Support Clerics Get NO Help!
Drmelvin - Heavens Tear
Posts: 258 Arc User
As a support cleric i focus most on buffs and healing people but ive had to get to level 22 with using level 3 battle skills because i/we support clerics get no help in game with quests and such so my question is how on earth are you supposed to actually get a support cleric 60+ if no one wants to help you? Also servers moan that there isnt any clerics about EVER, they are they just get no help from people to get high to support you, so some advice
1. dont make a support cleric
2. high levels dont moan about clerics because you cant find one, you can find one just not high enough levels because we get no help
3. find a support cleric and actually perm them, dont leave them for one quest for them to find a new partner which is likely that they wont actually find one and get distracted and make new characters which then decreases the amount of clerics on the servers
b:angry
1. dont make a support cleric
2. high levels dont moan about clerics because you cant find one, you can find one just not high enough levels because we get no help
3. find a support cleric and actually perm them, dont leave them for one quest for them to find a new partner which is likely that they wont actually find one and get distracted and make new characters which then decreases the amount of clerics on the servers
b:angry
Post edited by Drmelvin - Heavens Tear on
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Comments
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Interesting, I would think most people would want to squad up with a support cleric.0
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eh,I honestly don't see the problem.On the malaysian version I played a support focused cleric,and could solo just fine. Of course,soloing on my nuke cleric is easier.0
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I am a support cleric, there's a few tricks you have to know to actually level a support cleric
#1. You are kinda screwed for the first 20 levels. Why? because 70% of the people doing your quests are also clerics.
#2. You have to be assertive. Because everyone got through the first 20 levels without a cleric, they aren't really going to notice a cleric in the area, and DON'T count on them to squad you, YOU must take the initiative in inviting them. also do NOT ask in general chat, many people turn off general chat or simply turn the tab to squad, faction or whatever, and can't see general chat. You need to either 1. whisper, or 2. Invite to squad.
I didn't solo at all after level 21. Key is you find someone killing what your killing, whisper them or invite them and latch on like the good little parasite you are. I'll tell you, the lower you are, the harder it is, but the higher you get, the easier it gets.
at 20-30 it felt like I was begging people to team me, but usually after 5 minutes of begging I would get someone to invite, and they pretty much always stuck around until I finished my quest
31-40. it started getting easier pretty much the second I threw an invite, I was accepted.
41-55. Well I can't log on now without getting 10 whispers saying "we're doing fb** can you join?
Support cleric is the hardest route you can go in this game I do believe, and the WORSE place to start at. All I can say is, take heart, it get's easier the higher you get
Also take note:
Being a support cleric, while it is my personal choice, is also completely unnecessary. Fact is 9/10 players, will not know the difference between the 1 in 100 clerics that are support, and the 99 out of 100 that are hybrid. 2 facts
1. Stats are pretty much identical between support and attack
2. when it comes to heals, most of those skills are useless,
blessing of the purehearted - Worthless (ironheart stacks infinate times, meaning you can do 3x more healing in the same time for less mp with ironheart)
Wellspring - kinda nice, but dosn't really need to be maxed ever
Revive - Well ok this one I personally believe SHOULD be maxed, while it dosn't benefit you directly, fact is if both you and the cleric next to you had it, you both could be saving eachother hours of grinding, damnit team work people
Purify - Level 1 is sufficiant for 99% of cases as all that lowers is cooldown
Group buffs - Unnecessary for a loong time buffs the same as individuals, just for lazy people, by the time your in a scenerio you need it, you'll have plenty of spirit
In summery, you can go hybrid... be able to solo just fine, and... nobody will know the difference, so basically FS is a choice, not necessary. Going FS is intentionally making things harder on yourself for no really noteworthy gain, so if you do chose this route, there's really no sense complaining...0 -
even going as a support cleric you MUST level up at least Plume Shot as high as you can, also Cyclone if you can
leaves more than enough SP to max buffs etc
also the only heal you really need to max is Ironheart, and to a lesser extent wellspring
without lvling your main attack up you will be useless and people wont want to party you because even as support you need to dish out some form of reasonable damage!
early on clerics have relatively high dmg, make use of it while you can0 -
Nursie - Lost City wrote: »even going as a support cleric you MUST level up at least Plume Shot as high as you can, also Cyclone if you can
leaves more than enough SP to max buffs etc
also the only heal you really need to max is Ironheart, and to a lesser extent wellspring
without lvling your main attack up you will be useless and people wont want to party you because even as support you need to dish out some form of reasonable damage!
