level cap

fireblood
fireblood Posts: 0 Arc User
edited August 2008 in Dungeons & Tactics
Is there any sort of level cap on this game?:eek:
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Post edited by fireblood on

Comments

  • helyas
    helyas Posts: 5 Arc User
    edited August 2008
    There is, somewhere around 120
  • karmelia
    karmelia Posts: 0 Arc User
    edited August 2008
    helyas wrote: »
    There is, somewhere around 120

    More like 130 some.

    Good luck reaching that level.
    Frankieraye said : "we can promise that we will work to improve all facets of community, engineering, and customer service to ensure that something like this doesn't happen again."


    (We are still waiting to see any improvements or changes beign implemented. More empty promises from PWI?)
  • lexton
    lexton Posts: 3 Arc User
    edited August 2008
    ;)is It going to be like some of the other games reatching lvl 120 then have a quest to be reborn ?:) Like most games i have played u get a quest to be reborn and a option to change class with a little of the old class skills, to ratain to the new one
  • helyas
    helyas Posts: 5 Arc User
    edited August 2008
    Yeah even heaven, hell is hard lvl to get to, and that is at 89, I cant even imagine 120 or 130+
  • mkl
    mkl Posts: 0 Arc User
    edited August 2008
    No. Instead, levels just become progressively more difficult to acquire.

    The philosophy of "let's just have max level require more grinding than a human being can reasonably do" is a recurring theme in asian MMOs.
  • fireblood
    fireblood Posts: 0 Arc User
    edited August 2008
    mkl wrote: »
    No. Instead, levels just become progressively more difficult to acquire.

    The philosophy of "let's just have max level require more grinding than a human being can reasonably do" is a recurring theme in asian MMOs.
    Bot? :D...
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  • kyou
    kyou Posts: 0 Arc User
    edited August 2008
    More like Bottox ;)
  • mazterl
    mazterl Posts: 58 Arc User
    edited August 2008
    It's weird actually.

    What's the point of so much grinding anyways? Why not make it much more story based in the endgame?
    Guess it just takes to much thinking of a story.
    "Normality is the Death of Personality,
    Less Idelogy, More Fantasy."


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  • ark
    ark Posts: 1,635 Arc User
    edited August 2008
    Ah... but there is a story. However, the story just is really basically a "Zombie are taking over the world. Kill them!" type thing. Boring.

    Link: http://janelh.wikidot.com/lore
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • kyou
    kyou Posts: 0 Arc User
    edited August 2008
    I've found the story quite fascinating...
    It's well written.
  • fireblood
    fireblood Posts: 0 Arc User
    edited August 2008
    kyou wrote: »
    I've found the story quite fascinating...
    It's well written.
    Im too lazy to read all of that :p
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