allo! ^_^ um quick question....

wereraccoon
wereraccoon Posts: 1 Arc User
edited October 2008 in Dungeons & Tactics
>.< my mom thinks that this game might b a waste of time! i need help to convince her it isnt. any good things about this game, would you mind telling me? she doesnt believe meh. b:cry
Post edited by wereraccoon on

Comments

  • cadey
    cadey Posts: 0 Arc User
    edited October 2008
    People stereotype games as a waste of time. Gaming is just another hobby that people enjoy doing, such as fishing and golfing. If you define a waste of time as spending your time on something that is 0% beneficial, then this game isn't entirely without benefits. It will get your hand-eye coordination sharper, it will also help you with your logical reasoning and general thought process, even mathematics to an extent.

    MMORPGs are just social complex games. Any way you look at this game, it is numbers (In all reality binary code which is used to write this game is made up of numbers, so technically it is but I am talking about the game play itself in this game and generally MMORPGs)

    I mean, even a 10 year old will require his intellect and logic to play an MMORPG. You don't just stand around and kill stuff. If that is your play style, good luck getting past level 30. This game, and generally any good MMORPG out there is very complex. I know advanced Calculus and can confidently say that math is deeply integrated into this game, but only the smarter of people can see it like that.

    Enough rambling- to my point. This game will (to an extent) make you smarter and also provides a social aspect to it as well. Just tell her it is a normal hobby, and is not entirely without benefits.
  • xeria
    xeria Posts: 1 Arc User
    edited October 2008
    It also involves problem solving skills, for instance, in allocation of your gold and your property, you have to decide when to buy something, is it worth it, when to trade something in, etc.

    I recall one young man on a TV interview saying "My mother told me that I was wasting my time playing video games, and they'd never do any good for me. But all those simulated battle games ended up saving my life." He was a pilot in Desert Storm. Just goes to show you that you never know what skills end up useful on down the road.
  • Synamylar - Sanctuary
    Synamylar - Sanctuary Posts: 1 Arc User
    edited October 2008
    also MMORPG tend to be extreamly social. u wont be just sitting there and killing stuff like cadney said. ull most likley be socializing alot.

    and about the whole my mom being a mom thing
    i compleatly understand
    b:irritated
  • ett
    ett Posts: 7 Arc User
    edited October 2008
    Tell her this, "videogames or drugs ma? your choice". Then follow by "Everything in life is big waste of time ma, we all gonna die anyway, right?". And don't forget to put on Nu Yoik accent as well for that extra kick.

    She'll leave you alone.
  • vodot
    vodot Posts: 2 Arc User
    edited October 2008
    ett wrote: »
    Tell her this, "videogames or drugs ma? your choice". Then follow by "Everything in life is big waste of time ma, we all gonna die anyway, right?". And don't forget to put on Nu Yoik accent as well for that extra kick.

    She'll leave you alone.
    I was just about to suggest this. The other posted advice will only get your dad involved, and who needs that, right?

    Replace "drugs" with "whores," "gangs," or "pimps" where appropriate, and remind her that involving your father will be making the desicion for her.
  • Feraldreamzz - Sanctuary
    Feraldreamzz - Sanctuary Posts: 374 Arc User
    edited October 2008
    I agree MMORPGs are a big waste of time. They get very addicting, and you find yourself neglecting things in your life.

    However, it's no different than sitting in front of the TV watching brainless shows or watching a DVD. MMORPGs are a form of entertainment.

    The main thing is to be able to show your Mom you know how to balance MMORPGs, and other important things in your life. Negotiate a time limit that you'll play, like 2 hours a day. Sure you're not going to level fast, but seriously, does it really matter in your life how fast you level?

    lmao, this is coming from someone that plays 6+ hours a day b:chuckle
  • _minta_ - Heavens Tear
    _minta_ - Heavens Tear Posts: 24 Arc User
    edited October 2008
    well i learned english(engrish) from playing game and i guess its only + i got from playing...
    oh and i saved a lot of pocket money cuz i didnt go to parties that often

    tho my parents r never happy, either im to much playing games, to much watching anime or to much drinking -.-''''
  • kargor
    kargor Posts: 0 Arc User
    edited October 2008
    cadey wrote: »
    Enough rambling- to my point. This game will (to an extent) make you smarter

    Yeah sure. MMO"RP"Gs are among the most "unsmart" games --- why do you think every single one of them can be played by bots? They are extremely repetitive, and there is no real change between lvl 1 and lvl 500.

