're missing a few things.
Dex adds to ranged physical attack, so it does up the amount of damage an archer does in more than just criticals. It does NOT increase your attack rate.
Str is specifically melee physical attacks and physical defense.
A little more detail on Vit would be that it adds defense for both physical and magical damage, plus your hp pool and hp regeneration rate. I can't really tell what your understanding of what it does is by your description. It's too vague.
Mag also adds magical defense and ups mana regeneration.
I can only comment on Cleric, Wizard and Veno builds.
A wizard HAS to add 1 str every other level to equip robe armor. The rest should go straight to Mag to increase their attack rate. As for survivability, add +HP stones to your armor later on in the game or get +Vit gear. Otherwise you're nerfing your ability to kill and you don't see that many +Mag gears out there in comparison to +Vit. Wizards are meant to be glass cannons. Low survivability with horrifying nukeage.
Venos are interesting. You can go pure caster (9mag/1str every 2 levels), hybrid (1str/1dex/3mag every level) or pure fox form (don't know the stats for this.) Some go caster with some Vit but yet again I see this as a waste because you're damaging your DPS for barely any survivability. Also +Vit gear and +HP gear is much more common than +Mag gear.
Clerics (lol) 9mag/1str every 2 levels. As far as I'm concerned this is the best way to go if solo'ing. If you want to do support and really have your heart set on vit, go ahead and drop some mag for it but remember you are damaging your healing abilities. A good party will never let aggro go to you. Although in PvP vit is a really good idea if you're support since you most likely have dropped your damage skills for healing skills and can't 1-2 shot others.
No matter what you choose the following equips (best for your level) require the following minimum stats:
Robe Armor: 1 str every 2 levels
Light Armor: 1 dex/1str every level
Magic Weapon: 3 mag every level
Like Ajriaz said above me, being a jack of all trades is foolish for the most part. Specializing in one thing is much easier when it comes to surviving.
EDIT: Str does not increase damage for archers. Dex is an Archer's Str. So you'd want 4dex/1 str every level for an Archer.b:bye RETIRED0 -
Blademaster: 2str/2dex/1 vit per level. This is a great close combat build that will both keep you alive, and deal some punishment to your enemies.
Any new BladeMaster. Don't follow this build, just go to the BladeMaster section of the forums, where you will be able to find specializated builds depending on the weapon and playing style that suits you the most.
Blademaster is one of the hardest classes to build, stat-wise.0 -
Personally I think skimping on vit is a serious mistake for any build wearing robe armor, it does drastically improve surviveability against ranged mobs(which MOST are if you aggro them), and those sockets that you're wanting to stuff whimpy little hp shards into can be used for p-def shards instead, combined with a pdef necky, and p-def belt, this makes for a robe with nearly as much p-def as a light armor build, a crapload more m-resist, and usually a good deal more HP, and a good deal more damage since you didnt have to bother pumping dex or str.....all of this adds up to surviveability, I'd hate to see level 60 venos dying to lvl 17 Krimson Tigeras simply because they didn't pump any vit and have basically no p-def.
Edit: Though the glass cannon builds do sound like alot of fun to play if you just wanna go out and kill everything with extreme predjudice.0 -
I don't die to a lv 17 krimson tigera. A simple spit of venom bug / Noxious gas reduces him / them into green goo before he can do me any noticeable damage.
Of course I won't do well in pvp. That's not my task. That's Nakeda's.
** whips Nakeda ** GO TO WAR, MALE ![SIGPIC][/SIGPIC]0 -
You say archer should do 3 dex 2 str per lvl. That's wrong, an archer should add no more than 1 str per lvl.[SIGPIC][/SIGPIC]0
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Lyndura - Lost City wrote: »Any new BladeMaster. Don't follow this build, just go to the BladeMaster section of the forums, where you will be able to find specializated builds depending on the class and playing style that suits you the most.
Blademaster is one of the hardest classes to build, stat-wise.
Please do remember that I said my builds are opinions, and that you really have no right to tell anyone not to use them. And remeber that the Blademaster I have is at a relatively high level (62) and has this build. He is very succesful and dominates PvE quests and mobs.
