Game Improvements (Perfect World Gameplay)!!!
Molaba - Heavens Tear
Posts: 26 Arc User
OKey, i have some improvements that I would think will make this game i bit easier to control. First of all, there should be an option if people would like to use the, 2 times clicks you have to do to attack, talk etc. Also, it would be great if you could move the camera while you were walking, like a move free 3d camera, if you know what i mean. Perhaps that is already in game, but... yeah. One more thing that i dislike, is waiting time for your character to attack when attacking a mob. Someone my character stands or like 3-4 seconds before he attack. Maybe its just me being impecient, but i hope to hear from someone;)
The not so perfect world
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Post edited by Molaba - Heavens Tear on
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Comments
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You can move the camera while moving. Try holding right mouse button down and moving mouse around.0
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You can move the camera while moving. Try holding right mouse button down and moving mouse around.
Hmm, when i hold the right mouse button while running the character moves with the camera. (not only the camera move, but also the character).The not so perfect world
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Well, there are a couple of ways to move and still rotate the camera around. Whether they are convenient for you I will leave that up to you. One is to click in the distance so that your character starts running/flying/swimming that way, then stop hitting the key board but just hold down the right mouse and look around. Your character will still be running (let's say north for example) but you can rotate the camera as you run.
Another, slightly trickier way, is to change the key you are holding down in relationship to the direction you are looking. Example, if your character is facing north, and you rotate the camera view so that it looks over the right shoulder to the east, and you want to run north while looking east, you need to hit the "A" key, rather than the "W" key. As your camera changes angles, you will need to adjust which key (or keys sometimes) you are holding down. Like I said, a bit trickier.
As for the skill lag, it may not be them. I do notice that there is a certain amount of delay between animations from one skill to another, or walking...stopping and then casting, but nothing in the range of 3-4 seconds. I do note that your location says Denmark, while the servers are located in California, USA. Could be some latency there, and could be your computer versus the graphic settings you have the game set on. Living in the United States myself, I haven't noticed any skill delay (other than the change in animations from one to another, which is nominal). I DID notice a signifigant skill delay (probably closer to the 3-4 seconds or more you mention) when I played on PW-MY, but my ping and data loss to a server on the other side of the world accounted for that. The same game hosted over here, I don't experience what you are observing. Perhaps it's just location.[SIGPIC][/SIGPIC]0 -
Hint hint: Suggestions ...
But on topic... the camera is very much like that of other games that I have played in the past. I guess the only thing you need to fix is your ability to cope with this camera. WASD keys + Right mouse key seems to work pretty well for me.
-Yours,
Dr. BeanA level 100 BM trapped in a 58 Cleric Forum Pic... These Pikachus are on a hunger-strike / slap fest until the forum moderators and/or GMs fix this issue... kthxbai b:angry
"What would Pikachu Do?"-Dr. Bean
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Twilyte - Heavens Tear wrote: »Well, there are a couple of ways to move and still rotate the camera around. Whether they are convenient for you I will leave that up to you. One is to click in the distance so that your character starts running/flying/swimming that way, then stop hitting the key board but just hold down the right mouse and look around. Your character will still be running (let's say north for example) but you can rotate the camera as you run.
Another, slightly trickier way, is to change the key you are holding down in relationship to the direction you are looking. Example, if your character is facing north, and you rotate the camera view so that it looks over the right shoulder to the east, and you want to run north while looking east, you need to hit the "A" key, rather than the "W" key. As your camera changes angles, you will need to adjust which key (or keys sometimes) you are holding down. Like I said, a bit trickier.
As for the skill lag, it may not be them. I do notice that there is a certain amount of delay between animations from one skill to another, or walking...stopping and then casting, but nothing in the range of 3-4 seconds. I do note that your location says Denmark, while the servers are located in California, USA. Could be some latency there, and could be your computer versus the graphic settings you have the game set on. Living in the United States myself, I haven't noticed any skill delay (other than the change in animations from one to another, which is nominal). I DID notice a signifigant skill delay (probably closer to the 3-4 seconds or more you mention) when I played on PW-MY, but my ping and data loss to a server on the other side of the world accounted for that. The same game hosted over here, I don't experience what you are observing. Perhaps it's just location.
Thanks for your comment
Yeah, it may be because i live in Denmark, and the servers are way over the Atlantic. But i dont think it has something to do with graphic delay, cus it dont have lagg when running, swimming, looking around etc.
So it must be latency, that is the problem. Actually i have noticed a decreased skill delay, over the days, perhaps they have done something to the server, i dont know. But yeah it must be location, and thx for your commentThe not so perfect world
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Personally the only thing I really miss is the ability to remap the keys (as far as I know you can't, right? ) although I agree that attacking can be a bit slow sometimes, some of it I think may be lag (for me at least) but not all of it..0
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