Server load deterioration?
tiene
Posts: 26 Arc User
Has anyone else noticed that the ping to the server is 5-10x worse than before?
During the first 3 days of CB, my ping to the server is about 60 ms. Nowadays the best ping I get is 250 ms.
What's the reason for this?
During the first 3 days of CB, my ping to the server is about 60 ms. Nowadays the best ping I get is 250 ms.
What's the reason for this?
Post edited by tiene on
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Comments
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I guess word got out and more people are logging in to play. More activity = slower internet speeds/higher ping.0
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~My ping has been 200~since the beginning, and also at peak USA hour it goes up to 300+, just like my-en... so I avoid playing at late night (Im GMT so thats easy, when I play USA is sleeping or working)
Either way a bit disappointed, I was expecting low 100s~ ping, not 200
And no its not my connection, I have 16mb dl/1 mb ul0 -
~My ping has been 200~since the beginning, and also at peak USA hour it goes up to 300+, just like my-en... so I avoid playing at late night (Im GMT so thats easy, when I play USA is sleeping or working)
Either way a bit disappointed, I was expecting low 100s~ ping, not 200
And no its not my connection, I have 16mb dl/1 mb ul
Ping is not necissarily how much you can download. It's the delay getting from point A to point B. It's determined by testing the data packet's TTL (Time To Live).
Most ping tests are a few KB so the ping rating doesn't state anything about how much you can download in a second. Besides that ping is relative when you aren't measuring by the same source. I can ping forcing a 60MB packet and will always get a range in the 1,000's ms, but ping a 500 Byte and get <1 ms (This is generally how network speed is tested but this is a different matter).
The main concept of ping is how fast does your packets get to a location and back, meaning how fast do they get through the routers, switches, and hubs. Also keep in mind that your 16mb dl/ 1 mb ul is only stating the speed from your POP to the ISP. The ISP to POP you are reaching can be a slower connection or be faster but have higher traffic so your Session's speed is reliant on the overall not just yours.
So say PWI had a T5 line (400.532 Mbps) for their POP to ISP, but they have 1,000 sessions passing through there. Then each session is only getting 400Kbps or 50KBps. If now they had 10,000 people then it'll be 40Kbps or 5KBps, so even though you have 16Mbps/1Mbps your session is not going to utalize all of that. That's the point of why Filesharing like Bit Torrent is usefull for downloads because you're enlisting multiple sources to send you multiple different segments of a single file which will utalize more of that 16mbps dl.
This is actually what the WoW Updater does for faster patching of their game by default, unless you specify that you don't want to use Peer-to-Peer.0
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