Build + set? i'm a nobb plz help ;(
Marl - Sanctuary
Posts: 7 Arc User
b:victory Hey all !! I'm a Venomancer and i still don't know how to configure my build (PvE)...
i've read :. Level A: 1 Vit, 4 Mag
. Level B: 1 Vit, 1 Str, 3 Mag.
and at high level (=?):. Level A: 5 Mag
. Level B: 1 Str, 4 Mag.
Is it a good way? (Robe build) : and when do i stop to increase Vit (which lvl?)??
And i don't know too if I must specialize my defence in magical or physical defence, or both? i think high magical defence, as Venomancers are high ranged and do not melee...
(sry for bad english...)
plz tell me.............. (red Q at least...)
i've read :. Level A: 1 Vit, 4 Mag
. Level B: 1 Vit, 1 Str, 3 Mag.
and at high level (=?):. Level A: 5 Mag
. Level B: 1 Str, 4 Mag.
Is it a good way? (Robe build) : and when do i stop to increase Vit (which lvl?)??
And i don't know too if I must specialize my defence in magical or physical defence, or both? i think high magical defence, as Venomancers are high ranged and do not melee...
(sry for bad english...)
plz tell me.............. (red Q at least...)
Post edited by Marl - Sanctuary on
0
Comments
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If for purely PvE, any mage build will do. But if you want to optimize your stats (for war and/or PK) you need to answer some very important questions.
Do you want ranged or melee damage?
- You already answered that you want to be a mage by believing veno's are not melee characters.
Do you want to deal assist damage or primary damage?
- Assist damage is the kind that just adds to the total damage of the target to help kill it
- Primary damage is for when you want majority of damage to come from you.
- This is important because of the "aggression control" problem most mages have (You deal too much damage that your target will leave your pet tank and go straight for your)
This will probably be the only questions you need to answer (for just PvE)
There are basically 3 common mage types that are easy enough to understand.
glass cannon
hp-mage
crit-mage
Your 1st choice is basically an hp mage with around 100 vit by lv 100.
Pros - you have 1200 more base hp than the other builds (higher chances to live)
Cons - 100vit is basically 100 less int. There will be significant damage diference at higher levels
Your 2nd option is the class cannon
Pros - you will be dealing a lot of damage
Cons - you'll generally be as fragile as glass
You intend to go con mage in the beginning then shift to glass cannon at higher lvs. If just for PvE, you can go through life without any con at all (glass cannon all the way). You'll only want con to survive, and since monsters are bound by specific game instructions on how to move about, you can't possibly be "ambushed" by them. Also Venos have pets to tank. You'll probably only die if you don't know how to manage aggression.
Builds with vit on the other hand have PvP in mind. Realize that 1vit is 12 hp. If you want hp you would get more by just looking for +hp equipment.
Shifting halfway would mean you would have around 50vit ~ 600hp. At lv 90 that really isnt high enough. It would be better spent in mag. I would suggest going the glass cannon build all the way (no shifting stat planning). Just enough str for equipment and pump the rest into int.0
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