Unless you have tried my builds and leveled up to a respectable level with them, you cant really say for a fact they don't work. I have seen the specialized builds in the blademaster forum and I used a few them on test characters. While some of them do work, they are VERY specialized, and most of the characters are pure solo, and they are not good at PvP or party quests/bosses.0 -
idk if this is true seeing as im new and all but i have a low lv veno... and i added most of my points so far to dex. and iv seen a dramatic increase in my pets abilitys to attack, and defend as well as good hp...
my lv 9 pet hits 80+.. and i hit maybe 10.. (so i just let it do all the work) :.. and i think my dex is 40.. i think...
( i MAY be wrong maybe its just the lv of the pet..[SIGPIC][/SIGPIC]0 -
Ajriaz_skaya - Heavens Tear wrote: »I don't die to a lv 17 krimson tigera. A simple spit of venom bug / Noxious gas reduces him / them into green goo before he can do me any noticeable damage.
Of course I won't do well in pvp. That's not my task. That's Nakeda's.
** whips Nakeda ** GO TO WAR, MALE !
Yeah, but from reading one of your other posts, you have not abandoned Vit entirely, you still pump SOME into it, my argument is however that many ranged and even a few melee mobs will hit you before you ever even know they're there, a little extra HP and p-def gives you a little extra time to adjust tactics and focus on that mob or to make an escape...... I've had mobs spawn right on top of me so many times while in the middle of attacking other mobs, and they almost always land a hit or two before you have any chance to respond.Soloboy - Sanctuary wrote:idk if this is true seeing as im new and all but i have a low lv veno... and i added most of my points so far to dex. and iv seen a dramatic increase in my pets abilitys to attack, and defend as well as good hp...
my lv 9 pet hits 80+.. and i hit maybe 10.. (so i just let it do all the work) :.. and i think my dex is 40.. i think...
( i MAY be wrong maybe its just the lv of the pet..
Soloboy, I'm fairly certain that your stats do not affect your battlepet whatsoever, except maybe in the case of MAG...... more MAG = more HEAL0 -
Please do remember that I said my builds are opinions, and that you really have no right to tell anyone not to use them. And remeber that the Blademaster I have is at a relatively high level (62) and has this build. He is very succesful and dominates PvE quests and mobs.
Unless you have tried my builds and leveled up to a respectable level with them, you cant really say for a fact they don't work. I have seen the specialized builds in the blademaster forum and I used a few them on test characters. While some of them do work, they are VERY specialized, and most of the characters are pure solo, and they are not good at PvP or party quests/bosses.
Don't worry. I have played a BM up to level 9x. So I do know what I'm talking about.
Your build just adds 2 STR and 2 DEX per level. You can't specializate at anything with that, you don't have enough STR to wear an Axe of your level, and you don't have enough DEX to wear gloves of your level. Not even 5 points into STR to wear the Heavy Armor or Spear on their level.
That build is fail for any BladeMaster that wants to be good with one weapon. All the specializated builds in the BladeMaster forum are great for the choosen weapon, and they own in PvP, Parties, and bosses.
And don't feel proud of "dominating" at PvE. Any build can dominate at PvE, even with base VIT, or 1 STR per level.
Your build is just an jack-of-all trades, master of none. Which in my opinion, and experience, is failure in MMORPG's, and PW is not the exception.
EDIT: And not only your BM build, but your Archer, and Mage builds are failure too.0 -
Lyndura - Lost City wrote: »Don't worry. I have played a BM up to level 9x. So I do know what I'm talking about.
Your build just adds 2 STR and 2 DEX per level. You can't specializate at anything with that, you don't have enough STR to wear an Axe of your level, and you don't have enough DEX to wear gloves of your level. Not even 5 points into STR to wear the Heavy Armor or Spear on their level.
That build is fail for any BladeMaster that wants to be good with one weapon. All the specializated builds in the BladeMaster forum are great for the choosen weapon, and they own in PvP, Parties, and bosses.
