Question about melee attack/autoattack + running

ik3y
ik3y Posts: 5 Arc User
edited August 2008 in Dungeons & Tactics
so i noticed when i am melee attacking, if i run in any direction (movement), i stop attacking.
is there a way to autoattack an enemy and remain attacking whenever i am in melee range?

this would be a major problem for me in pvp. first mmorpg ive played that cancels autoattack when i use movement.
Post edited by ik3y on

Comments

  • seawolf
    seawolf Posts: 49 Arc User
    edited August 2008
    There's no feature like that in this game engine. You have to manually attack after each movement. To be fair, most of the time in PvP, as a melee, you're going to be using skills that do more damage, which won't be automated that much anyway.
  • june
    june Posts: 0 Arc User
    edited August 2008
    ik3y wrote: »
    so i noticed when i am melee attacking, if i run in any direction (movement), i stop attacking.
    is there a way to autoattack an enemy and remain attacking whenever i am in melee range?

    this would be a major problem for me in pvp. first mmorpg ive played that cancels autoattack when i use movement.

    Hmmm... it seems like it is so. I don't play a melee character so I've never really noticed ^_^. Autoattack can be hotkeyed. Also, I think you can chain an attack macro with "ALT+R" which sort of allows you to move and continue attacking. Mostly though, auto-attack is used I think to raise chi? More dame comes from skills, which you would alternate using while kiting or running around I think.
  • ik3y
    ik3y Posts: 5 Arc User
    edited August 2008
    wow, i am very disappointed.
    this takes out a significant amount of damage (regular attacks) for melee characters when chasing a fleeing opponent.
    not to mention the inconvenience of having to constantly hit a button just to attack regularly...

    iguess ill have to get used to it in cb or change to ranged.

    thanks for your replies everyone =]