Nuubing it :P

moshpet
moshpet Posts: 10 Arc User
edited October 2008 in Suggestion Box
I'm expecting this to get ignored but here goes anyways.
b:angry

1- Mob drop quests. Case in Point: The Heaven Wear Quest.
It sounds like your typical go kill and get your drops and get out. The problem is tied to 3 things. a-Mob density, simply put there are not enough Turrok Commanders to complete the quest in a timely manner. b- Drop rate for the Heaven Wear item is 1 in 20 (or there about) making it a long drawn out process, (see a.) c- Everyone gets that quest, so everyone is killing them (see a again.) Given that -everyone- in that level range is having to do the same quest an it bottle necks like mad. This isn't the only quest that this does that too, so some serious time needs to be devoted to finding these bottlenecks and correcting them.

While the drop quest is one of those game mechanics that is inherently designed to make the player get enough kills to progress, bad drop rates make such quests more of chore than is necessary. Simply put any quest rate with a drop rate of 1 item per 4 kills needs to be corrected. Then if players are not progressing fast enough to adjust the number required.

2- Kill 50 of X... /sarcasm_on "Gee is this an even more blatant effort to make me grind part of the level or what?" /sarcasm_off

It's one thing to get a quest that is basically 'Kill ten rats' it is another to draw the quest on, and on, and on adnausium. Since the goal of such a quest is to make the player grind, why not look at the mobs in the region and say, Kill 10 of X, five of Y and 5 of Z. This way the payers that are all crammed or bottle necked into one region can alternate between the mobs and not get KSed to death. Or even, KIll 50 X, Y Or Z as long as it is fifty all is good and or give a bonus for killing 50 of each.

3- Kill code. I don't know how hard it is to adjust this but I will point it out in big block letters.

CODE WHERE THE PLAYER THAT MAKES LAST HIT THAT MAKES THE KILL AND IS GRANTED THE KILL, IS BAD FOR THE GAME.

Player A makes a hit on the target, due to game mechanics they have a longer cooldown/attack cycle duration that Player Z.
PLayer B needs the kill like players A&Z but launches his attack in the last third of the fight.
PLAYER Z's speed/damage is such that it is a 'race' to make the kill by all three players. But Since B & Z are slugging away at A's target one of them will get the kill, not Player A ...

So when the monster drops, player A is have a W** moment and B or Z gets the credit, the drops and the $$$.

In so many words... THIS IS JUST PLAIN WRONG.

Yes I know some twits out there will be saying, "Well group up loser." BUT this crud happens when players are out there trying to take down elite bosses that need groups to complete.

And the Kills STILL go to whom ever makes the last hit.

Party a, full up and slugging away on a Elite Boss.
Party b, also full up but not inclined to wait their turn, start attacking too.
Player Z, High level, just in the area and thinks that drop/exp is worth it, starts attacking too.

At the End, Party a, who have been doing 85% of the work loses time, pots $$$ etc due to the other party / Player Z taking the Kill & the credit.

At the end of the battle the party/player etc. that loses their hard worked kill to a bunch of griefers is justifiably angry.

The worse things is , as time goes on it becomes 'evident' the game encourages bad behavior and kill stealing. Players either lose heart and leave the game or take on a 'better me than you' attitude and deliberately go out of their way to grief other players in the same manner.

Essentially everyone loses in this kind of environment.

If you don't think this is happening, go watch one of Duke's 'Wraith Raids' - Sure all the mobs are getting killed but if you watch/fight enough of them; you will see the failure of the system, is not in the mobs death, but in the players who walk out with nothing because they are getting greifed.

Yes some of the late hits may be due lag... but 100% I think not.

The sad thing is people will point to this and say 'Cry me a river nuub,' when the fact of the matter is the person pointing has already succumbed to the mindset where it is 'ok' by them. This is the true tragedy, because rather than be offended by such actions, they continue to foster the tragedy creating more of the same. Of which everyone loses.

Can it be fixed, I don't know, should it be fixed, definitely.