early on clerics have relatively high dmg, make use of it while you can
Heh, gotta disagree on the must. at level 54, I don't recall even once having someone complain to me about not having plume shot or cyclone, don't have them yet, don't plan to get them any time soon, personally I prefer to use the spirit on the seals myself, on bosses seems to accelerate things more then just having an extra attacker would. and the stuns/sleeps seem to help the wizard not get interrupted as much, but again I'm weird and the exception to the rules, and intentionally picking a route to make things hard on myself.
though not disagreeing completely I would highly recommend them. for regular run of the mill questing, it does make things easier, and would not leave you completely screwed in the event nobody is already questing in that area, I'm only disagreeing with the "MUST" have part.0 -
I think what she means to say is that for a cleric who intends to be able to solo as well as squad and help out, plume is a must. :P Plume also has high PvP value, which may not mean much to you on HT, but she's on LC where it's a little more important to not cripple your ability to damage completely or your versitility as to how that damage is dealt. LC also has less people around for you to group with, particularly at peculiar hours. Since the TS is in HT, whether or not it matters to him is probably up to preference like it is to you. A cleric that focuses more on debuffing than DDing when healing isn't necessary is a rare sight indeed. Best of luck with your setup, but I doubt many others could be happy with the same path. xd
The main difference statwise between a support cleric and an attack cleric is how much vit you have. A FAC even with maxed ironheart is at high risk to death from things like heal aggro and sometimes when going up against an AoE boss, while a support cleric with some vit has a much better chance of survival. This doesn't mean you have to forgo all attack skills to be support at all; that's a choice. Either make lots of new friends by the means that Onishi said, or keep at least 2 attacks leveled up the best you can (not hard if you only level up the heals that are important: ironheart, and every once in a while wellspring). After the buffs, you should have enough points leftover to level up at least 1-2 attack skills (plume and cyclone recommended if you want soloability when no one is available)/Haiku/ -- Cognitive atrophy at its finest.
No longer the mistress of being ohko PK'd.0 -
This game can be done by any class up to even 60's alone. I imagine most players already have experience playing the game from other servers. That experience more or less says "I can do this on my own" and that leaves partying up left to the higher lvs.
If you really intend to do this on your own, then plum and cyclone are indeed a must. Otherwise you have no choice but to find a friend who plays relatively just as much as you do, has the same pace, and is willing to go with you until you both reach 60's. Another option is to focus on just doing the repeatable quest that's available at lv 30 (or is it 31). The one that requires stones be delivered to a certain npc.
BTW
Once you reach 60's I can assure you players of all kinds will be lining up to join your squad should you manage to master luring as a cleric.0 -
I was under the impression that to be a godly attack/healer cleric you should do 9MAG and 1STR evry 2lvls cause an attacker cleric and healer cleric is basically the same build and as far as low hp goes you can get alot of gear with plus hp bonuses I havnt played this build yet but thats wat I read from a pretty good guild. O yes and max iron heart, plume, and cyclone is a must cause they will be like the 3 main skills used throughout the game."Avarice, Envy, Lust, Pride, Wrath, Sloth, Gluttony"
"We 7 shall corrupt this Perfect World..."b:sin0 -
Feraldreamzz - Sanctuary wrote: »Interesting, I would think most people would want to squad up with a support cleric.
Yeah..only until they finnish their quest and you're dumped .__.[SIGPIC][/SIGPIC]0 -
Drmelvin - Heavens Tear wrote: »As a support cleric i focus most on buffs and healing people but ive had to get to level 22 with using level 3 battle skills because i/we support clerics get no help in game with quests and such so my question is how on earth are you supposed to actually get a support cleric 60+ if no one wants to help you? Also servers moan that there isnt any clerics about EVER, they are they just get no help from people to get high to support you, so some advice
Call me in game. I will repeat quests with you. Some may do together, I left much of them undone since with 3 Dragonquest lines I reach fairly fast 28. b:victory0 -
Reikara - Heavens Tear wrote: »Yeah..only until they finnish their quest and you're dumped .__.