And don't feel proud of "dominating" at PvE. Any build can dominate at PvE, even with base VIT, or 1 STR per level.
Your build is just an jack-of-all trades, master of none. Which in my opinion, and experience, is failure in MMORPG's, and PW is not the exception.
EDIT: And not only your BM build, but your Archer, and Mage builds are failure too.
Get a life you failure he said its his opinion and yours is failure on so many other levels its not funny goodluck with your failure life...0 -
Tara - Lost City wrote: »Get a life you failure he said its his opinion and yours is failure on so many other levels its not funny goodluck with your failure life...
I said it is my opinion too
You should provide uself information to this topic instead of just random flaming. If you think I'm a failure, prove me wrong.0 -
Lyndura - Lost City wrote: »I said it is my opinion too
You should provide uself information to this topic instead of just random flaming. If you think I'm a failure, prove me wrong.
Well I'd have to agree with Tara, just because his builds may not work for your playing style does not mean they won't work for his, and for you to call him a failure simply because you don't like his builds is lame.
And just because you have played a char to lvl 90 by no means qualifies you as an expert, your advice is no more or less valuable than anyone elses here.... it's worth what we paid for it, nothing.
Anyway the PvP in this game is laughable at best, when I see people saying things like "I have the best PvP build" it sorta makes me wanna laugh, PvP in this game is like watching two elderly people going at it..... 2 hrs later after beating him senseless with his cane and breaking his bottle of viagra over his head, one senior citizen says to the other "Owned n00b"..... b:laugh0 -
swiftlikeafox wrote: »Well I'd have to agree with Tara, just because his builds may not work for your playing style does not mean they won't work for his, and for you to call him a failure simply because you don't like his builds is lame.
And just because you have played a char to lvl 90 by no means qualifies you as an expert, your advice is no more or less valuable than anyone elses here.... it's worth what we paid for it, nothing.
Anyway the PvP in this game is laughable at best, when I see people saying things like "I have the best PvP build" it sorta makes me wanna laugh, PvP in this game is like watching two elderly people going at it..... 2 hrs later after beating him senseless with his cane and breaking his bottle of viagra over his head, one senior citizen says to the other "Owned n00b"..... b:laugh
Well, I didn't bring up the levels, he was. Also, I never said I was an expert. And what does PvP has to do here?
His build doesn't only suit my playing style, but any other build you want to follow for BladeMaster, you can pretty much test that build with any weapon, and you will find difficulties to match the requeriments of weapons and armors.
It might be his opinion, but if he is giving information to new players about an specific class build, and I know that information is wrong, I will put my opinion too and prove that build is wrong.
Anyways, I already pointed out why that build is bad. Once more, prove me wrong.0 -
Its kinda common knowledge that jack of all trade builds are good at everything and great at nothing. Its cool if you just wana fool around and such, but the real key is actually in specialization.
Sidenote: atk rate is dependant on your weapon, im 99% sure that dex has no influence on it at all.
As far as vit(for robe clases) goes, waste of time :P I wouldnt put more than 20 vit on any robe class.
Also I agree on pvp, this game relies to much on very good gear and he who has the most stuns win.0 -
Soloboy - Sanctuary wrote: »idk if this is true seeing as im new and all but i have a low lv veno... and i added most of my points so far to dex. and iv seen a dramatic increase in my pets abilitys to attack, and defend as well as good hp...
my lv 9 pet hits 80+.. and i hit maybe 10.. (so i just let it do all the work) :.. and i think my dex is 40.. i think...
( i MAY be wrong maybe its just the lv of the pet..
The veno's stats have no effect on pet stats. Most likely, your pet improved because you fed it enough times for its loyalty level to rise, which increases its attack and its exp gain. And all pet stats grow as they level, so all pets become noticeably better in all areas as they grow.
It's not a good idea for venos to put that much points into dex. Different classes get different amounts of benefits from different stats. Venos and clerics get the least gain from dex points out of all the classes. So whatever crit rate and dodge rate you gain from your dex points will not make up for other things you could have gained had you put the points somewhere else. Low-lvl mobs are very easy to kill, heck, I got away with not putting any points into any stats for the first 10 lvls on a cleric I had. But they will get much harder around lvl 17 or so, and that's when the strengths and weaknesses of different builds start to show.