M.
Post edited by moshpet on

Comments

  • Venoblood - Heavens Tear
    Venoblood - Heavens Tear Posts: 112 Arc User
    edited October 2008
    A lot of your complaints deal with you not grouping up with people, and Perfect World is not beneficial if you simply solo your way through by meditation and the occasional pot-drinking method. It's better and more efficient to travel and quest in groups, as they are sufficiently faster than simply killing everything by yourself. If you don't like someone taking your kill, simply group them up in a Squad (considering you are all doing the same quest and hunting the same monsters) and start killing whatever you can get your grubby little hands on. Even if your squad members kill a specific monster for your quest, and you don't, the kill will still be counted as a kill for your quest--it's simply much easier to do stuff in groups. If you don't like being in Squads too often, then try a Venomancer as it's almost perfect for soloing. If you don't like Venomancers, then maybe you don't like Perfect World.
  • moshpet
    moshpet Posts: 10 Arc User
    edited October 2008
    Didn't take long to pop up.
    *sigh*

    The code has problems simply put. It encorages griefing and kill stealing, It need a fix.

    Grouping up does not stop the kill stealing or the griefing.

    I am a Level 50 Veno, I enjoy the heck out of playing a veno , but the griefiers are making me bugg-franking-crazy.

    M.
  • Venoblood - Heavens Tear
    Venoblood - Heavens Tear Posts: 112 Arc User
    edited October 2008
    Players' actions are what cause kill stealing and grief, not the source code. The source code doesn't say "Hey, let's go steal ___'s kill and give him a lot of grief for being a ___," and you can fit in whatever you like in those blanks. People like that are probably just out there to make you mad, not necessarily to play the game.

    Ever heard of survival of the fittest? I'm sure you have: it basically states that if you don't plan to act on your feet, you will eventually die out and become nonexistent. If you don't want to take advantage of being able to partner up in a group, then that's your decision--but people can take advantage of that and eventually it'll become worse for you.
  • markillian
    markillian Posts: 293 Arc User
    edited October 2008
    the person who does the most dmg gets credited for the kill

    go test it out with a friend, get your friend to do about 3/4 dmg and then let you kill the monster and you'll see the person who did 3/4 dmg gets the kill.
  • Loopy - Heavens Tear
    Loopy - Heavens Tear Posts: 6 Arc User
    edited October 2008
    Survival of the fittest, please.

    Yes the code doesn't say go steal the kill. It just encourages player with little or no scruples to do so, effectively encouraging it.

    It is like all the people using cracks in the code to defeat elite bosses. It is there, therefore they will use it as such to their advantage or other players greif..

    I also know about the real world survival of the fittest. I was a 'front lines' soldier with time in unpleasant places. Little counties, big countries, places most of people refuse to remember.

    I have a CIB with two stars on it, and enough bad memories to go with them.
    Survival, yeah, if you call it that, I survived.

    The Game is just that, sure you can go for Darwinism, but even he recognized the need for society to get along, and this game is not fostering that.

    M.
  • Venoblood - Heavens Tear
    Venoblood - Heavens Tear Posts: 112 Arc User
    edited October 2008
    Survival of the fittest, please.

    Yes the code doesn't say go steal the kill. It just encourages player with little or no scruples to do so, effectively encouraging it.

    The Game is just that, sure you can go for Darwinism, but even he recognized the need for society to get along, and this game is not fostering that.

    M.

    One of many reasons is because you're not helping the game to grow, you just wish for everyone to completely stop what they're doing because you're mad at them for doing it--am I right, or am I not? You refuse to gather a group, and now you refuse help--I'm pretty sure you're waiting on hands and knees to be fed your meal.
  • Loopy - Heavens Tear
    Loopy - Heavens Tear Posts: 6 Arc User
    edited October 2008
    One of many reasons is because you're not helping the game to grow, you just wish for everyone to completely stop what they're doing because you're mad at them for doing it--am I right, or am I not? You refuse to gather a group, and now you refuse help--I'm pretty sure you're waiting on hands and knees to be fed your meal.

    There they go proving a point in the top of the original post.
    Yes I know some twits out there will be saying, "Well group up loser." BUT this crud happens when players are out there trying to take down elite bosses that need groups to complete.
    [/qoute]

    It didn't take long for them to show their colors either, they would rather wallow in the pig slop than to admit there is a valid problem with the games mechanic that they and others exploit.