Personally from what I've seen depends on what class your teaming there. 9/10 venomancers will do that to me. Wizards seem to be about 50/50 of if they will stick around to help. Blademasters and barbarians on the other hand, seem to know the importance of sucking up to clerics, as they know their lives are going to be dependent on them later. Pretty much every time I teamed with a blademaster or barb, they ask me how many I still need, and stick around until I finish. Heck quite a few times they on their own offer to do a quest to kill 55 or 75 enemies that they've already finished. I don't beg I don't guilt trip or anything, they just ask me what quests I have left, and they offer.0 -
Onishi - Heavens Tear wrote: »Personally from what I've seen depends on what class your teaming there....
it depending on level too, and for the level bracket OP is there is less need for any class of much healing and they still do not receive it when grouping with cleric. in level bracket where you are there more and more people become dependable on healing to survive, so they more and more will lick survived till there clerics b:sin0 -
i have always noticed in all games the healers are hard to find so if i get a good one i keep them around long as i can but since i am a cleric (and personaly love to be a cleric) most games have resulted to the healers only working with people who pay.
In gw the monks were free then 100g 500g 1000g and now i would see them charge 5k-10k.0 -
I do like playing support classes because you get to meet new people and make good friends but with PW i have had to beg to find someone to level with me. In another mmorpg game i played, i played as the support class and got to level 95 near enough with one person but loads of others always offered to help level me. Ive noticed the only time a cleric is needed in PW is when someone has died otherwise we are just left to our own business. Luckily the person who got me to 95 on the other mmorpg game is also on PW and levels with me now0
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Personally from what I've seen depends on what class your teaming there. 9/10 venomancers will do that to me. Wizards seem to be about 50/50 of if they will stick around to help. Blademasters and barbarians on the other hand, seem to know the importance of sucking up to clerics, as they know their lives are going to be dependent on them later. Pretty much every time I teamed with a blademaster or barb, they ask me how many I still need, and stick around until I finish. Heck quite a few times they on their own offer to do a quest to kill 55 or 75 enemies that they've already finished. I don't beg I don't guilt trip or anything, they just ask me what quests I have left, and they offer.
Venos never stay atfer they have complete their quests. That if they even team with you, most just deny teaming even after you fully buffed and/or saved their lives.
BM and barbarians are always willing to help you out with anything, wizards i had similar experiences, one or two actually ran away after they had their quests completed.
Rule of thumb, check people around your level at your faction and stick with them.0 -
I play both venomancer and cleric..and always help people in my team after I've completed my quests...too bad not everyone else does0
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I play both venomancer and cleric..and always help people in my team after I've completed my quests...too bad not everyone else does
Indeed, I do love the 1 in 10 that actually does help us in veno's You are few and far between, but there is a reason I don't use extremes like saying veno's never help or such. There are a few, and really I wouldn't be where I am today without the help of Drakyra a veno in my faction who is quite a few levels above me, but still takes the time to help me level.0 -
I've only played for a short time, but for the most part, I consider myself a support Cleric. I have a boosted Plume Shot for attacks and everything else is, for the most part, buffs and heal. I've solod all through and still do, bosses/dungeons being the only exceptions. As for being dumped... Usually I am the first to willingly leave.
But, this is experience from playing healer classes in many games for a long time. Just because the game name or commands change doesn't mean the basic mechanics change. You heal, you live, you keep everyone else alive, get your EXP and move on to another party if you need it. Or even just help out others just because you notice that dead character over and revive them. Guess what? You just saved them a trip back and possibly little to no exp loss. Trust me, other players become grateful to you.
Randomly buff people just because you can. Honestly, I get most of my party invites based on the fact that I healed random people or buffed them.
Also, does it really matter if you get dumped when the quest is finished? The quest ended; move on! They may not necessarily take the same quest paths as you are; just find another group.
SHORT VERSION: I guess what I am saying in the end is you get no help if you don't offer help.[In a distorted place and time][The knife that stabbed me in the back grants me wings]
[I keep looking to the sky][In order to flee from the memories]
[SIGPIC][/SIGPIC]
[The world that expands inside of your arms is][///the last secret garden///]
[If you've already forgotten me, don't forget...]
[The things that we once embraced]0 -
i play a cleric, and simply put, i offer help, it isnt taken, i ask for help it isnt given, at this point i'v maxed out what attack skills i can for the fact that i'm usualy soloing this entire game, once people get off their high horse and start partying the clerics once in a long while i'll start maxing out heal and buff skills[SIGPIC][/SIGPIC]
WiccanWay Recruiting ACTIVE lvl40+ players, PM or mail Dylann for more information. Thank you.0 -
Hmmm, I have noticed most Venos give the class a bad name. That's what happens to any class that's built for solo and/or is considered the "richest". It just attracts the scum sucking jerks like moths to a flame.