    Maybe people are confusing a few things. Having a skilltree with 30 skills and not enough resources to learn all of them doesn't make the game "smart". F2P games do this, along with insufficient descriptions, to sell skill resets --- it's not "smart", it's not improving gameplay, it's a business decision. So people ask for guides to thwart the business model and play the game without having to retry several times or buy skill resets.

    Having 500 monsters with undocumented drops doesn't make the game smart or improve gameplay by letting people "research" and take notes on paper. In real life, if you ever had the need for a wolfskin, you'd go hunting wolves. In a game, not all wolves might give you a wolfskin, you might be able to hunt ducks to get wolfskins, or wolves might be the best source for lvl 3 plate armor. Now all that really makes a lot of sense. That's why undocumented drops are an annoyance, not an improvement --- and that's why invariably you'll get database sites to fix that design bug in the game.

    Of course, you can learn something from games nonetheless. For example, in most games, fire monsters are vulnerable to water attacks. So, if I should get attacked by a fiery lava golem, my game experience would make me get the water hose out of my backpack. I wouldn't even consider using the flame thrower. Other people might grab the flame thrower to try fighting fire with fire. So, I have an advantage there. Lucky me.
    Yindra --- Lvl 64 Venomancer (Sanctuary)
    Getting too grindy by now :-(
  • cadey
    cadey Posts: 0 Arc User
    edited October 2008
    kargor wrote: »
    Yeah sure. MMO"RP"Gs are among the most "unsmart" games --- why do you think every single one of them can be played by bots? They are extremely repetitive, and there is no real change between lvl 1 and lvl 500.

    Maybe people are confusing a few things. Having a skilltree with 30 skills and not enough resources to learn all of them doesn't make the game "smart". F2P games do this, along with insufficient descriptions, to sell skill resets --- it's not "smart", it's not improving gameplay, it's a business decision. So people ask for guides to thwart the business model and play the game without having to retry several times or buy skill resets.

    Having 500 monsters with undocumented drops doesn't make the game smart or improve gameplay by letting people "research" and take notes on paper. In real life, if you ever had the need for a wolfskin, you'd go hunting wolves. In a game, not all wolves might give you a wolfskin, you might be able to hunt ducks to get wolfskins, or wolves might be the best source for lvl 3 plate armor. Now all that really makes a lot of sense. That's why undocumented drops are an annoyance, not an improvement --- and that's why invariably you'll get database sites to fix that design bug in the game.

    Of course, you can learn something from games nonetheless. For example, in most games, fire monsters are vulnerable to water attacks. So, if I should get attacked by a fiery lava golem, my game experience would make me get the water hose out of my backpack. I wouldn't even consider using the flame thrower. Other people might grab the flame thrower to try fighting fire with fire. So, I have an advantage there. Lucky me.

    Being 'smart' from an MMORPG, is not defined by knowledge about the game's mechanics itself. It is through the beneficial process it takes to acquire the game's knowledge. And on the contrary...real life is very much in the same way, random. Quantum physics, enough said.

    So let's say you need to decide between buying or selling an item, or planning out your character, or deciding what to do in tense situations, where mistakes will mean consequences. Problem Solving, and Logic, are two very emphasized benefits that are gained from this game, and MMORPGs in general.

    My point being, that since I have been playing MMORPGs for a few years now, I am about to get my Major in Mathematics and Minor in Logic. I learned a lot about chance and statistics from games, which lead me to getting (eventually) a Master's or Doctorate's degree in Mathematics. Not to mention, the social aspect of it, let me see a (although limited to an extent) social environment, different from the real world. I would easily be able to get a high degree in Psychology because from playing MMORPGs so much, I have learned so much Logic, and know how to read (and manipulate) people's minds, for the greater good or harm.

    Regardless.