Exp for PVP/PK
Jojonpopong - Lost City
Posts: 5 Arc User
Why just get experience points from killing monsters? PvPing and PKing should also give you experience, more than killing monsters, players are far more difficult to kill than other monsters.
Say you get anywhere from 50-500 depending on the level of the opposite player, the less the level of the person you're fighting against the less exp you get, the higher he is the more you get. :rolleyes:
Say you get anywhere from 50-500 depending on the level of the opposite player, the less the level of the person you're fighting against the less exp you get, the higher he is the more you get. :rolleyes:
Post edited by Jojonpopong - Lost City on
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Comments
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Jojonpopong - Lost City wrote: »Why just get experience points from killing monsters? PvPing and PKing should also give you experience, more than killing monsters, players are far more difficult to kill than other monsters.
Say you get anywhere from 50-500 depending on the level of the opposite player, the less the level of the person you're fighting against the less exp you get, the higher he is the more you get. :rolleyes:
Ya there are a couple of games out that do this. I don't see why having this would be a prob. But as usual...there is somebody who is going to find something to complain about and say it should not be implemented.
I give this a OK0 -
Well the problem with it would be people abusing it. Because all they would have to do is ask a lv 40 if you can kill them continuously Thus and which would give them alot of quick easy exp without doing much work.0
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Hitomii - Heavens Tear wrote: »Well the problem with it would be people abusing it. Because all they would have to do is ask a lv 40 if you can kill them continuously Thus and which would give them alot of quick easy exp without doing much work.
Add a time restriction, easy fix.0 -
Jojonpopong - Lost City wrote: »Add a time restriction, easy fix.
Then on top of that time restriction add a EXP Cap. Just like in Guild Wars. There is a Faction Cap.0
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