I do tend to turn down party invites. Mainly because they're random and I wasn't even whispered in advance. Seriously, wtf?! Why would I just click "yes" when you don't even have the manners to talk to me first? Those kinds of invites will ALWAYS be turned down. Even when I need a party I will reject those as they are just plain rude.
There's only a few reasons as to why I will accept a party invite regardless of my current goals or send one myself.
1.) I see someone who seems to be struggling or can't get help even though they're asking.
2.) The area is crowded and everyone's hunting the same thing.
3.) I had an amazingly great day and/or I am in a generous mood for no apparent reason.
The only times I reject all party invites.
1.) My day went to hell. I feel like destroying mankind as we know it. You're better off without my company when I'm in this mood, trust me.
2.) I set a ridiculous goal for myself. I am terribly short on time and partying will only slow things down.
3.) I am training one of my pets who always has to fall to 5 levels below me. *eye twitch*
In the case of #3, I will help you kill anything that pet can tank but nothing more.
If a support cleric were to whisper me asking for a party and mentioned they are a support cleric then I may make an exception and stop what I'm doing to help them out for a bit. About 1 hour would be my limit, unless I found them extremely irritating. In the case that I get along great with them, well that's what friend invites and pretending I'm not pulling an all-nighter come in.
I did make a Veno to solo. Not just to avoid being party dependant but because I do better by myself. Other people tend to get on my nerves really fast and the last thing I want to do is chew someone out because of my temper. I am impatient as well. I don't do well if I'm held back. Those around me don't tend to do too well if I'm not doing well. lol.
Short version: Be patient and persistant. Don't judge anyone by their class. The great thing about the game is anyone can play any character. What I mean by that is every class has their jerks and their sweethearts. Some contain more in one category and less in another. Persistance is key. b:victoryb:bye RETIRED0 -
I get helped all the time. I find the best way to level up a support cleric is really just being nice to people.
Buff them first, heal them up and WAIT until AFTER they're not fighting something. Nothing is more annoying then when you're trying to focus on killing something and some random person starts whispering you or begging for an invite. It's not going to kill you to wait, but if you bug them, it may kill them and then you're really not going to get helped.
And don't whine about having not enough magic to buff people. It fills up your chii and gives you a spark. That's worth buffing people for just as much as getting the help is. Don't spam them, if they refuse don't make yourself look like a beggar.
I have a support cleric who's level 27 and she has a friends list longer then I can image simply because when and if I'm flying overhead any one who seems to be having a hard time I'll heal and buff them. Chances are, if I need help I can get it.0 -
I guess I'm a complete stereotype. I'm playing both a blade and a barb and it never even occurred to me to drop out of a squad as soon as I had my quest count filled. In fact, the only times I turn down a squad invite is when I'm pressed for time and won't be able to stay in the area long enough to be useful.
While the suggestions to buff people first and wait for them to notice you is probably something I should support in my own self interest, I gotta say that it is really hard to see where buffs are coming from (especially airborn clerics) when you are up close and personal with a mob. More to the point, as far as I'm concerned, you don't need to buy your way in - having someone working from a distance (archer, mage, or any type of cleric) allows me to enjoy my role more. But, if it makes you more comfortable that I will accept your invite (or offer one), feel free to spread the random unsolicited buffs - believe me they are welcome - or just talk at me and hopefully I remembered not to leave the chat box set to faction chat.0 -
its harder to make support than u think cuz at low lvls no one wants u and then when ur higher lvl is gets easier0
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I agree completely with LazyLuna.
I'm following Crayeon's FAC build, and simply put, I'm built for soloing. In places where people are stacked on top of each other trying to kill the same mobs (the mines, for example), I squad willingly. And even then, the reason that I squad is not to get the quests done faster, but to make sure that I inadvertently KS as few people as possible.
In other places where people are spread out, and there are more than enough mobs to go around, I almost always ignore squad invites. Why?