But anyways, part of the fun of the game is to try different builds and figure out what suits you best. Took me several mmorpgs of jack-of-all-trades builds before I decided to throw all my misgivings of specialists to the winds and make a pure-mag veno for this game. I don't mind the low survivability because I don't PVP and I'm in a casual guild that doesn't really care whether we do TW or not. Worked out very well for me, I could solo Darkbreed Wolfkins at around the same level while other venos say they can't, and I only died about 2 or 3 times in 40 levels. so in my opinion, it's much better to go for speciallists than jack-of-all-trades.
P.S.: lvl 17 Krimson Tigeras use magic attack, not physical, when they are far enough from your char. And by the amount of damage they and any other lvl 17 mob did to me when I was in my low 30s, I doubt that a lvl 60 pure-mag veno can get killed by them even if they seriously tried to suicide on them.0 -
Lyndura - Lost City wrote: »Well, I didn't bring up the levels, he was. Also, I never said I was an expert. And what does PvP has to do here?
His build doesn't only suit my playing style, but any other build you want to follow for BladeMaster, you can pretty much test that build with any weapon, and you will find difficulties to match the requeriments of weapons and armors.
It might be his opinion, but if he is giving information to new players about an specific class build, and I know that information is wrong, I will put my opinion too and prove that build is wrong.
Anyways, I already pointed out why that build is bad. Once more, prove me wrong.
Of course, what you say isn't wrong, it's just not right.
Earlier you said that anyone can "dominate" PvE. While this is true on some levels, I have only seen 2 or 3 other blademasters that can go over to Tai-Chi shore and slaughter everything on the island, at lvl 64.
My build for blademaster is off depending on which weapons you want to use: it's good for swords, dual swords, blades, spears, polearms, and clubs. But if you want to use axes, hammers, poleaxes/polehammers, or fists, don't use my build.
Really you haven't proven my build wrong at all, you've just gotten alot of people confused between me and you.
Reread the first post in this thread;it says "these are all my opinions". I really didn't want anyone to reply to that post other than to give me constructive criticism. If you wanna post your own opinion make a thread of your own. Don't knock down mine.0 -
fkjnhbvgggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggg0
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Of course, what you say isn't wrong, it's just not right.
Earlier you said that anyone can "dominate" PvE. While this is true on some levels, I have only seen 2 or 3 other blademasters that can go over to Tai-Chi shore and slaughter everything on the island, at lvl 64.
My build for blademaster is off depending on which weapons you want to use: it's good for swords, dual swords, blades, spears, polearms, and clubs. But if you want to use axes, hammers, poleaxes/polehammers, or fists, don't use my build.
Really you haven't proven my build wrong at all, you've just gotten alot of people confused between me and you.
Reread the first post in this thread;it says "these are all my opinions". I really didn't want anyone to reply to that post other than to give me constructive criticism. If you wanna post your own opinion make a thread of your own. Don't knock down mine.
Your build uses 2 STR | 2 DEX | 1 VIT per level. That is 4 STR | 4 DEX | 1 VIT per 2 levels.
Poleblade / Spear / Club: Minimum requirement is 5 STR every 2 levels.
Hammer / Axes: Minimum requirement is 6 STR every 2 levels.
Sword / Blade: Minimum requirement is 5 STR every 2 levels.
Heavy Armor: Minimum requirement is 5 STR every 2 levels.
You owe 5 STR points every 10 levels.
Proof: 5 STR every 2 levels is 25 STR every 10 levels.
Level 12 Mithril Plate: Require 27 STR
Level 20 Golden Crest of the Rose: Require 52 STR (27+25 = 52)
Level 30 Purgatorian Enforcer Maile: Require 77 STR (52+25 = 77)
Level 40 Stoneblood Coat of Plates: Require 102 STR (77+25 = 102)
Level 50 Vest of Aries: Require 127 STR (102+25 = 127)
And so on.0
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