    Thank you ever so much by making my point soooo clear.

    So as anyone can clearly see, this person would rather exploit the bad mechanics of the game than push to have them corrected.

    In other words, there are a willing participant in the acceptance of its misuse.

    They would much rather say, "You want an I win button" than admitting that the code has flaws that need correction.

    Essentially their arguments are shallow and lack any redeeming qualities in that they refuse to see the damage to the game and player base they are condoning. I find it troublesome that such people persist in their narrow views and reluctance to take a stance outside of the herd. Tyros such as this, only seek to foster a continuance of the status quo where exploiting is acceptable .

    The code needs a fix, simply put, nothing else nothing more.

    Even then the exploiters like this person will likely scream.

    M.

    The kids these days, make me fear for society as a whole.
  • Venoblood - Heavens Tear
    Venoblood - Heavens Tear Posts: 112 Arc User
    edited October 2008
    Right, because your previous post was ENTIRELY based on the coding of the game...right? What's funny is when I don't agree with you, you immediately accuse me of the wrongdoing that you or someone else is complaining about. What's ironic is that this entire mess is obviously taken in the wrong direction; prior to your response included with a sympathy passage about military proficiency (which was carelessly added in) a man stated that the coding is based on who does the most damage (And has obviously tested it, otherwise he wouldn't be telling us to test it).

    Your failure to read passages thoroughly has brought you to the point of adolescent behavior, where accusing everyone of the slightest dissent makes you appear the better person of the group. Please, before taking such an abrasive step, think about what you're doing to your image on these forums and to people you know.
  • Loopy - Heavens Tear
    Loopy - Heavens Tear Posts: 6 Arc User
    edited October 2008
    Like you are trying to do just now...
    ROFLCOPTR
  • Venoblood - Heavens Tear
    Venoblood - Heavens Tear Posts: 112 Arc User
    edited October 2008
    So I guess this argument is over since you result to lower-class behavior? I'll take your response as a yes.
  • Tvali - Lost City
    Tvali - Lost City Posts: 48 Arc User
    edited October 2008
    It really is based off of most damage, not who hit it last....o_o
    [SIGPIC][/SIGPIC]

    Tvali - Director of the wonderful guild Epitaph.
  • ravenor
    ravenor Posts: 5 Arc User
    edited October 2008
    A lot of your complaints deal with you not grouping up with people, and Perfect World is not beneficial if you simply solo your way through by meditation and the occasional pot-drinking method. It's better and more efficient to travel and quest in groups, as they are sufficiently faster than simply killing everything by yourself. If you don't like someone taking your kill, simply group them up in a Squad (considering you are all doing the same quest and hunting the same monsters) and start killing whatever you can get your grubby little hands on. Even if your squad members kill a specific monster for your quest, and you don't, the kill will still be counted as a kill for your quest--it's simply much easier to do stuff in groups. If you don't like being in Squads too often, then try a Venomancer as it's almost perfect for soloing. If you don't like Venomancers, then maybe you don't like Perfect World.

    Personally I love to Solo.
    I can never find a Faction or squad thats on the same quest for too long before they take off and do their own thing leaving me in the dust. Its great that PW encourages Team play but I am NOT a team player so it makes life difficult for me, especially when I'm in a good mood.

    And I dont CARE how you justify it. The CODE NEEDS TO BE FIXED.
    KILL IT, REWRITE IT, OR REPLACE IT. Just fix it. Personally I'm sick of people stealing my kills and my loot.
  • Venoblood - Heavens Tear
    Venoblood - Heavens Tear Posts: 112 Arc User
    edited October 2008
    ravenor wrote: »
    Personally I love to Solo.
    I can never find a Faction or squad thats on the same quest for too long before they take off and do their own thing leaving me in the dust. Its great that PW encourages Team play but I am NOT a team player so it makes life difficult for me, especially when I'm in a good mood.

    And I dont CARE how you justify it. The CODE NEEDS TO BE FIXED.
    KILL IT, REWRITE IT, OR REPLACE IT. Just fix it. Personally I'm sick of people stealing my kills and my loot.

    The code doesn't need fixing, you just need to do more damage to your monsters. Here we go again with the arguing about the wrong thing....