1. My attention is almost always divided when I play PWI. PWI is not my "primary" game. I love my character, the graphics, and I simply adore, adore wings. But my group of "gaming buddies" play another game, and when I log onto PWI, half the time I'm chatting on Ventrilo with them, or alt-tabbing to check our extremely active guild forum. Joining a squad means that I need to invest all of my attention to killing as many mobs as possible to do my share. I don't have to, but my conscience won't let me do otherwise. Hence, squads are a huge pain for me.
2. Since my attention is divided, I have no problems with just sitting and meditating when I run out of mana. I have plenty of other stuff to check and do, and I'm actually happy to alt tab for 2 minutes or so. In a squad, that just won't do.
3. Like LazyLuna, I almost never get whispers or any form of speech before squad invites. The only person who talked to me before inviting me into a squad was a little leech who pestered me to "power level" him.
Don't get me wrong. I love squads when I need to kill bosses. Everyone benefits in those squads, and most of the boss-killing ones I've been in quickly disbanded after the fact.
In the end, the fact that people who don't squad (in non-crowded areas) get such a bad reputation on these boards make me all the more annoyed, and make me less inclined to squad for fear that I'll be dumping someone in the cold. This is a game, after all. I play it for fun, not for responsibility, and definitely not for the high possibility that I'll insult someone by leaving a squad. Simply said, it's easier for me to not join one at all.0 -
Like it's been said elsewhere on the forums...clerics aren't really needed for the first 20 levels of the game. For most people, it takes time for them to understand that they need a support cleric in their later levels.
Just think about it this way every time you're passed up for a squad: they'll be regretting it sorely later on in the game.
And just as a side note, you can still invest a reasonable amount of points in Plume Shot and Great Cyclone without sacrificing your SP for your other skills.0 -
Join a good guild ^^
I have a few freinds who do all the quests for me and in return i make them powerful enough to do there quests
^^
i have found this is the best way to solve the problem
Also as a lvl 40 or above full support cleric.. EVERYONE LOVES U ^^
PS. everynow and then i go back to plume to help the low lvls so if your on Lost City server try PM'ing me somethime i might be near by ^^So for my bad spelling ^^
CUTE THINGS ><
Dieing with style and skill since 1989
Frav Qoute :
"Don't argue with an idiot. They bring you down to their level, and beat you with experience."0 -
To all of those who have helped me: "<3 U"
I am a support cleric, can't done any thing by myself. Heal some other players and you will be sent an invite. Complete buff them and they will help you till the end.
Btw, I grew my own tanks by:
1. unequip everything I wear
2. go to lvl 20-30 areas
3. randomly heal / buff (if you used hiero, just use 25% of your MP and meditate)
chances are, these little tanks will be your future lifelines.[SIGPIC][/SIGPIC]
News Project Fox in [][]http://pwifox.blogspot.com[][] Santa Claus is a lie.
12/17 2008 PerfectFox Index (Heavens Tear) : 1 gold = 113558.91~114972.420 -
.. Join a guild already
a good guild preferbly
Im always getting asked to go questing or Fb'ing or boss hunting or alot of stuff in fact FS clerics find easy squads in guilds trust me
I once had a string of 7 Fb19's that was fun ^^So for my bad spelling ^^
CUTE THINGS ><
Dieing with style and skill since 1989
Frav Qoute :
"Don't argue with an idiot. They bring you down to their level, and beat you with experience."0 -
I'm a lvl 30 cleric now and gotta say it hasn't been all that bad along the way...I'll buff and heal people here and there mostly randomly while flying over them but really don't expect anything in return. Their sometimes "thanks." are appreciated though. I'm much more content doing things on my own. Trouble is, I really don't know how to build an "solo cleric" type. Thanks to these forums I've come to understand a few things though like how Plume and Cyclone are a must which is good because I keep them leveled higher than all my other powers...I have a general idea on my lvl points in that most have to go to my magic and hp, but I don't know how much to where...
Anyhoo, I've met plenty of A-wholes on here too...A BMaster once asked what lvl I was while my cleric was meditating and I had gone to the restroom and thinking I was ignoring him he killed me just as I got back, lmaooo...MORONS are a PLENTY unfortunately. Otherwise, I'm really just doing things on my own, getting into the story, (I dig myths and stuff...), killing monsters to level and flying over the WAAY POWERFUL ORANGE named one's, lol...It's a different kind of game to get into when I get bored of xbox live so it's fun for me.0 -
Wow... 9 month old topic necro'ed. b:shocked0
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